Showing Posts For Alveen.7239:

Issues with character art, weapons, or armor?

in Bugs: Game, Forum, Website

Posted by: Alveen.7239

Alveen.7239

Race : Asura
Sex: Female
Class : Mesmer

Probably isn’t exclusive to female mes but the selfless potion halo is too small and placed too far forward above the head

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Anyone else want harmonious mantras back?

in Mesmer

Posted by: Alveen.7239

Alveen.7239

I don’t miss harmonious mantras.

I’d just like the ridiculous 50% contextual healing of Mantra of Recovery reverted to a flat amount.

The extra charge was so nice tho

Anyone else want harmonious mantras back?

in Mesmer

Posted by: Alveen.7239

Alveen.7239

lowkey salty my build got kitten on

Dear Mesmers and future Mirage'

in Mesmer

Posted by: Alveen.7239

Alveen.7239

Here we go again with Op claims. Ignorance based claims.
To cut it short most of the ppl making this comments are just baddies annoyed or killed in pvp by a Pink character with illusions which they cannot differ from the real mesmer and with condies that counter smash keyboard faceroll playstyle. The same ppl that spams 1 when facing thief eating Pi left and right and then goes to forum.
Mesmer have the least stealth between engie and thief.

Everyone looses their minds when smthg apperently good appears on mesmer, but they refuse to acknowledge its major flaws. This ambush only happens after a dodge for 1s window. Mirage can only redirect axe clones, the rest still target bound. Phantasms replace clones. Shatters delete both and both can be easly killed. Mesmer still so much dependent on them.
I wanna see how slow mirage will feel, how bad will be to shatter at distance, how empty and pityfull will be a mesmer after a shatter how awfull cooldowns will be ( since all base mesmer CDs and CDS trait were nerfed accounting alacrity) and i rly hope mirage elite to be smthg good and short CD. In the lvl of a headbutt. Cause we are stuck with long CDS and low impact overtime elites in base mesmer. One can dream of portal being made an elite. At least we could add and additional utility.

Mirage seems the least powerfull elite spec from expac2. And core mesmer still way under other cores. This in combination to the fact that haters will hate, mirage strong points will be nerfed and it will be cornered before its released.

I main mesmer and I think it’s way overboard. Even the current condi mesmer meta spec is op, This is like god mode lol

Mesmer vs S/D Condi Thief

in Mesmer

Posted by: Alveen.7239

Alveen.7239

I just try kite and bait till they have their pants down, guess it depends on which build you’re playing though.

Phantasmal Mage underwhelming for power

in Mesmer

Posted by: Alveen.7239

Alveen.7239

I really only take torch for an extra stealth to charge mantras, the phantasm is honestly useless. Any ideas for a fix or replacement?

Bleeds are out of control

in Necromancer

Posted by: Alveen.7239

Alveen.7239

If you get 25 bleed stacks applied to you in competitive environments, and you have 10 ways to clear them … and this is still a problem for you … it’s certainly NOT the mechanics of the game at fault here.

you seem to think once I clear a stack of bleeds that im immune to them or something lol

Bleeds are out of control

in Necromancer

Posted by: Alveen.7239

Alveen.7239

man if it wasnt op you wouldnt see like every necro running it, I fail to see how one person stacking like 25+ bleeds alone isnt op

IIRC, I can do that with a pure Necro build … and for a matter of fact, get MANY more bleed stacked from a condi Ranger. I don’t know of other classes, but I wouldn’t be surprised if there was a few others that have massive condi damage potential I’m not familiar with.

So flip that question … if it IS considered OP, why is that amount a standard, not an exception for classes with focused condition builds? You fail to see how it’s possible, simply because you DON’T want to see it happen.

Now, if you were to provide actual reasoning why people shouldn’t be able to stack lots of bleed stacks, … let us know it.

necros can stack heaps of bleeds with high toughness and vit(and an extra hp bar), if they were squishy I wouldnt have a problem with it.

Let’s be clear here because if Necros could actually burst bleed you for 25 stacks, then maybe you have a point, but building 25 bleed stacks, with a Necro in PVP … that suggests more of a fail on the opponents part than anything. You point makes even LESS sense in non-PVE game elements because if you can’t react and deal with 25 stacks of bleed on you, you’re doing something massively wrong, tactically or strategically.

Well I mean as well as bleeds you get blinds, poison, weakness, confusion, chill, cripple etc etc. So no, I cant just clear the bleeds.

Bleeds are out of control

in Necromancer

Posted by: Alveen.7239

Alveen.7239

give the trait an ICD

I’d love to know which forum you came from. What class do you main, friend?

I main power mesmer

Oh, perfect, so now I understand you’re coming cross-forum to complain because you main a class/build that is countered harder by condi than probably any other individual build in the game, being rivaled only by Engineer.

Perspective can be a kitten.

I probably have the most condi clear as a power mes you can get without compromising dps, 10 in total. I don’t know why its so hard for you to see why its op but I guess you’ll always be biased when it comes to your own class lol

Bleeds are out of control

in Necromancer

Posted by: Alveen.7239

Alveen.7239

Also to be clear, I couldn’t care less about PvE I just want this change for PvP and WvW

Bleeds are out of control

in Necromancer

Posted by: Alveen.7239

Alveen.7239

man if it wasnt op you wouldnt see like every necro running it, I fail to see how one person stacking like 25+ bleeds alone isnt op

IIRC, I can do that with a pure Necro build … and for a matter of fact, get MANY more bleed stacked from a condi Ranger. I don’t know of other classes, but I wouldn’t be surprised if there was a few others that have massive condi damage potential I’m not familiar with.

So flip that question … if it IS considered OP, why is that amount a standard, not an exception for classes with focused condition builds? You fail to see how it’s possible, simply because you DON’T want to see it happen.

Now, if you were to provide actual reasoning why people shouldn’t be able to stack lots of bleed stacks, … let us know it.

necros can stack heaps of bleeds with high toughness and vit(and an extra hp bar), if they were squishy I wouldnt have a problem with it.

Bleeds are out of control

in Necromancer

Posted by: Alveen.7239

Alveen.7239

give the trait an ICD

I’d love to know which forum you came from. What class do you main, friend?

I main power mesmer

Bleeds are out of control

in Necromancer

Posted by: Alveen.7239

Alveen.7239

man if it wasnt op you wouldnt see like every necro running it, I fail to see how one person stacking like 25+ bleeds alone isnt op

Bleeds are out of control

in Necromancer

Posted by: Alveen.7239

Alveen.7239

give the trait an ICD

Can we get some more condi clears?

in Revenant

Posted by: Alveen.7239

Alveen.7239

Our problem is not to deal with condis’ at all or at least it is not my problem. The main problem you are probably facing to is that you are not a revenant main. I play only revenant(currently 1600-1700 rating), yes that means I have only revenants on my account. And it took me +-800 ranked games to figure out how to play this class. I can see the real difference at the battlefield when ppl are trying to play revenant as a guardian/warrior and it is so bad aproach. On the other hand you will see good revenants, who just appear on battlefield and somebody is just melted down within 1-3seconds. That means positioning, energy managment(for equilibrium), combos, overall knowledge about enemy’s def tools, timing and the most important practicing are the tools to success as a revenant.
That is the reason why this class is the hardest one in PvP. Please do not tell me Thief is the hardest one, because it is not.

Summary: Best way to deal with condis? -> Do not let enemies stack them up. Use your mobility to move around battlefield even to run away and crush people down and most important -> Do not execute your full burst combo with weakness on you.

I’m not saying you’re wrong but there’s only so much you can dodge and predict, I just feel like 3 condi clears isn’t enough. I do see where you’re coming from but I can’t really attribute this to a l2p issue

Can we get some more condi clears?

in Revenant

Posted by: Alveen.7239

Alveen.7239

I know you can use Jalis and Mallyx but 1 condi clear while traited and 2 with staff on shiro/glint is far too little.

Choosing Eternity "mode"

in Guild Wars 2 Discussion

Posted by: Alveen.7239

Alveen.7239

Yeah I mean like just switching between the eternity versions of sunrise and twilight, dont wanna lose my sparkly hilt and exploding star footsteps

Choosing Eternity "mode"

in Guild Wars 2 Discussion

Posted by: Alveen.7239

Alveen.7239

Anyone else want the ability to choose which skin you want on the fly? would make matching dyes a lot easier lol

Gw2 Dx11

in Account & Technical Support

Posted by: Alveen.7239

Alveen.7239

Is a Dx11 client ever going to exist for gw2?

Any way to make sword AA good?

in Mesmer

Posted by: Alveen.7239

Alveen.7239

I personally think if it was faster and the hitbox was just slightly larger it would be good, what are your thoughts?

dodge spam meta is lame

in Thief

Posted by: Alveen.7239

Alveen.7239

There are three things that make theif’s over powered::

  1. Options snap ground target to current target. This makes staff 5 skill to easy.

The Fix: Disable this option function to work on staff 5

  1. Bandit’s Defense utility skill is a break stun, block & knockdown..

The Fix: Remove the break stun

  1. Escapist’s absolution removes a condition when you evade an attack 1 second interval.

The Fix: Make it 2 seconds of a interval.

I think all of these are fine like the people above me have explained, the only thing that is op atm is acro paired with DD. They need to reduce the amount of vigour or something. lowkey want them to nerf the damage bound does but it probably won’t happen

i need a noob friendly build

in Mesmer

Posted by: Alveen.7239

Alveen.7239

I get some heat for this, but really, you need to figure out how you want to play a mesmer, and what you wanna do before deciding on a build.

Me, I play a PU condition Mesmer, I MAY sometime switch to a more power based, but its gonna stay PU. Roaming, you REALLY need allot of stealth to get yourself out of sticky issues, in case you run across a small group just trying to gank roamers.

Just the other night, 5 man gank squad tried to kill me, my stealth, and blink got me out of it, then I trolled them, went back, found them, let them attack, then got away again.

As far as any build goes, never know with ANET, they will buff this, nerf that, so what works today may be broken tommorow.

Mesmer is like Anets love child, they wont break it trust

dodge spam meta is lame

in Thief

Posted by: Alveen.7239

Alveen.7239

Don’t be a fool believing in the lies. The truth you think you are agreeing to is not even close to the truth because that’s only partial of what I’ve posted. The fact is, what I’ve posted in putting the BP in between you and the target when they get in melee range if you are using pistol. Standing in smoke field is just for convenience since a Thief can cover a wide angle without moving, simply just by turning. However, every Thief knows that we can’t just stand still if we want to survive, so the term “standing in a smoke field” only really means that were simply using it to add blind to our projectile. It’s a tactic used by many Thieves be it BP or Smoke Screen.

No, you are wrong. It’s been 2 pages of you being stubborn and pretty much really not knowing what you’re talking about. You have derailed the thread from OP ranting about the bound acro thief to everyone trying to explain to you why bound actually works. You didn’t even realize what OP was talking about till he literally had to explain it to you. You see, the dueling meta thief build, especially thief v thief is the bound acro staff build. If you ever go to 1v1 dueling arena, you will never in hell win vs the good thiefs there without bound. Thats the problem and I think OP plays thief too so it makes sense. You cant interrupt their BP bound, they have more passive sustain which makes the fight last forever and they will definitely hit you with bound on purpose and by mistake which heavily favors the fight for them which brings me to my second point.

Other people literally spoon fed you why you would use bound in BP and ur response was literally “I still see the wastefulness of it when Bound in used to go in stealth when using HS makes more sense and D/P has always been effective even without Bound”. You can’t even understand why you would use bound over hs after HoT been out for over a year which is just incredible and you claim to have extensively tried it out. Don’t just try it out, learn to use it.

Let me at least break it down for you. If you have steal off CD, you should always have at least 1 dodge used up or you will be wasting the endurance (this was mentioned to you before but I think you claimed you “Still saw the wastefulness”). So if you were to stealth in front of another thief with dash, i will shadow step and headshot u and interrupt ur hs and proc u with PI and even drain sigil if in WvW. If you were using bound, i cant do anything and u have more stealth uptime and if u get lucky, u can even get a free backstab combo since u can stealth as much as u want since u have 2 different resources. This puts u on top of the dash thief IF you guys dueling. If you were to use channeled vigor for the heal, and u dont need the extra heal from max endurance, u can even use 2 dodges since you know u will be getting them back. If you were dueling a retri rev, u use at least 2 dodges before ccing him since u know u will be using signet of agility to cleanse the taunt.

It’s not that you should always use bound in BP, in some situations one is better than the other and what you dont seem to get is you have 2 resources to blast stealth with bound. There are many times where some1 might assjam you and u dont have enough initiative because u didnt expect it so u cant use both bp and hs so bp and bound will save u. If you are dueling where u cant ooc and u wanna reset, bp bound is so strong because u cant dash and shortbow 5 away like in wvw or pvp. All these scenarios are neglecting the fact that u get a small damage boost and ur dropping aoe damage at ur feet. There are so many times im just stealthing with bound and i see i hit the thief by mistake. Even good thieves will get hit at least once or twice with bound, especially if the duel is long or they think im running dash like everyone else.

There are many scenarios where bound > dash and other scenarios where dash > bound. It isn’t as black and white as you see it.

I find it funny that even the mes main knows your class better than you.

Finally someone who isn’t borderline autistic

dodge spam meta is lame

in Thief

Posted by: Alveen.7239

Alveen.7239

Ok the thing is I don’t mind losing to good thieves

That’s fortunate

There’s a reason every second thief is running it, its easy.

tldr; nerf acro.

because good thieves figured out how to give acro a place again not long after HoT when many of the complaints were about Daredevil making Acro obsolete. You can even see that progression on metabattle comments and you could on here if there was a better search. If you would bother to read back on here a little you find plenty of discussion in detail on how to easily counter most of what you’re complaining about by people who know this class in and out.

Even I’m passable and I’m so casual I don’t even bother to remember what most skills and utilities are called but I know all of the icons really well.

ok so by your reasoning everyone being a perma vigour dodge spamming thief is a good thing for the game.

/gg

dodge spam meta is lame

in Thief

Posted by: Alveen.7239

Alveen.7239

Thats just encouraging more people to take the let me be a kitten and hide in stealth route

Should we just stand there weaponless and let you hit us. My last post might have came off as confused because you offer nothing but crying throughout a thread, I really thought you were giving a mildly sarcastic commentary as a thief but you really are just crying about another class because you can’t just stand still and roll over a rotation. Get out of here with that, save it for the WvW forums, this kind of thread is comedy gold there.

Ok the thing is I don’t mind losing to good thieves, its just annoying when I lose to some kitten running a broken build. There’s a reason every second thief is running it, its easy.

tldr; nerf acro.

So. . . stop whining for a nerf and learn to beat it (as I’m sure anyone here can tell you how)?

sigh I swear you’re like delusional or something, you’re basically saying everyone that can’t beat acro d/p bound staff is stupid and needs to l2p, the build is broken get it through your thick skull lmao

dodge spam meta is lame

in Thief

Posted by: Alveen.7239

Alveen.7239

Thats just encouraging more people to take the let me be a kitten and hide in stealth route

Should we just stand there weaponless and let you hit us. My last post might have came off as confused because you offer nothing but crying throughout a thread, I really thought you were giving a mildly sarcastic commentary as a thief but you really are just crying about another class because you can’t just stand still and roll over a rotation. Get out of here with that, save it for the WvW forums, this kind of thread is comedy gold there.

Ok the thing is I don’t mind losing to good thieves, its just annoying when I lose to some kitten running a broken build. There’s a reason every second thief is running it, its easy.

tldr; nerf acro.

dodge spam meta is lame

in Thief

Posted by: Alveen.7239

Alveen.7239

It only goes full circle when you try to connect stealth with it, even though, going in stealth does not necessitates picking Bound over Dash. In fact, if the Thief wants suvivability outside stealth, the only choice is Dash. It’s not critical for Dashers to go in stealth since they can cleanse and resist a wide variety of conditions better than Bounders. Revealed debuff has worst effect on Bounders than on Dashers.

Bound is only a “good” choice if the Thief is roaming with a partner who can cleanse and top him off during combat — with a Druid for example.

I rarely go in stealth but I’m still built to survive a fight, seems to be what our tier needs with these red carpets I’m seeing more of now, and I use bound over dash but it fits my build. If you’re built for survival, dash is great to run away with or for duels but bound is just as good to survive while holding on to the position you want. To me, one dodge is for fighting and the other is for scouting.

Between weapon switching, Steal, and other utilities you should never be without a Stealth in your pocket. Regardless, I only really use Stealth to cover my direction or to pie corners and cross roads on top of occasionally using it in fight to change my orientation on my target, bound feels far more natural in that last regard. It’s all perspective though, not saying you’re wrong as you might be right if you’re talking in general.

This is really not an argument who is right and who is wrong. It’s a discussion of experience, point of view, and play style. We’re simply pointing out the strengths and weaknesses of each dodge GM.

For the same cost of 50 endurance, a Thief gets more out of Dash than of Bound or Lotus. IMO, Bound and Lotus should grant a 15% (or even 20%) boost instead of 10% just to put it in line with the value of Dash. The risk of not taking Dash should be rewarding, however at this point, it’s just a waste of resources.

The 10% damage boost is just meh, so the main purpose of Bound is to leap in smoke fields. If the damage boost is 15% or 20%, then we’ll see a more meaningful use of Bound since it will be a trade-off if the Thief will waste that boost just to go in stealth. Also, we’ll see more Bound used for offense than for escape.

Thats just encouraging more people to take the let me be a kitten and hide in stealth route

dodge spam meta is lame

in Thief

Posted by: Alveen.7239

Alveen.7239

Yeah I was talking about bound acro staff d/p, god even typing that gave me cancer.

Bound, Acro, Staff is really fun to play. What makes it worse than any other evasive build? If you’re talking trash about the build because you don’t like fighting it that’s fine but if you’re actually commenting on the build as a thief then I don’t understand where you’re getting at.

Yes its annoying as all hell to fight and I want it nerfed, I don’t know where you got confused tbh lol

dodge spam meta is lame

in Thief

Posted by: Alveen.7239

Alveen.7239

I would like to hear from the OP about this, but it seems the original reference was to staff acro thief build, which uses bound. Not sure why we are even discussing the merits of dash over bound for a d/p thief.

Yeah I was talking about bound acro staff d/p, god even typing that gave me cancer.

Mirror images sucks?

in Mesmer

Posted by: Alveen.7239

Alveen.7239

It’s not on metabattle so it sucks? Jeez, what ever happened to figuring things out on your own? It’s fine and it has it’s uses.

This

dodge spam meta is lame

in Thief

Posted by: Alveen.7239

Alveen.7239

lol even tho there is no such thing as a dodge spam xD
unlike all your shilds we can only dodge one more time and a tiny bit faster but that is nothing in comparison to your endless shields , invulnerability, resist and ofc aoe stuns

rather get rid of 50% of the shields then dodge… unlike you a thief doesn’t even take 3 hits to get killed x’D

I don’t know why everyone assumes I play a DH or something but I main thief/power mes. Acro dodges are stupid at the moment and saying it can’t keep up with other classes doesn’t mean that it’s impossible, It’s more a case of l2play imo.

dodge spam meta is lame

in Thief

Posted by: Alveen.7239

Alveen.7239

“Staff acro dodge thief is op. I don’t know what makes it op or how to nerf it but its op trust me.”

If reasonable evidence can’t be provided, then you can’t really make a claim like that.

I didn’t think I’d need to prove my point seeing as most people already know what I’m talking about. Also I the whole premise of the thread was that the amount of dodges were stupid, but it looks like you’re not fully understanding what I’m trying to say so let me explain it more simply.

Acro thief can dodge too much.

dodge spam meta is lame

in Thief

Posted by: Alveen.7239

Alveen.7239

I never thought id be the one to complain about thief seeing as I mained it for the longest time before HoT but this new staff acro dodge spam meta is so stupid, idk how you can nerf it but like acro needs a nerf.

One shot mesmer mechanics

in Mesmer

Posted by: Alveen.7239

Alveen.7239

I do fine without the mantra of distraction, I run the mantra of pain and still 1 hit people its just up to how you play tbh.

Wtf happened to my Power Spike dawg

in Mesmer

Posted by: Alveen.7239

Alveen.7239

400 crits full zerk, pls fix this

An idea to make D/D more viable

in Thief

Posted by: Alveen.7239

Alveen.7239

I think D/D is fine where it is, the only thing I’d change would be adding a blind to CnD by default.

Goodbye Guard

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Posted by: Alveen.7239

Alveen.7239

Lmao Wizardnurd, I just knew you’d qq about this so I came looking hahaha

-bon

Buffs for sword/scepter?

in Guardian

Posted by: Alveen.7239

Alveen.7239

As it stands right now sword and scepter are inferior to l/b, I prefer the play style of sword unfortunately its just not as good, anyone have ideas for possible buffs?

Bashing Bauxite Alchemicals event

in Bugs: Game, Forum, Website

Posted by: Alveen.7239

Alveen.7239

There is a bug with this event where you cant get into an area because the npc’s you need are dead and you cant revive them either because they are inside this place you cant get in. If we could get a fix for this soon that would be great as its stopping me from making my dusk :P