Showing Posts For Apochalypse.1627:
It took you 525 hours to realize that you don’t like Charr?
Wow.
No, it took me 525 hours to realise that A-Net aren’t interested in fixing the textures on armor and other items to be more Charr friendly. It’s not an unfair request given the time investment and sentimentality of the character.
I feel they do, They misrepresented themselves in character creation. It’s obvious that the Charr are the kitten stepchildren who will never be on equal terms to the other races in regards to design and QA. Rerolling isn’t going to change the fact that my main character which I have played for 525 hours with, is no longer appealing to me for no other reason than developer neglect. This problem was created by A-Net and so I ask A-Net to solve it amicably.
OK A-Net, I give up. I chose Charr in the beginning because I loved the thought of being bestial, but when your design bias towards the more humanoid looking characters is so obvious, I have no resort but to beg for some sort of paid race change option.
My Armor is amazing, but it comes at a price. My tail mysteriously goes through the trench coat my hat is ruined thanks to my horns. It’s obvious that tailors don’t cater to Charr standards. With gear being such an important aspect in any MMORPG, it’s become a breaking point where I’m just not interested in obtaining any more armor in fear of it just looking weird.
So I arrive here, on bended knee and beg, yes BEG, for a 1 time race change to one of the other races. I love being a Charr, but not at the price of my dignity.
Just beat the clock tower this morning.I have been trying since it started and could never even come close.
Charr Thief
Although a little cumbersome, the forum does already let you track your own threads, view and replies. Simply mouse over your name in the top right hand corner and click. Select “See all messages by ………………” and voila.
With it just being an aesthetic change, I can’t see why A-Net would not implement this. The animation already exists for dual pistols. They could simply take the unload animation, and slow that down till it matches the existing attack speed.
I know that the first 3 skills are dictated by the main hand weapon and the last 2 by the offhand, but for immersion sake, can’t we have our characters hitting with alternate hands in the attack animation.
I play a dual pistol, Charr thief and it looks very strange when I’m auto attacking to only fire with a single pistol over and over. The offhand weapon hangs at my side, making me look downright lazy.
From a game play point of view, I can see that some mechanics will have to be tweaked to accommodate this change as your offhand weapon could statistically proc more from simple auto attacks, but that could be handled with an internal cooldown on most sigils.
I’m sure I am not the only person who would welcome this change.