I am officially giving up this game, going back to Blizzard or Riot games. Bye.
Um…
Balance is kitten everywhere. And I doubt any game will be made perfectly balanced.
Riot and Blizzard both have F2P MOBAs (HotS and LoL)… Now when a new champ comes out, 90% of the time they’re broken AF. Why? Because they’re trying to get you to buy said champ, so you can own for however long before they nerf’em and release a new one.
If you say WoW… Now, I have heard rumors that they’re taking the gear out of the equation because back when I used to play it was gear > class > skill. Now it’s probably having similar issues as GW, and that’s IF they took gear out of the equation.
Overwatch? I play that as well. Anything not meta, you will get kitten on by your own team. They will tilt to the point where it’s a guaranteed a match lose (try playing bastion for a good number of games). Another fine example is Symmtra, which is getting reworked – but from everything I’ve seen, will still be bottom tier.
But one very advantageous thing for ones own ego in all those games are your own teammates – Which you can use as scapegoats for when you loose. Blaming everything on them and avoiding thinking it might be you. This will allow you to last in those games longer, before again realizing, there’s imbalances and potentially lack of your own skill.
And this might be on the extreme of things, but the only true way of creating a balanced game, where each hero/character is balanced with respect to all the others, is to give each character the same moves and reskin/redo the animations for them per character/hero – but then that will be very bland, don’t you think? But this will be perfectly balanced, since each hero will be doing the same X damage per second as every other. You will only be able to create so many moves before you start creating “OP” sequences of said moves, unintentionally.
:D Cheer up, and embrace the imbalance of things. Roll whatever you consider OP, so you could tip the imbalance in your favor.
I think I know how to make a balanced game. Make a game with like 20 different classes right? so there are a bunch of them for everyone… YOU GET A CLASS AND YOU GET ONE AND YOU GET ONE.
And name them differently… Warrior, Thief, Ninja, Pirate, Jesus, God, Trump….anything you want as long as the names indicate clearly how different the classes are.
Now give all those classes the same 1 skill, something like “Hit” or “Bash” or “Kick” and a stick, that’s all.
No armor, no special skills, no trinkets…whoever hits the other one most times wins.
And as you can see this is 100% balanced.
PS: Copyright for this game pending…so don’t go stealin’ ma’ game.
tomorrow i’m out all day…well thanks for letting me know.
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