Showing Posts For Apostate.2459:
It affected the staff clones in BW1 + 2. Received a stealth nerf in BW3 and was never mentioned in the patch notes. I wouldnt be surprised if they’ll do the same to our water clones too eventually. Water combat seems to low on their priorities. If, and thats a big IF, it was unintentional they would have fixed it by now.
Why remove the whirl finisher Anet?
I play a rabid condition Mez and in all honesty I’ve never seen it proc for 4500.
Fight 3. 7k ish proc x4.
lol I had no idea it could reach 7000. cool vid thnx for the link.
Base duration 4s, not 5s as trait text indicates and is only 1 stack to foes who enter or exit their areas. If the evade works (tbh havent a clue) then the foe would only gain 1 stack of confusion when they leave.
I play a rabid condition Mez and in all honesty I’ve never seen it proc for 4500. The only real protection against a condition build, from any class, is to invest in Vit. More health allows you to better withstand degenerative damage. Toughness improves your ability to withstand direct damage not degenerative damage such as Confusion.
(edited by Apostate.2459)
Ctrl + click to help keep track of the real Mez. Our clones will not show food buffs etc or lvl ie 80. I play a condition Mez and the only real protection against this build is to have lots of Vit. Toughness vs a burst/shatter Mez.
(User was infracted for this post.) says it all ^^
Having the same issues. Its very embarrassing and is putting me off finding a group to dungeons with. My computer surpases the recommended requirements. I did notice that in TA every time we began to fight a Nightmare Sorcerer the client would crash. In AC I had the same issue with the lovers, but after updating to the latest beta Nvidia driver I could do a full run with no issues. I have however suffered yet another crash during Arah explorable during the first boss.
I dont have any problems with any other part of the game even wvwvw or pvp.