(edited by koniallis.4736)
Spellbreaker leaked elite spec discussion
I don’t have any concerns, personally. Could be a good addition, especially if it provides short-medium ranged options.
I also think it’s a safe bet that it would function like all of our one handed weapons, in that you could equip in either our both hands. I just don’t see then developing a new mechanic for it. Similarly, I don’t see them importing the thief mechanic to warrior that you’re hoping for.
In terms of your cosmetic concern, I don’t think it would have to look that awkward. It would largely depend on the function that gets assigned to it, but the animation could be done well enough, imo.
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It’s hard to believe that Anet will grant 2 weapons to 1 elite spec. It’s even harder granted the fact that the warrior already own a lot of weapons and giving him 2 one handed weapons at the same time would only hinder anet possibilities for new E-spec.
Honestly, a guess for a 1 handed dagger for ranger, labelled “spellbreaker” is thousand time more likely than a double dagger E-spec on a warrior.
I like the sound of it. As weapons get added it means less for warriors as its part of our core mechanic. If we get double daggers its a good twist to make it more interesting, having said that torch not being an offhand for dual weapons was balls, so lets hope its integrated. Plus we need an alternative to berserk if we tag. its to selfish.
I think more and more that weapons should be separated from their elite specialization. Just thinking about my berserker, I don’t even use the torch, just the new F2.
Also, dagger would be borderline fitting for a warrior’s elite spec to be completely based on, but it’s still OK. (In the middle ages warriors did carry little daggers in battles to finish off armored enemies.) In 2 expansions though when we get wand or pistol because that’s what’s left to give us, I don’t want the whole elite specialization to be based on them.
Separating the new weapons from the elite spec allows the devs to create new elite specs that can be optimized for all warrior weapons, including the iconic ones like the shield and the 2h sword, while still adding some extra weapon options to the class.
Not gonna comment on the leak’s details, but I wouldn’t mind an elite specialization that contrasts with the berserkers’ themes. Something that invokes the discipline of a warrior rather than it’s wrath, like “Knight” or “Champion.” I like the former since we could get a summon war pony elite skill.
I think the elite Spec should be “Slayer” which, like the leak specialization in mobility and uses of the Dagger, but in the off hand. I can see their elite mech. being that they gain quickness and swiftness for a duration for each bar of adrenaline when they press F2.
I think they should be Thief influenced and having Tricks. One skill would be use would snare and pull their opponents. Another skill that you use would be like a “Impactful Strike”, but the first hit will taunt your opponent, the second strike will stun enemies in the area if it hits your opponent, and the third strike (if it finishes you opponent) will cause other enemies to run in fear.