Showing Posts Upvoted By Ashantara.8731:

The Joy of Grinding (and other annoyances)

in Guild Wars 2 Discussion

Posted by: Jericento.3165

Jericento.3165

You know, I’ve just about had it with simple things being gated behind “adventures” and “puzzles”.

At the moment, I’m trying to complete “Glint’s Bastion” in the Specialization Collection for Herald. I’ve been trying to complete the “Sanctum Scramble” (unsuccessfully). If I wanted to play a platform jumper that required the reflexes of a 12 year old jacked-up on espresso, I’d play Mario.

Which leads to my gripe: give us more than one way to complete non-legendary “collections”! It really doesn’t seem all that difficult, really. Sure, let the puzzle option be there for those who enjoy it – heck, it can even be the “easy” route – but don’t shut-out others who don’t enjoy such content.

I understand there being elite items that are only obtainable by elite players who sink a significant portion of their lives into the game (I.e., the pretty PvP wings that only hard-core PvP players can obtain). But all these hide-and-go-seek scavenger hunts to unlock a weapon skin? Really?

Look, I don’t mind needing to kill X monster, but requiring that we achieve a certain medal score to obtain a single piece of a larger collection is stupid (yes, I could find a more erudite way to express “stupid”, but sometimes “stupid” works.)

Creating content that makes paying customers want to rage quit and uninstall isn’t exactly smart. But, by all means:

  • …continue giving us UGLY (harsh, but true) costumes instead of the new armor skins we’ve all been asking for.
  • …cover up a lack of game innovation by adding increasingly complex scavenger hunts.
  • …make the game more “challenging” by making entire floors hot lava (without cleaning up the interface to compensate for hordes of player models covering up all the “tells”.)
  • …continue making adventures and jumping puzzles that have zero-tolerance for error (oh, hey, I’m floating in the air on the edge of a cliff, but can’t jump over a tree root!)
  • …continue to increase the map complexity without fixing the map overlays (or giving us a means to actually SEE the map points we’re missing without consulting external maps.)
  • …continue producing content that REQUIRES a trip to a third party info website to figure things out.
  • …continue providing shortcuts to max level a character without unlocking a waypoint in each zone (yeah, I really want to map compete Lion’s Arch AGAIN.)
  • …continue to REFUSE to fix PvP matchmaking (but gate items behind PvP success.)
  • …continue making the game a farming grind (something it wasn’t at launch, and something you said it would never be.)

Yeah, I could always quit and play something else, but I’ve invested a lot of time and money into your enterprise. It’s time you started making your customers happy. I don’t expect everything to be easy, no… but is giving us a second option to complete a collection task all that much to ask? Heck, instead of giving us redundant items for daily log-in, give us a general token that can be saved and exchanged for collection items. That would be amazing! Or, better yet, a method for exchanging all the gobs of tomes and such we’ve all accumulated.

Playing a toon of the opposite gender?

in Guild Wars 2 Discussion

Posted by: Ashen.2907

Ashen.2907

Little known fact:
Playing a toon of the opposite sex means that you are…

a gamer.

Outfits - M/F versions feedback

in Guild Wars 2 Discussion

Posted by: Water.9734

Water.9734

The first time it caught my attention was when someone posted a screen shot wearing an outfit styled with a hood and long coat that I really liked. They didn’t list what pieces they were using, and since it was a pretty old post, I just logged in my character and looked for it, found the hood but the chest piece – no luck. I thought that perhaps it was cultural armour – but it wasn’t.
I looked at different items on wiki, and finally found it -

https://wiki.guildwars2.com/wiki/Sneakthief_armor

What in the kitten?

I looked at store outfits and saw the same pattern repeating. My biggest disappointments were:
Noble Count outfit
Fancy winter outfit
Ancestral outfit
(Newly added) Hat of the Ringmaster

DISCLAIMER:
If you like these looks on female characters, that’s fine. I don’t mind that people like
these styles for whatever reason and I am not criticizing that.

What am I asking then?
To give those of us who like really (I MEAN, REALLY) dislike these outdated styles but
absolutely love the male versions, to be able to choose whether we want f/m version
for each toon, regardless of that toon’s gender. I know it’s perfectly possible, because on
Asura, for example, the Noble Count’s outfit looks the same on either. There’s a precedence for it – so what I am hoping for, is that Anet will open it for all races. Just add a sort of check box when you put an outfit / accessory on, that lets you choose
which version you want on your character.
This way, we can all enjoy our characters, and present them, how we want.

Flashy Gliders and Auras

in Guild Wars 2 Discussion

Posted by: Blue.1207

Blue.1207

The endless amount of flashy gliders and auras is starting to get a tad ridiculous, or rather, it has been for some time now.

When I first started playing this game in beta, I was a little taken back by items such as the dreamer and quip, but both pale in comparison to the amount of “over the top light-show” cosmetics that are now currently in the game.

There are far, FAR too many gliders that are not only obnoxiously large or only offer a gimmick in their existence, but the particle effects that these new items give off are absurd. I remember a time when particle effects were getting toned down across the game, Mesmer wells were more or less deleted, Ele Auras were gutted, heck even Rev skills were toned down. And for what? Only to go back on your design philosophy and start making your game look like an off brand generic MMO?

Wheres the cohesion of the items with the in game aesthetic? I know we get a few items that adhere to this midset, but then we get a giant raven, or a literal meteor glider, or (insert your item of choice) that throws that aesthetic out the window. This game is starting to look like one of those joke MMO’s that is populated by Whales whose sole purpose is to look as annoying and trashy as possible. There are endless arguments that can be made, some people like them, some don’t. Heck even the suggestion of implementing a “disable glider and aura” feature is controversial (yet desperately needed).

ANET please, PLEASE consider moving away from these design choices. People will still buy good skins from the gem store if they’re not over the top and obnoxious. And more importantly, please don’t repeat this with mounts.

Edit: ORIGINAL TITLE WAS “Okay ArenaNet, Its Time to Stop”. Thanks mods for changing my title, I didn’t request that, thank you so very much. /s

[Maguuma] Since BETA – Just Bri
When you do things right, people won’t be sure you’ve done anything at all.

(edited by Blue.1207)

Please remove annoying Soulbeast FX

in Guild Wars 2 Discussion

Posted by: WARIORSCHARGEING.2637

WARIORSCHARGEING.2637

Attaching the screenshot. C’mon devs, give us an option to turn that green thing off, it’s obscuring the view of the character I spent hours customising. And it’s plain annoying to look at all the time.

Apparently, you have not seen the annoyance that is the new elite spec for engineers. It makes your screen go “Boom!” from an overload of effects.

The ranger has by far the lamest effects in all the new crazy effects extravaganza.

oh come now let him find out the hard way :P

no new system upgrades coming

Snowy maps = least interesting

in Guild Wars 2 Discussion

Posted by: ONko.7460

ONko.7460

Nobody here seems to like human areas, so I’ll just jump here and say that I really like them. I kind of feel the empathy towards other humans there and it feels like kingdom. I like defending Nebo terrace, the castles, the trade routes, farms, wineries, etc.

I despise what GW2 has become visually

in Guild Wars 2 Discussion

Posted by: Musashi.1735

Musashi.1735

Everyone just picks whatever skins are most prestigious or the most obnoxious, largest & ridiculous looking glowing mess possible. The majority of dye channels and Gliders have no place in this game, and were a terrible design idea. Not to mention the awful Outfits that everyone without a hint of taste seems to throw on.
It really is such a shame to see that whoever thought up the skin ideas (90% of the Gemstore skins in particular) couldn’t show some restraint, especially since how amazing GW1’s aesthetic was. Even most of the hairstyles have just become stupid jokes (seriously, F U to whoever made the norn moustache) It has totally tarnished this game & ruined any chance of immersion.
If it wasn’t for Path of Fire coming out soon, i would uninstall.

(edited by Musashi.1735)

Please bring back these sword skins!

in Guild Wars 2 Discussion

Posted by: Corax.7381

Corax.7381

Never played GW1, but I support any weapon designs that are more realistic than the toy weapons we sometimes get.

“Quaggan will kick your tail so hard it slaps you in the face!” – Willoo

Wow did hot really change

in Guild Wars 2: Heart of Thorns

Posted by: Randulf.7614

Randulf.7614

Lake Doric is an excellent map for sure (sirens i think is an abominable map, but i wont bore you with my long list of reasons). The great thing about all 6 maps is despite any flaws, there is so much variety across them all, they cater for many tastes.

I love HoT maps. They are fantastic to play in, so i love draconis mons and bloodstone fen. But, bitterfrost and lake doric ground things for others to enjoy.

Map design and variety alongside map storytelling (as opposed to the a tually instanced stories) has been a real strength of the design teams.

Current State of Support: August 28, 2017

in Account & Technical Support

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

A Message from the Customer Support Team:

We wanted to provide some transparency into the current state of our support queues. With the recent announcement of Path of Fire, our ticket volumes have spiked. We planned for this, but the spike was greater than forecasted. We are working as quickly as possible to make sure that we respond to everyone’s ticket. For those who may be unaware, we resolve tickets in the order in which they are received. However, there is one major exception: We always make sure to have a few of our staff doing nothing but the new tickets that come into our queues. This ensures that we do not miss any new issues that need to be prioritized.

As of this today, we have about 6,000 tickets in our backlog. The good news is that each day we are resolving more tickets than the number that are coming in to our queues, which means it is just a matter of time until we are caught up completely. However, this may take a couple weeks so please hang in there. Your tickets have not been lost, and we have not forgotten about you. Our support staff is working 24/7 to make sure everyone receives a response.

You can find a few suggestions that will help us process your ticket here.

We appreciate everyone’s patience as we work through this situation and get everyone the assistance they need.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Season 1 Redux

in Guild Wars 2 Discussion

Posted by: Aurelian Omenkind.2470

Aurelian Omenkind.2470

I’ve wondered this for a long while and don’t recall seeing an official response on the subject. Why can’t portions of Living World Season 1 be reformatted into custom instances like GW1’s Bonus Mission Pack? The Molten Facility was adapted into a fractal which also works (still unhappy about the lack of azurite orbs in the fractal tho). Other key battles can be instanced with old map structures just like the story mission, Setting the Stage, which uses the old original Lion’s Arch map. Parties could be formed through a large scale fractal or raid party search which could accommodate very large groups for events like the marionette fight and the battle for Lion’s Arch.

I’m sure many will say that Anet has bigger things on their plate to work on, and that’s probably true, but how long have we been asking to replay some of those old, world-changing events? Not having these instances also requires new players to merely read about the events on the wiki instead of experiencing them for themselves. What do y’all think?

Your biggest fails in GW2?

in Guild Wars 2 Discussion

Posted by: Eros.6801

Eros.6801

Tried to swim to Southsun Cove only to find out there is a portal in LA….

[Suggestion] Idea: Solution to "trenchcoats"

in Guild Wars 2 Discussion

Posted by: Irreverent.3594

Irreverent.3594

Would be nice. It would certainly fix some clipping between some tops and mini skirt for example.

[Suggestion] Idea: Solution to "trenchcoats"

in Guild Wars 2 Discussion

Posted by: Bunnytown.7801

Bunnytown.7801

If they can actually do something like this, that would be great, as it would open up so many options for Fashion Wars. It could potentially be done with all armors, not just medium. Heavy has it’s own share of skirt/buttcapes. It doesn’t even need to be perfect, as in every top goes perfectly and doesn’t clip with every bottom, as that problem already exists to some extent on current armor.

Skimpy armor for male characters

in Guild Wars 2 Discussion

Posted by: Black Frog.9274

Black Frog.9274

I agree totally with the general tenor of the OP. I’ve been wanting more pants and the like for female characters. It shouldn’t be that female characters are treated like swimsuit models while male characters are dressed in tortured armor configurations (who can actually fight in more than half of those crappy armors?). Why are armors gender defined in any event? If its a body model issue, just create male and female versions of everything. How hard can it be?

Its a new world, Anet. Get with the program.

I Like to Run Randomly Around the Map

We would like Marionette back

in Guild Wars 2 Discussion

Posted by: Faeyas.2816

Faeyas.2816

Please post below if you agree so that Anet can see the support for this

In today’s Live Stream the person running the stream asked me to make a post for content I want to return. I know you all have basically shushed this idea away and for the most part are not able to allocate resources to any old content ….

But we would really like the Marionette fight back.

This could be done in a few ways:

1. As a Lonar’s Pass World Boss, operated by the Priory for “research” reasons
2. As a guild event spawn (do we remember those?)
3. As a World Boss event made by Taimi’s Hologram software
4. Some people suggest fractals (the OP does not think this is the best solution as the original event was glorious mainly for it’s scale and head count requirement, but the OP would be willing to hear any suggestions for this if it means we get it back)

We know that you know we like this fight, because you have attempted to mimic it in a variety of new “Boss” fights like the Vine Wraith, The Octovine Dragon Stand, Gerent, etc. But we would like the Marionette back regardless.

The Brilliance of the Marionette was not only defending the line, but the division of players once inside the main arena, so that we couldn’t just “Zerg” the main boss at the end.

In Season One, there are a lot of aspects we know will be hard to re-do, but Marionette has such a perfect niche in Lonar’s that is already there, Lonar’s Pass does NOT have a world boss, and this fight was well loved.

A lot of people didn’t play Triple Trouble while Marionette was out, and waited until AFTER you removed Marionette to try (OP was one of these people).

This is a well loved fight and the community would really like it back please and thank you!

(edited by Faeyas.2816)

Skimpy armor for male characters

in Guild Wars 2 Discussion

Posted by: Ashen.2907

Ashen.2907

I’ve a question for those of you that are saying that the game is sexist for having some ‘skimpy’ armors for females: what do you say to female players, regardless of their own real life proclivity, that want there to be these types of armors for their female characters? Over the years I’ve asked of the many female gamers I’ve met, particularly in both gw1 and gw2, whether they’d life for ‘skimpy’ armors to be done away with completely. And almost without exception the answer has been an emphatic Kitten No (with only one exception that comes to mind of an older gamer that would only make Asura). I mean, if its something women also want, is it still sexist?

A woman, or even some women, wanting something does not prevent it from being sexist. There are women who believe, or at least state that they believe, that women should be subbordinate to men. Sexist even if the person stating the belief is female.

Skimpy armor for male characters

in Guild Wars 2 Discussion

Posted by: SmirkDog.3160

SmirkDog.3160

I think it would be better to give us the right to choose if we want skimpy or not. And this applies to both available gender choices. Let the women cover up if they want to, and let the men show a bit more skin if they want to.

Also… less tiddy holders for heavy armour. That’s not how plate armour works. It shouldn’t separate and define the tiddies, because that not only makes 0 sense but also makes a weak point in the armour. It’s like no armour designer has ever seen two boobs in the same place in their life.

Skimpy armor for male characters

in Guild Wars 2 Discussion

Posted by: Audra.8057

Audra.8057

Hello!

I don’t like skimpy armor for my female characters but I use them because it severely limits my choice of armor available to me if I am too picky. I have noticed that male armor always covers a majority of the characters body, a look I wish I had more of an option to work with.

If I as a female player has to see female characters in skimpy armor then I’d really love to see skimpy male armor. Perhaps small shorts and a bare chest? I’m interested in seeing their rear ends as well. If I have to accept sexualization of the female characters then please sexualize the male characters with skimpy armor as well!

Thanks! Happy playing!

Player statue decoration

in Guild Wars 2 Discussion

Posted by: Okami.4287

Okami.4287

Now that there is the tech to create statue of players for the pvp tournament, i think it would be really nice to be able to create statues of our guild members to put in our guild hall with the scribe crafting profession.

it would obviously cost a lot, but it would be a great way to decorate the hall, create a pantheon or just a cool way to reward people that helps the guild by making a nice statue of their character

Please Don't Forget Underwater Exploration

in Guild Wars 2 Discussion

Posted by: wrathmagik.3518

wrathmagik.3518

I know not everyone likes it, but i’m one of those people that absolutely love it, and I just hope that the water exploration gets the love and TLC that the land does for exploration

Opening chests, choosing stats > soulbound

in Bugs: Game, Forum, Website

Posted by: Notjes.7182

Notjes.7182

Yea its very counterintuitive.
I wasted 6 triumphant armor boxes this way, because I openend heavy armor for my guard on my ranger. Thanks anet!

my account get stoled

in Account & Technical Support

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Sometimes, when there is a dispute between 2 people over ownership of an account (they both provide documentation), the account will be closed. It’s unfortunate for the true owner, but it’s the only thing that can be done.

Make sure your email account hasn’t been compromised, as well, as the usurper can intercept all correspondence from the CS Team. Also, the usurper can get access to reciepts, etc. if stored in the email account.

Good luck.

Why did you pre-purchase Path of Fire?

in Guild Wars 2 Discussion

Posted by: Belorn.2659

Belorn.2659

Prepurchase for new games is bad and should be avoided at all costs, since you have no rational reason to place your trust in a company. Some games are good, some bad, and every studio has their up and downs.

But expansions in an online game is a bit different. You don’t buy it because you expect the product to be good, but rather buy it because you want to continue playing the game you already have. Not buying is for all practical purposes the same as quitting the game, as the majority of the community that you exist in now will move on to the new content.

PoF can be crap. It can be great. The quality of the expansion will impact my future decision to continue playing the game or not, and in the long run if I will buy the expansion after PoF.

Someone kill the "Commander"!

in Guild Wars 2 Discussion

Posted by: Djinn.9245

Djinn.9245

My first attempt at posting was over 7,000 characters apparently and there’s a 6,000 limit, so I’m posting some bullet pointed thoughts here that I couldn’t fit in the previous post.

Just wanted to let you know that I liked both your posts and agreed with much of them. I really don’t understand why Anet wrote the game this way. It seems like they didn’t even consider that new players would be picking up the game in the middle and not have played some or all of the first stories / expansion. Nevermind as you mentioned the extreme lack of consideration of all the different races.

And the OP’s topic is just 1 more example of the writing not taking into account the character’s previous actions. I played a human through the Shining Blade episode and I was definitely offended that they made my character who is such a hero stand there and have rocks thrown at him and take an oath because they can’t trust him to keep secrets. Terrible story.

Being human, I wouldn’t have minded being invited to join the Shining Blade, but I seriously object to being forced to join because I’m not trustworthy!

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Someone kill the "Commander"!

in Guild Wars 2 Discussion

Posted by: Rognik.2579

Rognik.2579

While Cirian has offered some great suggestions, they made it pretty clear that redoing the Personal Story just isn’t possible because they hard-coded too many parts of the engine around it and trying to have any of it be replayable would be a mess. I enjoyed playing through the personal story, and picking up on the plot points that would later return in the story, like the Balthazar statues, or Elli’s giant hologram technology. But that can only be done by making a new character, and ensuring you pick a new origin branch.

That aside, though, I do want to see more personality from the player character. I’m fine if they all make the same decision, but why not have their motives be different? Take fighting Balthazar as an example. Here’s what I would have done for each of the races:

  • The charr would be excited that Balthazar has returned, so that they have a chance to slay a god for themselves.
  • The humans would question if it’s possible to defeat a god, but would try anyway because it’s the right thing to do.
  • The norn would welcome the challenge of seeing if they are mightier than a god.
  • The asura would be fighting to get research information on Balthazar, and also confirming or disproving Taimi’s theory about the dragons.
  • The sylvari would just be curious, and wants to stop the world from being destroyed before learning more about it. Perhaps even thinking of the saplings who haven’t yet had a chance to explore the world.

They are all small differences in motivation, probably only different by a word or two overall, but would still reflect the fact that the character you chose has more than a mere cosmetic difference from the other characters. I mean, in Heart of Thorns they managed to make it so that asura didn’t wonder what Rata Novus was, but were just surprised that it really existed, yet still explain to the player who didn’t know with the exact same dialogue said by Taimi as she would have to the other races. It can be done, it just needs a little more effort and consideration on the writing team’s part.

Please let us skip Living Story Dialogue

in Living World

Posted by: Grimegg.1297

Grimegg.1297

This post needs more attention. I do hope ANET gives it. Unskippable 2-4 mins talking sessions which are exactly the same are nothing more than annoying after the first 2-3 times.