Showing Posts For Aragon.8259:

Will HoT fix damask?

in Guild Wars 2: Heart of Thorns

Posted by: Aragon.8259

Aragon.8259

The problem with Damask is that its the most needed resource for ascended armor, and the fact that there are no cloth nodes in the world (I know there is a gemstore item that gives a cloth node in your home, but that doesn’t count ).

So my suggestion would be to add cloth nodes to the game.
For example, we can have herds of sheeps and dolyaks for wool, buterfly cocoons and spideregg sacks for silk and cotton plants for cotton.

A question for the devs

in Guild Wars 2 Discussion

Posted by: Aragon.8259

Aragon.8259

I just did a google search, and I found atleast 4 other posts that point out that statement. But it seems the statement was done in a video interview and not on the forums, so I was wrong abouth that.
As for the new statements, I did not know abouth those.

A question for the devs

in Guild Wars 2 Discussion

Posted by: Aragon.8259

Aragon.8259

Long ago, a dev posted on this forum (atleast I think it was here) that introducing a new playable race would be more likely than introducing a new proffesion. Sadly I can’t find the post, because the search function doesn’t work.
But with the first expansion we get a new proffesion, but no new playable race. So my question is, is this statement still true?

I’m asking this because I posponed making my Necromancer and Guardian, because I don’t want to run out of proffesions to roll when a new playable race comes out.

To Merge the Personal and Living Stories

in Living World

Posted by: Aragon.8259

Aragon.8259

This is a very nice post OP.
Mayby you should link it to the Living story suggestion topic on the main forum, its made by the devs to discuss with the players, so you might have a higher chance they see it there.

Collaborative Development- Request for Topics

in CDI

Posted by: Aragon.8259

Aragon.8259

1: Ascended gear (its unfriendliness towards alts and build diversity).

2: Condition cap (making condition builds undesireable in groups).

3: Fractals (make it account bount).

Endgame PvE: Difficulty comes down to dodging

in Guild Wars 2 Discussion

Posted by: Aragon.8259

Aragon.8259

The new Tequatl fight is offering something to worldevents that could be used more extremely if it is up to me. Dividing the fight in seperate parts. (Destroying fingers, defending turrets, attacking the dragon)

At the moment all these events are still based around dishing out as much damage as we can without dying. Defending the megalaser and the batteries offers some playtime for control, although some of those high defiant stacks ruin most of the fun.

What if a meta event had serious side events? Events of the kind mentioned in my suggestions. What if the pre-events rolled into the boss event, and had to be ‘kept in check’ in order to make it through?

A forced split into smaller teams (as with Tequatl), teams that would need to take very specific and often non-direct damage based action. Between the many players found at a Tequatl fight, there should be plenty of people that have access to certain conditions/control effects/buffs/mobility to make these ‘strange’ encounters doable.

Ofcourse this would take quite a bit more coordination than the Tequatl event, but it would allow some skills to shine in PvE for once. To really be of interest to the individual buildcrafter.

On the other hand, perhaps this kind of build/strategy based content is best left to dungeons and other small instances? Can 100 people be expected to coordinate to this extend in the open world? If many already have trouble getting Tequatl down?

So while an event with a place for heavy cc, heavy condition damage, heavy mobility and heavy healing might finally give loads of people a place to let their buildcrafting skills shine… is a large Boss fight the place to do this?

While I do like the idea myselve, I think adding more complexity will herd players even more to the specialized guilds.
Some big PvE servers might give it a try, but after a while interest will drop, and the event will mostly be abbandoned (whitch is already the case with Tequatl in his current state).

I do however think that the ideas of the OP will work great on a smaller scale, given that all professions have access to the ability’s needed (we don’t want to go back to “glf monk”).

On a personal note, I would like to see bigger groups in dungeons, like dungeons for 10 man groups, and the ideas of the OP would be great for those.

[THS] ! The third [TKS] now open!

in Looking for...

Posted by: Aragon.8259

Aragon.8259

I’d like to join aswell.
Full exotic PtV elementalist.

Killing Tequatl. Let's organize! (European)

in Tequatl Rising

Posted by: Aragon.8259

Aragon.8259

Thanks, I will try that.

Killing Tequatl. Let's organize! (European)

in Tequatl Rising

Posted by: Aragon.8259

Aragon.8259

Is there any update on opening the second guild?
If so I would like an invite pls.

I’m a full exotic PtV elementalist and have already killed Tequatl once.

Game crashing become very frequent

in Account & Technical Support

Posted by: Aragon.8259

Aragon.8259

Same here, before the update I had crashes after changing maps 5 or 6 times or after a long session of several hours.
Now it happens after changing maps 1 or 2 times, and it also crashes while in Lions Arch for abouth 10 min (without ever changing the map).

I don’t know what this update did, but it changed the out of memory bug from a minor annoyance to almost unplayable.

I too am using a 32 bit OS, with a Nvidia Geforce GTX 260 graphics card.

So.. why do you hate alts?

in Guild Wars 2 Discussion

Posted by: Aragon.8259

Aragon.8259

I was planing to get all 8 classes like I did in GW1, but getting full max gear for all of them at this rate wil take years.
I realy hope the rest of the accended gear will be easyer to get.

Lost Shores event disconnect solution? [merged threads]

in Guild Wars 2 Discussion

Posted by: Aragon.8259

Aragon.8259

Can we please get a statement that you are still handing out rewards.
Or are you finished already, leaving a lot of players with nothing again.

Ancient Karka Box Survey

in Guild Wars 2 Discussion

Posted by: Aragon.8259

Aragon.8259

Attended/no loot/no mail

Disconnected at the final phase! [Merged]

in The Lost Shores

Posted by: Aragon.8259

Aragon.8259

Same here, got disconected at the final battle and couldn’t log in for 20 min, and when I finaly got in the event was over.

Atleast they’re looking in to it, so I still have hope.