Been playing for over 800 hours or so, and I still feel this is the best action-oriented PvP engine I’ve ever played. I still defend Anet to this day over their mechanics, and I honestly only still play the game due to their artful detail in characters and environments and the game engine.
So… you create this massive undertaking, 5+ years in the making, produce (arguably) one of the best PvP engines around and then… make your ‘elite’ PvP about point control only? I just don’t get it anymore. Countless builds that are viable… at least in a 1v1 or 2v2 duel/arena type scenario, but in conquest? Maybe one or two. Ele’s are forced into incredibly powerful bunker builds because it’s the only build they can use at top level, guardians are fantasticly offensive but still have to go bunker to get full use out of their ability to hold a point, whereas 2v2 and 3v3 arena type scenarios would unlock COUNTLESS PvP potential, when you consider neat little effects added in by Sigils and Runes, effects which become nearly pointless in tPvP. Want to steal health and turn into mist at low health with the Vampire Runes?
Too bad, you need to hold a point, take a point, or get to a point quickly. And that’s what the game becomes the higher up in ability you go… no classic 1v1 or 2v2 duels, because they waste time, and you have no time to waste in point control. Get there quick and overpower/outnumber, or get there quick and bunker and wait for your enemy to be overpowered/outnumbered.
This game feels like a corvette engine that they decided to put in an old chevette. Why make such a fantastic PvP engine based on skill, and then make top level PvP less about your ability to move, counter, and outfight your opponent… and more about map movement?
Just frustrating is all, and a massive missed opportunity in my opinion.
I’ll still keep playing… here and there, because it’s still a really good engine. I don’t think I’m alone in this thinking. But man… how much more awesome would it be if you could truly build your own team in a arena scenario? The customization of this game would make it impossible to know your team’s strategy due to the massive amounts of customization they painstakingly added to this game.
And quickly made rubbish by insisting upon ‘only’ conquest mode.
(edited by aydenunited.5729)