Showing Posts For AegisExe.7240:
Be sure that both your Windows and AV firewall’s are disabled. You may also want to retry downloading the client in case of a corrupt setup file or the like.
I’m a little confused here. Have you installed the client and are downloading patches or are trying to install the client itself?
From the Wiki:
How many character slots are available to a brand new account?
During the Beta Weekend Events, players started with five character slots. However, ANet has not offered a specific number yet. Players can purchase additional slots through the gem store.
i agree both in and out of game most players are mature and nice and i think its in no small part down to anets ToS
I agree. Anets heavy handedness I think is actually benefiting the community.
For WvWvW, the only real play I seem to make any head way with is staff play. In fact, the ele seems to have very great support skills. I think the of the ele as more of a combo starter.
By using my Rain of Fire I can create a buffer zone from attackers (I also use my AOE utility for this), I can go water can combo for AOE healing needs, Air makes use of speed buffs, and using Static Field as a zone for archers to shoot through is way more useful than trying to catch players in it. Earth for dots and more buffer.
The staff also lets you unleash a varying array of AOE skills to make it a death trap for anyone inside. If you in range of a down player, trying to be heal by a few allies, watch them try to squirm of your AOE barrage each slow downing and then you walking up and finishing them.
sPvP. I switch between staff and D/D. I love D/D because of mobility, and the though of a melee caster, through I would suggest building heavy into earth for vitality.
Honestly, you need to look at how WOW originally implemented macros and mods. I believe it was one of the unsung reasons for the success of wow.
I love being to take advantage of game mechanics and customize it to suite my goals and needs. There was a sub community within WOW that took on macros and wow and really did improve the game in the early days.
ANet obviously would need to be cautious about what they released, and for the most part they have learned the lessons of the past and implemented very good features of the game. There is nothing in the UI that I can think of that truly needs change, sure maybe person A would like the map here or there, but in reality its simplicity and usefulness is amazing.
The standard UI that blizzard released would have never come close to the customization and usefulness of their current one if not for modders thinking beyond blizzard.