Showing Posts For Aerial Melodies.4938:

Cin Business / Cord of Stolen Wood

in Bugs: Game, Forum, Website

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

I’ve been on a map for several hours now that holds that heart and still nothing spawns. I’d say it’s bugged.

Ele for Hire

Raid Bug Corrected

in Fractals, Dungeons & Raids

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

I was also in a group where one person got compensation but no one else did. I did at least 5 bosses while the bug was active, perhaps more (foggy memory). Seems strange that if it was done by group that only select group members got the compensation. It’s also suspect that if people asked support about this a couple of days ago, support immediately filled the request. If you ask now, support tells you “oh well” and that’s it. Deliver what you promise, or don’t promise what you can’t deliver. Feeling bad for EU especially as it appears they truly got the short end of the stick on this one.

Ele for Hire

PPK and no rezz in combat seem to be active

in WvW

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

I noticed this as well. Some features seem to already be in place.

Ele for Hire

WvW Tactivators: War Room Banners Broken

in WvW

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

It’s certainly a start, at least!

Ele for Hire

Faster laser event.. whaaaat?!!

in WvW

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

I needs to scale with the ladder ranking, because at top tier it is probably very active and hectic, whereas as the bottom it’s just 1-3 people hacking away at annoying knockdown mobs with no threat from enemies.

In T1 NA, we just tell one server to do the event to end the lag. It’s never active or hectic. We simply want it over with so we can get back to fights and defense without bothering with lag and collecting things off mobs. lol

Ele for Hire

WvW Tactivators: War Room Banners Broken

in WvW

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

No doubt (though people I play with want to try and not use it), but there’s still the issue of commanders in this thread using banners every night in multiples against enemy zergs with no banner while turning around to bash the banners. If you’re the only guild on a BL using it as is often the case, you’re a part of the problem. Banners should be eliminated all together. Until Anet figures that out… we’re stuck with those who want to fight based on player skill and those who want to pay to win (and still suck in pvp/non-banner fights because player skill went down the toilet).

Ele for Hire

WvW Tactivators: War Room Banners Broken

in WvW

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

The irony of guilds posting in here about how bad banners are yet they use them every night is not lost on those of us who see you out on the battlefield.

Yes, banners are bad and need to go, but if you’re going to run a guild that uses the banners on a nightly basis while pretending to complain about them on the forums, why don’t you actually STOP PICKING UP THE BANNERS. Or get out of the thread because you are part of the problem. <3

Ele for Hire

Separate sub squad color

in WvW

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

It’s hard to tell the difference when it’s blown up to that size… now imagine trying to find the difference on a tiny mini map. There’s subtle and then there’s practically non-existent. That blue to blue ratio there is 100% the latter.

Ele for Hire

Nice Bug in Ranked thanks arena net....

in PvP

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

Yup, it’s knockbacks in general. There’s a place in stronghold as well where a knockback on ranger, engi, rev, guard, etc can shove you into the gate and you can’t get out.

Ele for Hire

Long Queue Times

in PvP

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

I simply quit playing pvp. After a 20 minute wait as a duo q, we simply left the queue and moved on to other parts of the game and haven’t looked back since.

Ele for Hire

Catastrophic Matchmaking

in PvP

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

And ruby queues for both gamemodes continue to go above the 10 min mark whether solo or partied. At this point I am pretty much convinced that all the farming and afks and bunker builds have made people say screw it for the final 10 day stretch.

What? I’m ruby and this weekend have not had a queue more than 4 mins.

Yup. As a party it took over 50 minutes one night, so I tried a duo which hit the 20 minute mark before we simply gave up, and a solo q netted me a 10 minute timer. If you look around HotM, it’s pretty vacant as well. I just wanted to do my 3 matches a day, but I gave up on trying to get into a single match and went back to working on the fractal backpiece instead. Not interested in spending 3 hours just to get placed in all lopsided matches when I can spend far less time doing other things in game that are much more enjoyable than that.

Ele for Hire

Long Queue Times

in PvP

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

Ever since the “fix” to this league season, I’ve watched my normal 5-10 minute queue time in ruby go up to nearly one hour to find a single match. I realize a lot of people have given up on leagues and HotM is looking pretty empty as of late, but 1 hour to get matches in ruby seems a bit over the top. I’ve tried as a party, as a duo, and as a solo… all variations wind up having an extremely long wait which is made even more frustrating when a match finally pops up and it’s so lop-sided you want to pull your hair out. Is Anet still working on fixing this or what? :\

Ele for Hire

Catastrophic Matchmaking

in PvP

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

And ruby queues for both gamemodes continue to go above the 10 min mark whether solo or partied. At this point I am pretty much convinced that all the farming and afks and bunker builds have made people say screw it for the final 10 day stretch.

Ele for Hire

Catastrophic Matchmaking

in PvP

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

I have noticed a lot of changes to my matches as well. One side will be all ruby with maybe a diamond and the other side will be ruby, sap, emerald,amber mix. I get that you get placed based on the highest person in your group as per the most recent snap shot but it also seems like when that happens, it forms a team based on any range of ranks within that pairing. Almost like the group rating equals 1 or two tiers higher than the lowest rank. So basically, not only does the “party” get’s upleveled but the “team” get’s downleveled.

This is a product of the parties with high rank players waiting longer in queue because we’re not using the lower average rank anymore. The longer they sit in queue, the wider the ladder position search range becomes.

To the tune of 40+ minutes for a ruby/diamond mixture…? I’ve never had a queue go beyond 10-12 minutes… I guess your ESL farming teams really did run people out of leagues.

Ele for Hire

Upcoming Changes to PvP Runes/Sigils/Amulets

in PvP

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

do i get my money back for buying the runes/amulets?

Any sigil/rune/amulet you purchased you’ll get refunded for. The new amulets we’re adding will be free since we’re removing a number of other core amulets.

Perfect. A little sad to see some things go, but good on Anet for refunding the cost for the ones we bought.

Ele for Hire

Catastrophic Matchmaking

in PvP

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

So… getting matched up with all legendary PZ while my team was just ruby rank?

I had that exact same situation yesterday. In all honesty the changes seem more geared to reducing queue times for higher tier teams.

All they’ve done is stopped the manual smurf some people used and introduced the ‘ANet smurf’

Yup… It’s to the point I have to block the players on these teams and queue up around their matches to try and get paired up with teams more in my mmr range. It’s flattering that Anet thinks I’m as good as teams that exclusively pvp and are good at it, but I know I’m not all that and would never win a fight against these players.

As for the person who posted about a certain other legendary team… that guy was using ambers and hard carrying them through to legendary. I specifically hoped that the fix would stop him in his tracks but I see he’s still carrying on. And to think he’s not even that great on his necro and the sapphire mesmer on his team at one point was hard carrying HIM, heh.

Ele for Hire

Catastrophic Matchmaking

in PvP

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

So… getting matched up with all legendary PZ while my team was just ruby rank? Explain how THAT is fair matchmaking? This fix is even worse than before. At least the amber farmers were easier to combat than this crap. Think I’m done for the season, which is too bad because I finally found people I like playing with.

Ele for Hire

World vs World Holiday Sneak Peek

in WvW

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

I think the changes mentioned are a step in the right direction for changing up fights and overall play. It’s a little too late for fight guilds in terms of points per kill… but something is better than nothing to try and keep WvW feeling fresh.

One thing that NEEDS to change are the dragon and turtle banners. The turtle banner especially makes fights feel terribly stale and dull. When an entire guild can run around and take absolutlely no damage from anything and then hides in a keep until the banner is available again… that’s not fun. That’s not interesting. And nearly every guild on my server will intentionally ask enemy guilds to go to another map just to avoid that one single guild. It’s one thing to give a defense boost, but it’s another thing when a critical hit with a skill that can normally hit 4k+ only does 100 damage max to someone. :P

Ele for Hire

Unfair matchmaking and teams abusing it

in PvP

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

These guilds conning the system repeatedly and making a mockery of it all

Unfortunately, it’s much, much worse. Those teams do not make a mockery of the League system, because the system is a mockery completely on its own. It is designed in such a way, that cheating and manipulating the system (while deplorable) is the only reasonable way to progress through it. If it couldn’t be manipulated, and worked perfectly, nobody (besides random outliers) would ever progress past Emerald.

In short, people cheat because the whole system is broken as kitten. Which is completely, 100% Anet’s fault.

Anet made the faulty system, yes. But if you abuse a faulty system in PvE, you get a ban or, in the case of DnT, a slap on the wrist and a boot from testing future raid content. Abuse the system in PvP, however, and you’re only banned if you’re not in the “pros”. Honestly, though, if pros feel the need to exploit a broken system to farm ranks (I don’t buy the queue time BS) then my guess is they’re just covering for their own inability to win because they’ve lost their luster and are instead having to resort to what amounts to cheating to get to where they think they must belong.

You really have no idea how broken the league advancement system is, are you? It’s not that they can’t win because they lost their luster, it’s that the system doesn’t care if you start from the top or from the bottom, and expect the same amount of improvement from everyone in order to advance. If you are already at the peak of your ability, the system will treat you way, way worse than it would treat a complete noob, even if that noob will never be even half as good as you are now.
And that’s only the beginning of the problems.

You really think the world works in black and white, don’t you? Can you not see that discovering an exploit then abusing said exploit for your own gain while trolling other players openly in map chat about it – or even requesting opposing team to throw the match while you’ll let them cap a bit to not lose pips – is not fair nor fun play? If I’m going to lose a match, I want to lose to fun and interesting fights, not “pro” teams who feel the need to exploit to win and mock you while doing it. There’s plenty of examples of this behavior here and on reddit, but I guess encouraging you to read beyond this thread is a bit much. I’m guessing you’re one of the exploiters who wants to defend your stance on abusing the system? Keep on doing what you’re doing and acting like exploiting a broken system is okay because it exists, but Anet in the past can and has placed bans on PvE players for lesser things.

Ele for Hire

Unfair matchmaking and teams abusing it

in PvP

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

These guilds conning the system repeatedly and making a mockery of it all

Unfortunately, it’s much, much worse. Those teams do not make a mockery of the League system, because the system is a mockery completely on its own. It is designed in such a way, that cheating and manipulating the system (while deplorable) is the only reasonable way to progress through it. If it couldn’t be manipulated, and worked perfectly, nobody (besides random outliers) would ever progress past Emerald.

In short, people cheat because the whole system is broken as kitten. Which is completely, 100% Anet’s fault.

Anet made the faulty system, yes. But if you abuse a faulty system in PvE, you get a ban or, in the case of DnT, a slap on the wrist and a boot from testing future raid content. Abuse the system in PvP, however, and you’re only banned if you’re not in the “pros”. Honestly, though, if pros feel the need to exploit a broken system to farm ranks (I don’t buy the queue time BS) then my guess is they’re just covering for their own inability to win because they’ve lost their luster and are instead having to resort to what amounts to cheating to get to where they think they must belong.

Ele for Hire

Unfair matchmaking and teams abusing it

in PvP

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

Don’t worry… the PvP “pros” are the golden children sent to us by the gods of esports to ensure that GW2 doesn’t die as a game (per a Colin post on Reddit). They grow the game in ways we don’t even know! Yet DnT gets kicked from testing for “poor sportsmanship”? At least DnT claiming a world first doesn’t affect my ability to do a raid. These guilds conning the system repeatedly and making a mockery of it all while claiming it’s to “reduce queue time” are actually manipulating matches and engaging in poor sportsmanship yet because they get sponsors – aka money – for the company… nothing happens.

I’d also love to know how me being emerald against three sapphires and two rubies has me losing 2 pips when I scored 270 points that game and had more points than the opposing team to begin with. Did I need to hit 400+ or something? The whole system is a farce, but unfortunately unranked is a wasteland of bad play due to everyone attempting to do any movement in ranked.

Ele for Hire

Stronghold Temporarily Disabled

in PvP

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

Ah… that explains it. I didn’t even realize there was a bug. Glad to hear it’s being fixed but sad as my team was hoping for some Stronghold tonight. Hope it’s a quick fix and thanks for working on the weekend to correct it.

Ele for Hire

Guild Arena Needs more work!

in Guild Wars 2: Heart of Thorns

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

People spectating outside the ring who have range (like rev hammer 2) can actually hit people in the arena. Shouldn’t spectators not be able to interfere? Had a guildie trolling around post-scrim one night and he was damaging everyone inside, lol.

Ele for Hire

Halloween Event - Yay!

in Guild Wars 2 Discussion

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

Considering all the new players and the fact many players didn’t expect a Halloween event due to the expansion… the negative remarks are really uncalled for. If you don’t like the content, you simply don’t have to play it. There will be all the new content in the expansion, new WvW maps, new PvP maps and tracks, a different Fractal setup, refresh of the rewards given for map events… So many other things you could do.

That said, thank you to Anet for putting on this event! I know myself and many of my friends look forward to playing it. Lots of loot, terrible jokes, and a festive Lions Arch. I will sadly miss the first week (the only week?! I hope not!!) but plan to play starting on the 30th.

Ele for Hire

Beta Weekend: Enhanced Squad UI

in WvW

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

I’d personally like to see an option to show the squad view or the party view. That way a party can focus on watching the buffs/conditions within their own group while the commander could toggle on the squad UI view to keep tabs on the squad as a whole.

Of course, this would require a party to even exist. Right now, when you enter a squad, your party is disbanded and the boons you give out seem to freely flow to whomever is closest to you instead of giving party members priority. I thought party was supposed to stay intact, so it’d be nice to get further clarification on this feature. If parties are disbanded and boons go out wherever they want, I don’t see the squad UI being a feature that many WvW guilds would want to use, not to mention the lack of seeing boons/conditions also makes it a tough call.

Ele for Hire

Network Error w/Code

in Bugs: Game, Forum, Website

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

Update: This is going to take a little bit to fix. I would suggest not creating squads until this can be resolved, as you may end up not being able to log back in.

I’ve been told that staying offline (including not logging into the launcher) for 10 minutes, may resolve the issue by removing you from the squad.
(Disclaimer: I’m not sure if this will work)

I was logged out of my main account for over 10 mins and was able to finally get back in (my tag was also turned back off) so this seemed to work… Thanks for the rollback at least and for working late into the evening on Friday. Much appreciated so we can continue to test.

Ele for Hire

Network Error w/Code

in Bugs: Game, Forum, Website

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

i now get a different error; Code=7:11:3:191:101

Same. My alts and my main now get that code… and my alts don’t have commander tags. :\

Ele for Hire

Network Error w/Code

in Bugs: Game, Forum, Website

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

That’s it, then. I was trying to make a squad, swapped instances, and got the error. So don’t pin up at all… aka don’t make a raid. Still broken.

Ele for Hire

Network Error w/Code

in Bugs: Game, Forum, Website

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

I am getting this error but I didn’t have a tag up during the patch. Same error as the OP, only affects my account with HoT. My alt accounts play fine.

Ele for Hire

Enhanced Squad UI Feedback

in Guild Wars 2: Heart of Thorns

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

Commander left squad, now I’m forever stuck inside a squad even though I’m not actually in one… So now I can’t even get into the raid content. Awesome!

Restarting yout client should fix this

Tried that, didn’t work. Looks like Gaile made an announcement that it was turned off, which explains why I can’t make a new one. Doesn’t quite explain why it still thinks I’m in the old one, but I’ll wait until she announces a fix.

Ele for Hire

Enhanced Squad UI Feedback

in Guild Wars 2: Heart of Thorns

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

Commander left squad, now I’m forever stuck inside a squad even though I’m not actually in one… So now I can’t even get into the raid content. Awesome!

Ele for Hire

Welcome to GW2 Raiding in Beta Weekend 3

in Fractals, Dungeons & Raids

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

Commander left squad, now I’m forever stuck inside a squad even though I’m not actually in one…

Ele for Hire

Beta Weekend: Enhanced Squad UI

in WvW

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

Can the “ready check” please be an option under the drop down? It takes up space and is annoying just sitting up there in the corner. Would rather it be hidden away… or let some other poor commander deal with it.

Ele for Hire

Size of the new Arena

in Guild Wars 2: Heart of Thorns

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

10s and 15s were meta for a long time until a bit over a year ago and the scene – before it died recently – had shifted back to a lot of 15s over 20s. You could still do 20s here; it’s just that 15s feel like you have more space he said.

My personal guess is since the arena instance can only hold 80 people max (including spectators, I think?) they want to create a larger, OS-style arena where the instance could hold more people like the OS technically can at the moment.

Ele for Hire

ANET Seriously...

in WvW

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

I’ve seen plenty of devs in WvW playing. I once found an Anet siege and took a screenshot because I thought it was funny. It’s no different than any other guild dropping catas to take a tower so… what’s the big fuss? Be happy they are bothering to play the gamemode. Maybe it means they’re getting to know player habits to best resolve the issues with WvW they have said they will fix post-expansion.

Ele for Hire

BWE3 - What Stat/Consumable sets available

in Fractals, Dungeons & Raids

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

So i think we can go to the Raid, grab a full set of Ascended Stuff and swap over to Fractals, right? That would make it easier for me to test the new stuff in higher Fractals with different stats to see if they are worth it.

That’s correct, you can do that come BWE3.

Good to know. Was planning on using the ascended provided to test some things in WvW. So we just have to make a squad, snag the gear from the raid instance, and then we can test in other parts of the game? Want to double confirm.

Ele for Hire

squad UI

in WvW

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

The squad feature here closely resembles that of the one in Archeage (which was one of the only redeeming qualities of that game for me, personally). A 50 man squad was divided up into 10 subgroups of 5 players each and any boons prioritized the subgroup first. A dev above has already confirmed it will work the same way. For guilds that currently have to try to manage 4 or 5 separate parties, this cleans it up. No longer can people hide that they are sneaking the wrong comp into a party or maybe there’s a stray guardian without a melee group that needs to get moved into one. I’ll have to see it this weekend to find out exactly how it will work, but personally I think this is much better than the party system we have currently. Looking forward to trying this out.

Ele for Hire

ANET Seriously...

in WvW

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

I’m not sure why, but that dev response made me laugh.

Ele for Hire

Bug?: Character stuck when combating in wvw

in Bugs: Game, Forum, Website

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

Dance my friend! Dance!

In all seriousness, this has plagued WvW for a very long time. Anet supposedly fixed it, but it still happens somewhat often. I notice it on my ele the most but have heard friends having it happen on other classes. Only thing to do is an emote… most people choose /dance but /sit works as well. Very annoying. :\

Ele for Hire

Hero bug on Stronghold

in Bugs: Game, Forum, Website

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

All right, just had this happen on three more matches. I only notice it when it’s my hero that bugs out. Same thing. My team caps the mist essence, the hero goes to the enemy gate, glitches out and stands at my spawn area. That’s a bug that definitely needs to be fixed as it’s cost me two turnarounds and makes it incredibly frustrating.

Is anyone else getting this bug at all?

Ele for Hire

Stronghold heros locked

in Bugs: Game, Forum, Website

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

I assumed since it wasn’t a beta weekend for HoT content, Anet wanted to level out the playing field for everyone who is new so they could see some of the new content that is coming. It kind of sucks as it’s not the better hero, but ah well. :P

Ele for Hire

Hero bug on Stronghold

in Bugs: Game, Forum, Website

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

I was just in a match where my team was fighting for one of the hero mist essences. An enemy guardian and I were both channeling when the guard was knocked back. I was able to successfully finish my channel, but the pop up said the enemy got the hero. The hero still spawned for MY team, so I figured just a glitch in the pop ups… but when the full health hero got to the enemy gate, he ported to our team’s spawn area and stood there.

Ele for Hire

Sea of Sorrows inquiry

in WvW

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

Can agree with the above. I play in EST and WvW picks up for SoS around 9pm our time. I usually play for a couple hours with whatever commander is leading at the time. I would recommend finding a WvW guild and then a PvE/PvX guild for your other needs. That’s what I’ve done.

Ele for Hire

Legitimate Cheating in Wvwvw.

in WvW

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

I don’t agree with farming the title myself and I thought Anet was against it anyway, but the title doesn’t really mean you have any skill. People “farm” it in EOTM or can get it through zerging in T1 (which at a certain point requires little skill) so the title is just there to say you got a title. :P

Ele for Hire

Thinking about transfer to T2 ?

in WvW

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

WvW is a balance between those that want fights and those who do not. Whether fight guilds use a server TS or not doesn’t really matter; they still play an active role in assisting the server by wiping the enemy zerg so players like you – who prefer to ppt, which is perfectly okay – can freely cap.

Signed, a GvGer in T2 <3

Both of those are extremes:
1. we only consume the fights
2. we will sit on siege until the enemy is in, then waypoint away to not feed them bags and not give them fight, so they will log out bored

There is a third category, what I would consider as being normal RvR play: those who enjoy taking and defending objectives WHILE FIGTHTING in both of those.

I hate fighting for the sake of fights only, and also hate being semi-afk during sieges; that’s what using siege means, or waiting others to use it (most are just watching, what else can do)… only to take an – empty objective.
Sometimes the defenders fight back, which is fun, if there is a meaning fighting.

Nothing is worse than having a fight a group on the map that kills the enemy zerg on their own. Feels like they consumed the topping on the cake, and you are left with to eat the rest. Some may like eating the rest, but some of us want the whole.

This is what WvW should be; everyone on the map playing as being part of a single team, not unconnected islands, doing their own bidding. The GvG scene needs a completely different game mode, not castle sieges, and WvW is not that game mode.

Someone hasn’t played the new map… you’re going to want groups to separate out and play “together” but not in a blob. If you blob up in the new map it’ll look like EOTM does now where fights are extremely hard to come by and a karma train will form up. Having played in beta twice now in both small groups and one massive zerg, I can tell you that the more interesting time was spent in the smaller, more localized groups.

Also, I never said GvG only fight and never cap, nor do PPT guilds only cap and never fight. Some players/guilds are on the extremes, and that’s okay. WvW does allow for that. It also allows for everything inbetween. It’s a PvP gamemode whether people like that or not, and some people prefer more PvP than capping and vice versa. Neither is wrong. Servers that embrace this method of thinking tend to be lower tier, though, coming from someone who has played from T1 down through T4. Trying to tell people they aren’t playing the way you want them to and thus they should leave is no better than accusing GvGers of doing the same to you… Just saying. Should people who only enjoy scouting also quit because they’re not actively contributing on a constant level? What about thief scouts whose only purpose is to stalk the enemy in stealth and give locations? It’s semi-useful, but it’s not actively adding or detracting from PPT nor do those players often fight, either. I think they have a right to be on the map. I sense others here feel they do not, which isn’t right. Perhaps I am mistaken, but this really sounds like what others in this thread are suggesting.

Ele for Hire

Thinking about transfer to T2 ?

in WvW

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

I don’t really care about your “way we play” I care about all the other people it effects in tiers above and below. That’s true toxicity.

Correction – you only care about yourself and the way that you want to play. You prefer to never fight and sit in towers based on your degrading comments toward people who enjoy fights. That’s your personal call to do so and well within your right in the gamemode as it allows a variety of playstyles. If anyone has been toxic within this thread alone, it’s not anyone from GvG… it’s players like you that continue to encourage a great divide when the reality is for many GvG guilds they will raid, PPT, and in some cases even pugmand a map if they feel so inclined. But again, you’re like the old man set in his ways who refuses to open his eyes and see that just because one bad apple ruffled your feathers it doesn’t mean an entire community is full of bad seeds.

Ele for Hire

Thinking about transfer to T2 ?

in WvW

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

Having friends in T3 before my GvG friends dropped to the tier, I can say that Mag had no intention of coming back up to T2 because of how similar it was becoming to T1. That is to say the T1 playstyle relies heavily on more PPT and backcapping with less fights. That’s what T1 likes, that’s what T1 does, but not everyone wants to do that. T2 was a mixture of that, but when fight guilds have to coax guilds out from a tower filled with siege it’s just not interesting. Mag held itself off to prevent the server from going into that particular playstyle. The only other alternative is to have players constantly buying gems and moving around, but money doesn’t really grow on trees.

You’re also correct as to why T2 guilds moved to T3. T3 was stable and guilds on YB couldn’t raid because of the massive queues from the PPT guild takeover. If your guild can’t play the portion of the game it likes to play, it dies. So the YB guilds said they were off to T3 and the guilds on SoS and FA who wanted to fight them said they would follow. They did this because they didn’t want to fight pugs, doors, or arrow carts, so I don’t believe for a second any self-respecting GvG guild dropped to T3 to farm pugs. We can go to EOTM if we really cared enough to farm bags. They dropped to survive and keep up the gamemode until arenas come out which, as I said before, the guilds will likely move across the tiers at that point to where they can have fun in raiding on a BL now that servers won’t matter for scrims.

I get that people want to rant about bad attitudes in fight guilds, but I’ve met some nasty people across my time in T1-3 who were in PPT guilds, who were simply pugs, and even that one time a developer caused trouble. They exist everywhere, and if someone is that bothersome to you, block them. If it’s a reportable offense, report them (I’ve had to report many a player in WvW for misconduct). Players have a right to be on whatever server they see fit for their guild and playstyle regardless of what one bad apple has done to anyone here.

Those paragraphs are huge. As far as I can tell your confirming T3 servers are tanking (glicko manipulation), and that they don’t want to play any of the aspects of WvW. Sorry but where is this misinformation you speak of?

I agree its hard to play WvW with your 15s and 20s class comp.. dosen’t work out too well when you fight a real WvW’er.

T1 guilds – not the server as a whole, but certain guilds – intentionally tanked and boosted and manipulated glicko. None of those guilds were GvG guilds. In fact, a few of them came into T2 to further manipulate the scores to what they wanted WvW to be and, in the process, forced a mass exodus and the destruction of several servers who are finally able to rebuild.

Mag doesn’t want to be in T2 so they play normally without hard pushing but they certainly don’t skip a week of play time, either. Through normal active play, T3 actually has a pretty natural balance. I don’t see how that’s intentionally manipulating, especially knowing that outside of NA they wouldn’t have the coverage to compete in T2 to begin with. Why push and put in extra overtime to gun for T2 when you’re happy playing regular hours in your current matchup?

Then again, you’re claiming that someone who plays WvW for fights versus PPT isn’t a “real WvWer” and would lose in a fight against someone who does PPT when there are hundreds of videos out there to dispute your claims, so on that note you can assume your opinion is 100% truth and go back to k-training the map away while the rest of us play the way that we prefer, be it bags/backcapping/scouting. We all play a vital role; it’s not my fault you’re too blind to see it.

Ele for Hire

Thinking about transfer to T2 ?

in WvW

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

I get that people want to rant about bad attitudes in fight guilds, but I’ve met some nasty people across my time in T1-3 who were in PPT guilds, who were simply pugs, and even that one time a developer caused trouble. They exist everywhere, and if someone is that bothersome to you, block them. If it’s a reportable offense, report them (I’ve had to report many a player in WvW for misconduct). Players have a right to be on whatever server they see fit for their guild and playstyle regardless of what one bad apple has done to anyone here.

Careful with the labels. In my experience it’s that language that causes the most friction, because there’s a perception that “pugs are baddies” (when they’re not) and that “GvG guilds are elitist @ sshats” (when they’re not). And then it all derails into a battle of egos, when that’s SO not necessary.

Fight guilds want fights. PPT guilds want high scores. BOTH sides can coexist on a map and actually benefit each other, if you get beyond the name-calling and long-existing bitterness on both sides.

PPT guild can call out enemy movement, and those GvG guilds can then get all the fights they want, while the PPT guilds can manage control of the towers/keeps. It’s win-win.

Neither side is more entitled than the other to occupy spots on the map. But both sides can create a beautiful dynamic, given an effort to cooperate.

The labels? I’m 100% in agreement with you so I assume you didn’t mean to tell me to not label groups as one thing or another. I was simply calling out examples of non-GvG guilds/players that I have come across who were equally as hostile as some members of the GvG community. The bad apples do not equal the whole of everyone that exists in that particular playstyle, so we actually agree. Sorry if you misread my words otherwise.

Ele for Hire

Thinking about transfer to T2 ?

in WvW

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

For sure they get points for balancing servers. It’s the bad sportsmanship that is inexcusable. They may need stagnation but trying to hurt or implode others servers to get it is bad behavior.

Well, that’s a fair point, and if they were doing such a thing, then I think that would be unacceptable.

Myself and others have proposed that also. The answer came as “we also want to farm pugs not just fight guild vs guild”

Farming other servers seems like a notable past time I guess, but we shall see if Guild Halls will change this.

Maguuma was not T3. They were built and brought to T3 for this very reason. To maintain a stagnant fights tier. Congrats mission accomplished.

Yea actually they were not t3; they were actually T2 and had an implosion and seem to have rebuilt though it seems to have coincided with the expansion being announced. I’m not sure myself.

I’m sure there are people that think like that, fine, but there’s also a lot of people that play for PPT rather aggressively. However, I am not sure if the vague notion of “fights” is the exact same thing as GvG. And anyhow, regardless if say the entity Maguuma wanted a fight tier or not, the GvG “takeover” was hardly planned because had T2 not gone through that shakeup, the GvG guilds would have not moved down, so such a plan to create a tier as a springboard for GvG’ers to take over servers would either be an insane plot that could see far into the future, or it was just dumb luck. So even if there is matchfixing, it’s not really the GvG doing. Unfortunately, I just don’t feel comfortable launching this accusation at an entire server.

I think most of these individuals were associated with GvG’ing.

I am not sure about that. There was just a lot of talk about so called “fight culture”. Currently I don’t think that moved to t3 either, as I’ve not seen anyone say “fite tier” with a straight face.

On the other hand, I have actually noted actual attempts of “server takeovers”, such as having friends and guildies on Yak’s Bend complaining about such a thing. I think in those cases, there’s a very clear trail, as the effects are quite destructive. As for the GvG thing, I have seen disruptions as well, but not necessarily at a level enough to disrupt the matchup itself. Then again, I have also read complaints from T3 about such a thing as well, but the evidence seems a bit more vague and more restricted to ancedotes.

But, rest assured, once Guild Halls show up, I think those that are just here to gvg and not really play wvw will be less of a problem. And certainly, nobody likes people that try to take over anything or enforce their own way of playing without a hint of concern to interact with the community. So, we can agree on that, maybe.

Having friends in T3 before my GvG friends dropped to the tier, I can say that Mag had no intention of coming back up to T2 because of how similar it was becoming to T1. That is to say the T1 playstyle relies heavily on more PPT and backcapping with less fights. That’s what T1 likes, that’s what T1 does, but not everyone wants to do that. T2 was a mixture of that, but when fight guilds have to coax guilds out from a tower filled with siege it’s just not interesting. Mag held itself off to prevent the server from going into that particular playstyle. The only other alternative is to have players constantly buying gems and moving around, but money doesn’t really grow on trees.

You’re also correct as to why T2 guilds moved to T3. T3 was stable and guilds on YB couldn’t raid because of the massive queues from the PPT guild takeover. If your guild can’t play the portion of the game it likes to play, it dies. So the YB guilds said they were off to T3 and the guilds on SoS and FA who wanted to fight them said they would follow. They did this because they didn’t want to fight pugs, doors, or arrow carts, so I don’t believe for a second any self-respecting GvG guild dropped to T3 to farm pugs. We can go to EOTM if we really cared enough to farm bags. They dropped to survive and keep up the gamemode until arenas come out which, as I said before, the guilds will likely move across the tiers at that point to where they can have fun in raiding on a BL now that servers won’t matter for scrims.

I get that people want to rant about bad attitudes in fight guilds, but I’ve met some nasty people across my time in T1-3 who were in PPT guilds, who were simply pugs, and even that one time a developer caused trouble. They exist everywhere, and if someone is that bothersome to you, block them. If it’s a reportable offense, report them (I’ve had to report many a player in WvW for misconduct). Players have a right to be on whatever server they see fit for their guild and playstyle regardless of what one bad apple has done to anyone here.

Ele for Hire

Thinking about transfer to T2 ?

in WvW

Posted by: Aerial Melodies.4938

Aerial Melodies.4938

I would like to see some evidence of a large scale occurrence of GvGers attempting to manipulate glicko as such.

Did you not see the spreadsheet when those guilds xferred to T3? They made sure to usurp all 3 servers at once. Of course they rule the roost there now.. numbers advantage ftw.

Before that T2 was empty enough they could fix things nice and neat, kick out NSP if they don’t consider them worthy of their “dojo”.. Their big mistake was trying to take on the throne, YB showed them what’s up.

Don’t get me wrong I wish there was some kind of tier 0 separate from the bronze/silver/gold ladder. When EoTM was announced I thought oh man finally somewhere to just have fun. Too bad that didn’t work out.

Nice spread of misinformation!

The GvG guilds created a spread sheet so they could spread out and fight each other. At the time, T3 was safely locked in because YB had yet to completely destroy SoS and FA while T4 was relatively far off from a rotation. The guilds spread across the three servers so that they could fight the guilds they were interested in fighting, both open field and in the OS. They did ask that not everyone pile into SBI and form another YB on accident, but guilds went wherever they were happy with the quality of other guilds to scrim against. If anyone went in with the idea to match manipulate, well… we know who it was and it wasn’t any guild that regularly GvGs (it’s one that dodges GvGs to PPT, in fact lol).

Ele for Hire