Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa
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Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa
There are far more important issues than what we liked about EOTM. This sort of stuff is why the WvW community feels that they are totally ignored.
EOTM is also very new. Give it more time before implementing stuff from there into actual WvW.
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa
(edited by Aberrant.6749)
I think the reason it’s at 40% is to have an actual impact on all condition skills.
ie: a large portion of the conditions applying skills have really short durations, for which a 10% bump would have zero effect.
Conditions in general are already way overpowered and ridiculous. Short durations are a good thing. Next thing they should do is nerf the damage output or some way to take us out of this absurd condition meta.
Which is why you always see large groups of people all running condition damage in WvW. Oh wait… that’s not it at all… quite the opposite in fact…
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa
Dear A-net:
Please nerf rock
Paper is fine
~Sincerely, Scissors
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa
I want one of the dev’s that decided on this rubbish to go and actually farm them up. If they aren’t willing to do it and it’s their own creation, they shouldn’t expect their players to be willing to do it either.
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa