M: Aedan Nightshade (Sylvari Necromancer)
Showing Posts For AstroCat.7628:
M: Aedan Nightshade (Sylvari Necromancer)
Game is a blast, time is short but the list would be long. Well done and has definitely restored my faith in the genre.
M: Aedan Nightshade (Sylvari Necromancer)
The OP represents a type of playing mindset, which was arguably introduced in the WoW era, that basically consists in the application of extreme Skinner’s Box methodologies to the MMORPG field. In this sense, everything related to immersion, lore, RP, complex player interaction, intellectual challenge and, in general, anything related to the use of imagination is disregarded. The only thing that actually matter is to achieve maximum XP in minimum time and to get the best gear ASAP to link it on the general chat as a proper l33t.
MMORPGs were not designed with that philosophy in mind. The very acronym gives you a hint of what is this about: Massive Multiplayer Online -Role Playing- Game.
I’ve been in the MMORPG scene for a long time and I can say that there was a before-and-after WoW. The appealing point of WoW was that, no matter you were mentally handicapped, you could be considered a good player as long as you could smash the rotations and memorize the scripted fights. It supposed a massive dumbing-down and linearization from previous MMORPGs. This was, on the other hand, a big reason for its success as the MMORPG genre was opened to the “lower-common-denominator” type of players. With WoW came as well the glorification of macros and add-ons that are not less than permitted cheating.
The consequence is that we have a pool of players that cannot conceive another way of playing. Even worst, many of them believe they are skilled players which, of course, they are not.
Blizzard played its cards really well, focusing on game addiction (the eternal treadmill for better gear = dope for the junkies) as the main motivation for playing. These has created authentic monsters of players that are not capable of seeing the forest from the trees.
Besides the addiction argument, I freak out at these people as I don’t understand why they play MMORPGs when they could be playing Pac-Man and get the same sensations. My great concern is that the new generation of ADHD Skinner’s Box junkies are putting the MMORPG industry in jeopardy, as the latter cannot cope with the former. How do you negotiate with an irrational junkie? For example, what are you going to say or to propose to a guy that says he’s bored when he basically has missed the game in his urge for getting Max. level?
Let me tell you something OP: with that mindset, you and the likes of you are condemned to boredom. I’m assure you that, lest you change your approach to MMORPGs, you’ll never ever be satisfied, unless you are addicted to treadmills for gear (Rats in a Box), that is.
Anyway, this is my opinion and, after all, this is a free world. My sincerest suggestion is that:
- If you want a linear, gear based progression game, you can find a lot of WoW clones in the market. There are a lot of Diablo clones as well that focus on the gear grind and stats based progression.
- For the rest of us -especially those who enjoyed open ended games like Ultima Online, Asheron’s Call, Dark Age of Camelot and Star Wars Galaxies- that are more interested in the immersion and open-world aspects, we have a new home here.
Lot’s of good points in there. I recommend those who don’t enjoy the game, stop playing and go do something else they do enjoy instead of wasting their time making posts on this forum.
M: Aedan Nightshade (Sylvari Necromancer)
Dude, us professional working types probably get in 2-3 hours a day, a few times a week and maybe 1 or 2 sessions if lucky on the weekend. So figure 20 hours or so max a week on average plus most don’t power through the content either and GW2 isn’t our only hobby. So you are way out of the normal average player. I say you got your $60 worth and probably need to go for a few runs.
M: Aedan Nightshade (Sylvari Necromancer)
Dooooonned I tell you! Dooooooomed! lol! Is this serious?
M: Aedan Nightshade (Sylvari Necromancer)
Good for them. It’s a great game, I’m having a total blast with it.
M: Aedan Nightshade (Sylvari Necromancer)
I barely even care what zone I am in, level wise, or what level I am. The game is fun just playing, I level when I level. That’s part of what is so fun about the game. But, overall when I am in a zone much lower level than me I for sure have an easier time at it, based on better traits, skills and gear, plus you are put a level above the zone.
M: Aedan Nightshade (Sylvari Necromancer)
I love the vistas and I totally dig the jumping puzzles, they both add a lot to this game. I am very happy they were included, I’d hope they’d add even more moving forward.
M: Aedan Nightshade (Sylvari Necromancer)
Agreed, I’ve had a really good experience with players in game, even on the overflow servers.
M: Aedan Nightshade (Sylvari Necromancer)
Sorry the game didn’t work out for you, I personally really like it a lot. But, since you don’t like it why waste your time on these forums? Move on and find a game you do like.
M: Aedan Nightshade (Sylvari Necromancer)
Good idea, and something I’ve wanted on a few occasions.
M: Aedan Nightshade (Sylvari Necromancer)
Games not for you, check out something else. Good luck finding some better fitting gaming entertainment.
M: Aedan Nightshade (Sylvari Necromancer)
And for the record I’m 100% with @darkwombat.3695. Same experience level as well.
M: Aedan Nightshade (Sylvari Necromancer)
I think dynamic scaling is one the greatest features of this game, I vote for don’t mess with it.
M: Aedan Nightshade (Sylvari Necromancer)
Sorry you didn’t like the game, good luck with your next one. Really not sure why you felt the need to publicly say all that but whatever, if you are not going to like the game, stop and move on, why bother with the post here?
It seems to be a waste of time to even counter your comments, who cares, you are done and gone.
M: Aedan Nightshade (Sylvari Necromancer)
(edited by AstroCat.7628)
You can have 2 words names, it’s just that the second name isn’t a family name. It could be something significant to them or an additional descriptor. I choose Aedan Nightshade with a little lore based story to go with it for fun. Nightshade is not his family name or clan name or anything like that, it’s kind of like a 2 word first name.
M: Aedan Nightshade (Sylvari Necromancer)
UI option to show titles on PCs would seem like a good thing to me.
M: Aedan Nightshade (Sylvari Necromancer)
Capes would be a nice touch… hope they sort them out.
M: Aedan Nightshade (Sylvari Necromancer)
For the customized soundtrack: please let us have a playlist for each zone, city and dungeon!
in Suggestions
Posted by: AstroCat.7628
It seems this is the case with the in-game music, so I would hope they would give us the playlist zone list as well. We’ll have to see.
M: Aedan Nightshade (Sylvari Necromancer)
Thanks for the replies, I do have a lot of experience with driver settings/tweaking/etc… I was curious how others have found the NvCP works with GW2, in particular how about Antialiasing – Transparency.
I am leaving it on Multisampling at the moment but haven’t noticed much difference in game. Generally with FXAA on and SS you get a very soft image, so I am using FXAA and MS for Transparency.
For Anisotropic Filtering I am as well using Nvidias but left the in-game option selected, I presume the NvCP will override the in-game setting? I’ll have to test it a little bit to see.
Anyone find any optimal settings they are happy with. I’m using the latest beta drivers with a 680 GTX.
M: Aedan Nightshade (Sylvari Necromancer)
I’ve noticed in game the ambient music seems to be location specific, any way to recreate this with the playlist structure? Also, I presume this overwrites all in-game music, so you’d have to use the actual soundtrack to re-insert the original tracks?
M: Aedan Nightshade (Sylvari Necromancer)
I’m curious how the following Nvidia control panel settings will effect performance/quality with Guild Wars 2. Any recommendations?
Ambient Occlusion
Anisotropic Filtering
Antialiasing – Gamma correction
Antialiasing – Transparency
I am interested in how these interact with the in-game graphics options as well. Basically looking for an Nvidia tweak guide. Thanks!
M: Aedan Nightshade (Sylvari Necromancer)