Showing Posts For Ansel.4351:
Its sad but yes, revenant will be super OP and broken. Why?
Those around here since the release maybe notice 1 thing, classes with diferent mechanism by diferent i mean, anything that dont uses cooldown and 2 weapons with crappy class mechanic was/ is broken.
Elementalist 1 weapon that count has 4, engineer 1 weapons uber broken, thief no cooldown, unique class mechanic took years to make it almost normal.
Revenant use 1 weapons, no cooldown mechanism and a special class mechanic, so he uses everything thats “hard” to balance in 1 place, plus plate. SO expect a very op class for a long time.
Well Im not at my home, and theres no way of download the game. The question is theres any way to transfer my server without login in the game?
My Vampiromancer feels viable in sPvP. Let me know what you think.
in Necromancer
Posted by: Ansel.4351
Necros shinny at condition damage(well thats is what ppl incapable of do some simple math say). Yet everyone can put more conditions than usfaster, easier and reestack faster after the cleans.
Relax they wil fix it(or maybe not, since day 1 ppl say about op stuff and they keep buffing it, and overnerfing the wrong things)
Something every necro needs to do at least once in their live time.
in Necromancer
Posted by: Ansel.4351
Corruption boom is really bad, nothing become a really usefull for its cd.
I corrupt a warrior with 22 stacks of might and it become 1 stack of some useless condition, instead of 22 stacks of bleed.
Stop be so dumb, and call for nerf on thins you dont understand how it works.
The soul of the problem is not pistol whip or HS spam, the problem is quickness it need to be removed from the game.
Everything gimmicky come with quickness attached. Same with HB(yet hb deal 3 times more damage than PW) you will never hit without quickness.
Actually mesmers are very powerfull(to not use the OP word) simple they have the best toolset. THe survivability is giant, the damage is awesome. He can use some small nerfs. But for me its the only cloth class working properly.
Eles cant get the damage even if they want, they only has a buffer right now.
Necros jesus, they are uterly crap in every aspect. kitten damage, kitten control, kitten condition stacking, very bad mobility, the survivability is very poor DS is trash. 2 hits and its over, and take forever to get the bar full again. Condition stack is a bad joke in comparsion with how fast/effective the oter classes can stack and restack the conditions after the cleanse, the only good thing are wells, but you lack the tools to bring the wells where its needed.
Jesus ppl cry about HS spam, the root of the problem is quickness.
I agree Guardian/mesmers/Thief have the best tools so far. The thing is mesmers even without moa are the gods of 1×1, and the treb tele thing is dumb but. They have the best avoidance set, they get invisible more times than a thief, have illusions phantasm dealing damage and stacking conditions, all he need to do to kill is avoind, they dont need fight just poop phantasm, and go invi or some kitten. If you stop to kill phantasms he eat yourkitten
Guardians jesus i really dont want talk about. SO much control, damage, survivability.
Actually the worst class in the game is by far necromancer.
Second guardians is far far aways from normal, they are the warrior op brother, great damage great suvivability and a awesome ccs. I want say mersmers are imba, but they actually are the only cloth class work properly but can use a nerf in the phantasm department. Free high dps, without penalts. And dont say to me kill the phantasm if i do that i pass the whole match killing phantasm while he kill me with confusion bleed and burn.
Engineers are fine.
Downed state, really need me changed, thief, warrior and mesmers down state are to strong/stupid.
Quickness NEED to be removed, period, everything stupid in this game, come with quickness. thief spam with quickness, ranger get a shortbow , quickness and spam 1 to get 20 bleeds in 2 s thats to the stupid flank detection, if you are moving in any direction oter than foward to the ranger it will count has flank. if you strafe around it will count has flank.
8×8 must be removed i cant see the point of that, whats the point of hot join, test builds learn how the things work, get into the real spvp, but in 8v8 its not possible, the zergy spamm quickiness and auto attack is what you find.
Just make there be 5v5 servers and 8v8 servers. Those that want 5v5 without doign a tourney can then do it and deal with the “downsides” ANet always states. Heck keep hot join 8v8 only and make it so you have to browse the server list to find the 5v5s.
At this point I imagine it is a coding/priority thing as its abosultely silly to not at least have the option, so either their server setup system is hard to change, or they simply have more important things to do at this point and will worry about 5v5 non tourney when they do the whole pvp server overhaul.
Agreed.
NO when you attack you leave stealth, and the only class with stealth issues right now is mesmers, they ca put copy, they do damage and stack condition has hell, they can put phantasm those guys outdamage most cloth class in game, and the y can go invisible more time than thief without lose dps. Simple becouse thief only can go invisible at cost of heal(you use to heal not to get invisible), steal heavily traited, and 5 from dagger(it cost a lot of initiative and deal a very small damage.
Sharks sucks. But i dont know spvp look very bad right now, so much imbalance, and quickness spam kitten.
I dont know if its hard to do, put 5/5 rooms in hot join pvp.
Hell i cant test 1 build in this Thief guardian warrior ranger mesmer quickness spam crap.
To much player it become a stupid zerg fest.
Thks for the attention.