WvW Bug following update 19/05/15

WvW Bug following update 19/05/15

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Posted by: Nidome.1365

Nidome.1365

Following the update all of the supply caps have reset to their minimum un-upgraded values.
As an example one of our fully upgraded keeps is showing 1700 of 500 supply.
Another fully upgraded keep is showing 1581/500 supply and the level isn’t going up no matter how many dolyaks get there.
Any chance of getting this fixed before EU primetime?

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Posted by: Cry To Bleed.2150

Cry To Bleed.2150

Well I cant even get to the character select screen now. As soon as it pops up, the client crashes. Well done

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Posted by: Offair.2563

Offair.2563

Yup, made a topic regarding this in the WvW forum, but see you already made one here.

https://forum-en.gw2archive.eu/forum/game/wuv/New-Keep-Bug/first#post5080093

( named it keep bug as i didnt realise towers/camps were affected too)

Big Babou, Ranger for life.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.

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Posted by: AlaskaOlen.4308

AlaskaOlen.4308

Yes, I am seeing the same issue. When the update dropped it reset all supply maximums to the minimum level regardless of their current upgrade status. I have a bay with every upgrade except increased guard level and it is stuck at 800/800 because only upgrades that finished since the patch have increased the supply capacity. It is now impossible to order the final upgrade since it will never reach the required 1,200 supply.

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Posted by: pupu.8619

pupu.8619

also, the wvw-api seems to be down.
mos.millenium.org is not updating anymore.

Rosh Sha Dor
Hand of Blood[HoB], Konglomerat [KOT]
Piken Square

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Posted by: Lady Po Wang Dabang.1394

Lady Po Wang Dabang.1394

yes its happening, on Underworld and Far Sillypeaks

in addition the UW keep is at 500/500 80% through an upgrade, but the worker isn’t building, same problem with hills as 1240/500 40% through and not upgrading.

in addition some of the guards spawning in towers are the wrong colour

we were attacking mendon but 1 of the guards at gate and 1 archer on wall was green and friendly to us, the other guard and archer on wall was red hostile.

(if it was PVE would have been emergency fix by now – but since its wvw it will probably take 3 months, like when some of the dolyaks weren’t spawning)

(edited by Lady Po Wang Dabang.1394)

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Posted by: Vavume.8065

Vavume.8065

So biggest blob on tag now = 180 since everyone is friendly, all 3 servers in the AG vs Am vs DL are friendly to eachother in EB, nice bug ….

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Posted by: fireseed.4675

fireseed.4675

ER map is also bugged in the RS/GH/ER matchup.

WvW Bug following update 19/05/15

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Posted by: timmyf.1490

timmyf.1490

You sure you’re not just in Edge of the Mists? :-D

Karaoke – Guild Leader – [MEGA] Super Mega Happy Fun Time
www.getunicorned.com / northernshiverpeaks.org

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Posted by: Dusty Moon.4382

Dusty Moon.4382

So I am on one of the BL for WvW and noticing swords on Bay on and off and on and off – constantly. It seems now that enemy NPC’s guards are randomly spawning and attacking the other guard NPC’s this causes swords constantly. The other issue there is no supply being dropped very much – it is very random at supply depots, so that siege, etc. can’t be built, walls fixed, and other things.

Please fix this quickly.

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Posted by: Nidome.1365

Nidome.1365

Lost one keep due to this, couldn’t repair it quick enough because surrounding locations didn’t have much supply to take to repair it.

Any ETA on fix, or perhaps roll back the update until someone can sort the problem?

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Posted by: Dopamine.7502

Dopamine.7502

Gonna lose our keeps due to this. Impossible to defend against blobs with a handful of supply inside. Would be nice if we can get a hotfix for just once in WvW…

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Posted by: cephiroth.6182

cephiroth.6182

EB map just crashed, now all three servers are in one team. gg.

WvW Bug following update 19/05/15

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Posted by: Kitiara.2706

Kitiara.2706

Can confirm. This bug is on all keeps, towers, and smc. Once it flips, enemy guards/archers of said owner will spawn and start fighting the other guards/archers.

WvW NPC Coup now in full progress!!

(edited by Kitiara.2706)

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Posted by: Chris Barrett

Chris Barrett

Gameplay Programmer

Next

Thanks for the information, all. We’re investigating WvW issues now.

Issues we’re aware of:

  • Objective supply caps getting set to un-upgraded levels.
  • “World peace” (everyone on a map is friendly to one-another). Happening in some maps. Eternal Battlegrounds EU matches with Gunnar’s Hold and Abaddon’s Mouth are known instances.
  • WvW API not updating/giving data.
  • NPC guards spawning at wrong times and/or on wrong teams within objectives.
  • Score reduction when some maps in a match reset.

Issues for later:

  • NPC workers getting stuck.

Please post here if you find anything else, have more information you’d like to add, or see more “World peace” maps where all players are friendly (be sure to include at least one involved World’s name, and which map it’s happening in).

I’m also investigating and may not post on this topic frequently.

(edited by Chris Barrett.3280)

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Posted by: Kitiara.2706

Kitiara.2706

Hey Chris, what about the NPC Coup where the Guards/Archers for keeps/towers respawning and fighting each other once something flips?

Also, “patrolling” guards of keeps/towers are stationary.

I have filed bug reports on all of these, as well.

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Posted by: Reema.7360

Reema.7360

Relax, guys. It’s just an early implemention of the Fata Morgana effect for the desert borderlands.

Joke aside, on “World peace” maps, the map chat is shared and commander icons are shared as well.

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Posted by: Lady Po Wang Dabang.1394

Lady Po Wang Dabang.1394

everyone just got kicked off game with d/c, all structures reset back to minimum levels again

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Posted by: Tiersten.8502

Tiersten.8502

The AG + AM + DL match also has had a score rollback due to the EB map issue. All of the points from the EB map have been wiped off the score for each of the 3 servers.

2015/05/19 15:59:00 Eternal Battlegrounds: Red – score from 46228 to 46234
2015/05/19 15:59:00 Eternal Battlegrounds: Blue – score from 41487 to 41492
2015/05/19 15:59:00 Eternal Battlegrounds: Green – score from 41054 to 41076

2015/05/19 16:04:00 Total: Red from 126184 to 79950
2015/05/19 16:04:00 Total: Blue from 127897 to 86405
2015/05/19 16:04:00 Total: Green from 108860 to 67784

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Posted by: Lady Po Wang Dabang.1394

Lady Po Wang Dabang.1394

also some of workers get stuck and don’t start building sometimes if youinteract with them they will start.

(edited by Lady Po Wang Dabang.1394)

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Posted by: akaCryptic.2389

akaCryptic.2389

Gandara / Seafarer’s Rest / Kodash Match up is facing the same issues.

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Posted by: Kitiara.2706

Kitiara.2706

also some of workers get stuck and don’t start building sometimes if youinteract with them they will start.

Oh! Thank you. I just tried that on the patrolling guards and it got them moving, too.

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Posted by: Chris.5720

Chris.5720

There is also an issue with supplies not getting into keeps/towers! (happening on Piken for example) and in certain matchups points and keeps can’t be capped – they are basically just white without anyone being able to cap them

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Posted by: Chris Barrett

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Chris Barrett

Gameplay Programmer

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Additional issues (also added to my first post here):

  • NPC guards spawning at wrong times and/or on wrong teams within objectives.
    • Is this only happening when the objective flips?
  • Score reduction when some maps in a match reset/rollback.

NPC workers getting stuck is an issue I’ll take note of for later, but probably isn’t related to the immediate issues with WvW cross-server data we’re investigating now. We’ll have to take care of the World (vs. World) being on fire first.

Thanks for the extra reports and information.

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Posted by: Reema.7360

Reema.7360

Gandara / Seafarer’s Rest / Kodash Match up is facing the same issues.

Kodash/SFR Borderlands and Eternal Battlegrounds are in peace. Gandara Borderlands and Obsidian Refuge are for all these warmongers.

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Posted by: Devilish One.2386

Devilish One.2386

The guards at keeps are also half friendly and half enemy, makes it kinda hard to tell when the keeps are actually under attack unless you have people just sitting there watching

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Posted by: Delois.3974

Delois.3974

Thanks for the information, all. We’re investigating WvW issues now.

Issues we’re aware of:

  • Objective supply caps getting set to un-upgraded levels.
  • “World peace” (everyone on a map is friendly to one-another). Happening in some maps. Eternal Battlegrounds EU matches with Gunnar’s Hold and Abaddon’s Mouth are known instances.
  • WvW API not updating/giving data.
  • NPC guards spawning at wrong times and/or on wrong teams within objectives.
  • Score reduction when some maps in a match reset.

Issues for later:

  • NPC workers getting stuck.

Please post here if you find anything else, have more information you’d like to add, or see more “World peace” maps where all players are friendly (be sure to include at least one involved World’s name, and which map it’s happening in).

I’m also investigating and may not post on this topic frequently.

In JQBL hills, we have red guards respawning as well (not to big, just adding to your list of things to fix)

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Posted by: DBZVelena.5186

DBZVelena.5186

World peace:
Borderlands Augury Rock
(I’m from Piken square)

We also see enemy commander tags. And can’t cap land points because of this,.

Proud Medic of the Splinter Warband. PM me to know more.

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Posted by: Tiersten.8502

Tiersten.8502

NPC workers getting stuck is an issue I’ll take note of for later, but probably isn’t related to the immediate issues with WvW cross-server data we’re investigating now. We’ll have to take care of the World (vs. World) being on fire first.

The NPC workers taking unscheduled timeoff isn’t a new bug. We’ve had it on and off for months now. They’ll just be standing around not moving even though there is a valid upgrade running with sufficient supply. Going over to them and spamming the interact key usually gets them moving again.

Speaking of old bugs, somebody really should look at the WvW upgrade progress bars. They bug out frequently and show an upgrade running or nearly complete when nothing is actually running.

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Posted by: Jana.6831

Jana.6831

You can’t cap anything because everything is friendly- we have 30 commanders on our map chasing NPC bosses.

Oh anet, really? This has got to be the king of bugs – I mean it is funny, for about 2 mins, then there’s not much to kill anymore.

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Posted by: Kitiara.2706

Kitiara.2706

Additional issues (also added to my first post here):

  • NPC guards spawning at wrong times and/or on wrong teams within objectives.
    • Is this only happening when the objective flips?
  • Score reduction when some maps in a match reset/rollback.

NPC workers getting stuck is an issue I’ll take note of for later, but probably isn’t related to the immediate issues with WvW cross-server data we’re investigating now. We’ll have to take care of the World (vs. World) being on fire first.

Thanks for the extra reports and information.

  • Is this only happening when the objective flips? – Yes. It has to flip for this to happen. Flipping it back, it still continues. However, if it has not flipped since the update, the only issue is patrols/workers getting stuck – and of course the supply issue.

IMO, just shut down WvW until this is fixed. The supply and guards/archers really has broken wvw. Some teams (unfortunately mine is one of them) has seriously taken advantage of this and is ticking WAY HIGHER than it should be, because of the supply bugs and npc coup.

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Posted by: Nidome.1365

Nidome.1365

Additional issues (also added to my first post here):
NPC workers getting stuck is an issue I’ll take note of for later, but probably isn’t related to the immediate issues with WvW cross-server data we’re investigating now. We’ll have to take care of the World (vs. World) being on fire first.

The NPC workers becoming inactive after a patch bug has existed for well over two years and has been reported so many times that most people just accept it these days.
All you need to do is interact with a bugged worker and they will start moving again within 30 seconds.

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Posted by: ZhouFusion.1826

ZhouFusion.1826

I ques we(Gunnar’s Hold, Riverside, Elona Reach) went from 1 Borderland (World Peace Mode). to all Maps (World Peace Mode).
Only 1 map still isn’t and thats OS.

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Posted by: Pheppo.9286

Pheppo.9286

Anet and their pathetic patches …

u should better list what is still working the right way in wvw xD

Server: Riverside [DE]
Chars: The fluffy Flapsi (Ele), Fipsip (Mesmer), Flappo (Necro), Fenix (Engi)

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Posted by: Murksler.5261

Murksler.5261

They fixed WvW, finally PvE for all.

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Posted by: Kitiara.2706

Kitiara.2706

Wow, GG! You actually made the supply worse in WvW!

How can you make a patch and mess up WvW even more?

Our keep that had 1700 of 500 supply, now only has 500 of 500 fully fortified.

Just shut down WvW, please.

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Posted by: Chris.5720

Chris.5720

After this little patch, WvW is even worse, in the Piken/Augury Rock/Baruch Bay matchup we are friendlies on all maps and all our points and upgrades have been completely reset.

Please fix Anet

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Posted by: Kitiara.2706

Kitiara.2706

All towers and keeps now only have base supply, even when fully fortified.

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Posted by: C Cheetos.2867

C Cheetos.2867

SFR, kodash and gendara still world peace

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Posted by: Zgorzel.4902

Zgorzel.4902

Another bug: can’t enter any keep/tower.

Midnight Mayhem [MM] – Gunnar’s Hold
Gunnar’s Hold Server Forum

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Posted by: localghost.9145

localghost.9145

  • Press B
  • select random borderland or eternal battlegrounds
  • check if everything seems completely and obviously broken.

There we go, drafted a test-protocol for you.

It was fun for a little bit, but please fix WvW?

Blippis Trynhatt
Gunnar’s Hold

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Posted by: Lady Po Wang Dabang.1394

Lady Po Wang Dabang.1394

wish they would fix the female screaming sound you often get porting into towers too ^^

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Posted by: Kitiara.2706

Kitiara.2706

wish they would fix the female screaming sound you often get porting into towers too ^^

I havent heard a single scream since April 1. >.< I miss it.

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Posted by: Teutooni.9572

Teutooni.9572

Can’t place siege anywhere. Gives “You cannot place siege weaponry here!”. Tried inside keep and out on open field. Basically it’s a shorter list of features that work. Walking, skills etc work. Everything related to WvW mechanics are broken.

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Posted by: Slow Lightning.4592

Slow Lightning.4592

Piken v Baruch v Augury world scores reset to zero and world peace.

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Posted by: C Cheetos.2867

C Cheetos.2867

also, using the ebg portal in lions arch spawns me outside ebg in the hills – sfr

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Posted by: Kitiara.2706

Kitiara.2706

Any fix in sight for us?

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Posted by: Tiersten.8502

Tiersten.8502

Can’t place siege anywhere. Gives “You cannot place siege weaponry here!”. Tried inside keep and out on open field. Basically it’s a shorter list of features that work. Walking, skills etc work. Everything related to WvW mechanics are broken.

I’ve had that happen to me before this patch. I had to log out to fix it.

Placing siege is okay at the moment for me though.

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Posted by: Chris Barrett

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Chris Barrett

Gameplay Programmer

Next

We’ve identified causes of most of the issues, and are working on moving fixes towards the Live game. I’ll update again when things are a little more settled. Patch notes should also call these things out if I’m behind those.

Thanks for your patience.

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Posted by: Rosy.5194

Rosy.5194

Latest patch still hasn’t fixed the weird supply cap. (SoS BL, home garri with waypoint but capped at 500 supply)

Rosy Dawn – [CNB]