Showing Posts For AndrewR.1508:
I had the same problem, game crashed, lost all progress. That was a complete waste of time and a let down….
I completely disagree with everything you’ve posted; and have played GW1 quite a bit.
- Waypoints cost money because you are saving time by ‘warping’ to them instead of going the scenic route. You pay for convenience…..plain and simple.
- In Game cash, with as much reward as you get from completing the karma side quests, killing mobs, and selling trophy’s, I just don’t see an issue of ever running out of coin.
Armor Damage, this is pretty logical and it makes sense to me. I like it.
Crafting: I absolutely love this system; its intuitive and challenging all in one. Also the discovery section is pretty neat. I think its a great new take on crafting. Something that is ‘different’ than everything else. I really like it a lot.