1) Lightning Rod: When a foe attempts to dodge roll across Unsteady Ground (Earth Staff skill 4) and is disabled by Unsteady Ground, this trait’s lightning strike proc misses.
2) Lightning Rod: When using Conjure Earth Shield skills 3 or 4 (Magnetic Surge or Magnetic Shield), this trait’s lightning strike procs consume an additional Conjure weapon charge per foe disabled.
3) Lightning Rod: When using Conjure Earth Shield skills 3 or 4 (Magnetic Surge or Magnetic Shield), this trait’s lightning strike procs will be blocked if you disable a foe who is blocking, despite interrupting the block.
4) Rock Barrier (Earth Scepter skill 2) and Signet of Earth passive effect: these toughness bonuses do not work with Strength of Stone or with the 6-rune bonus of Rune of the Undead.
5) When Signet of Restoration is equipped with the Conjurer trait picked, the tooltip shows that the signet grants the fire aura as if you used the old Fire’s Embrace trait. No aura is actually procced.
6) Quickness will result in the projectile block from Swirling Winds also speeding up, resulting in only 4 seconds of block rather than 6 seconds (the animation also speeds up.) This may or may not also be the case for Slow (longer block.)
7) Soothing Power: Only increases the effectiveness of Soothing Mist by 100% (tooltip says 200%.)
8) Cleansing Water: Does not proc on the regen granted by the 4- and 6-rune effects of Rune of Dwayna.
9) (Anomaly?) When Soothing Disruption is equipped, Ether Renewal only grants the associated boons at the end of its channel, or when cancelled early. (All other non-elite cantrips grant the boons upon cast, but they ARE instant, so not sure if this is intended or not.)
10) Trait icons for Soothing Disruption and Cleansing Water appear to be the same.
11) If Aeromancer’s Training is equipped and Ride the Lightning is used, you don’t get the full precision bonus (RtL seems to knock you out of Air Attunement; this is only resolved after swapping Attunements and back into Air.) This bug seems to affect Signet of Fire too, when Aeromancer’s Training is equipped.
12) Lightning Flash no longer works in some places where it previously used to work; for example, some stairs in WvW.
13) Fire Shield (focus Fire skill 5) does not reduce condition duration, despite the tooltip saying so.
14) Superior Rune of Radiance does not increase the duration of the fire aura from Sunspot. The tooltips on both of them do not update with the rune set equipped.
15) Conjure Earth Shield’s extra toughness and vitality do not count toward the bonus from Strength of Stone or Rune of the Undead for the toughness, or Rune of the Scavenger for vitality.
16) If 2 eles that are fighting each other both have Lightning Rod equipped, and one gets disabled and uses their Shocking Aura, and the other ele also has their Shocking Aura up, when the other ele attacks the still disabled ele, Lightning Rod will proc 10+ times on both eles, being able to do MASSIVE damage to each other. See images and video below; 3:58 mark shows bug reproduced.
https://dviw3bl0enbyw.cloudfront.net/uploads/forum_attachment/file/196106/gw162.jpg
https://dviw3bl0enbyw.cloudfront.net/uploads/forum_attachment/file/196107/gw163.jpg
https://dviw3bl0enbyw.cloudfront.net/uploads/forum_attachment/file/196109/gw164.jpg
17) Boil (Trident Fire skill 2) cannot be used against structures, like Inquest turrets etc. or event items than need to be destroyed (e.g. reactors in those Bloodtide Coast NW). The skill just does not execute.
18) Chaos armor gained by leaping across a chaos field is not shared by Powerful Aura, and is not affected by Zephyr’s Boon or Elemental Shielding. (Not sure if chaos armor counts as an aura; may be intentional. However, it IS affected by Rune of Radiance, so this might indeed be a bug.)
19) Power Overwhelming seems to be changing the duration of burns on the tooltips for line-burning fields and on Conjure Flame Axe’s skills (Burning Retreat, Burning Speed, and skills 3-5 on Conjure Flame Axe.) I don’t think it’s changing the actual applied duration, but this has yet to be verified.
20) Arcane Brilliance centers the Blast finisher on the opponent rather than the Ele. In order to get it to function correctly you have to have no target.
21) Churning Earth, when cast in a Fire field, displays “Might” the moment it starts channeling, but gives Might only at the end of the channel. In addition, the skill’s animation goes on even if the skill is interrupted.
22) Soothing Mist’s reapplication while in Water Attunement delays the ticks. As a result, the regeneration effect does not apply consistently every seconds; actually, it procs about two times every 3 or 4 seconds (tested using the improved Soothing Mist.)
23) Geyser: this skill’s AoE radius seems to be its old, pre-baseline-Blasting Staff radius. (This may be a visual bug only; would like confirmation please.)
24) Glyph of Elementals: the audio is completely wrong for the Ice Elemental NPC’s ice lance skill – it plays what sounds like the Frostbrood Norn death audio.
Please add more as you find them!
(edited by Glenstorm.4059)