Showing Posts For Auum.3410:
Yeah, every class has it’s broken bits unfortunately…which is another reason I’m not going with the minion line.
I find there is definitely a flow to the playstyle – and I agree, I hope to able to say the same thing at 80
Yeah, I’m moving toward Sheobix’s power/vit/toughness build, but even at these early stages I think the general playstyle is really fun. There’s enough movement, planning, wep switching etc to keep me interested, without it being overly ‘twitchy’. My fave move with staff is if I happen to miss a group of mobs with an AoE, so I then place a fear AoE on me, and BAM – straight back into the missed AoE they go – especially useful if it is the one that slows – gives me time to line up a few more.
So my first level 80 was a guardian, my second 80 was a warrior, and my third 80 was a ranger. I then played around with Ele, Engi, Mesmer and Thief. Keep in mind I only play PvE.
Now, I am well aware that all classes can be specced to fill various roles, but I found the guardian a little boring (for support), the warrior a little squishy if i wanted to melee dps (which was also limited in dungeons due to various AOE’s), the Ranger was OP but 1 button win boring, I wasn’t much good with the Ele and again it was squishy, the Engi also got boring due to the lack of weapons/skins, the Mesmer was also meh, and I couldn’t get the dps out of the thief that I would have liked while again also being very squishy.
The Necro on the other hand seems perfect. Only level 15 at the moment, running a D/D & Staff build and love it. Great mix of targeted AOE effects (meaning some skill required) as well as CC as well as in your face single target damage, keeping minions up also takes a bit of concentration. My mate played one early on and was constantly complaining about getting whomped by mobs in the class quest, but so far I haven’t had any trouble at all. At level 13 I solo’d a lvl 16 vet which was great fun.
Here’s to Necro’s!
As far as I know, Anet haven’t taken away any content – have they? Anet themselves have stated that players essentially progressed (primarily in relation to acquisition of Legendary weapons) far faster than they expected. They therefore tried to provide additional content so that players would have something else to work towards.
Exactly what else did you think they were going to do? Have players reach the maximum ever possible gear limit within three months of release and have everyone stuck with that until they ceased to play?[/quote]
So I was right. It’s not connected in any way.
What you’re asking is what has been talked, raged, yelled, discussed, argued in that 11k-posts topic that was just closed. Make a cup of coffee and start reading. Horizontal progression. Not vertical. [/quote]
I was responding to this:
Auum.3410:I agree. It’s amazing how effective the words ’I’m sorry’ can be to mend a disagreement or issue when given genuinely. From my own observations, I’m glad that Anet are trying some different approaches and being creative with their events, gear etc – but it can be risky. The major problem is that in some cases the concerns of the most important stakeholder – the player/customer are not fully considered. Mind you, it doesn’t help when there are such polar opposites in player opinion on almost all the current issues – Anet are somewhat stuck between a rock and a hard place….
Shindar the Reaver.2518: They are stuck between a rock and a hard place, in the same sense that a Chinese restaurant would be, if they decided to snatch up your chow mein mid-meal and replace it with a burger instead, because the burger business is more lucrative.
I have no sympathy for them at all. There is no reasonable argument for them being “stuck”.
So therefore I was using the same analogy – regardless if the actual point from Shindar was off topic.
I agree. It’s amazing how effective the words ’I’m sorry’ can be to mend a disagreement or issue when given genuinely. From my own observations, I’m glad that Anet are trying some different approaches and being creative with their events, gear etc – but it can be risky. The major problem is that in some cases the concerns of the most important stakeholder – the player/customer are not fully considered. Mind you, it doesn’t help when there are such polar opposites in player opinion on almost all the current issues – Anet are somewhat stuck between a rock and a hard place….
They are stuck between a rock and a hard place, in the same sense that a Chinese restaurant would be, if they decided to snatch up your chow mein mid-meal and replace it with a burger instead, because the burger business is more lucrative.
I have no sympathy for them at all. There is no reasonable argument for them being “stuck”.
I disagree. It’s more like they offered you an all you can eat over a five hour period – but you got through it in two hours.
Given that you had already allowed another 3 hours of time to be spent at the restaurant – they offered you drinks as well.
You can’t be serious with that analogy.
Why not?
Because it’s not related to the current situation in any way. At least not in any way that I can see.
As far as I know, Anet haven’t taken away any content – have they? Anet themselves have stated that players essentially progressed (primarily in relation to acquisition of Legendary weapons) far faster than they expected. They therefore tried to provide additional content so that players would have something else to work towards.
Exactly what else did you think they were going to do? Have players reach the maximum ever possible gear limit within three months of release and have everyone stuck with that until they ceased to play?
I agree. It’s amazing how effective the words ’I’m sorry’ can be to mend a disagreement or issue when given genuinely. From my own observations, I’m glad that Anet are trying some different approaches and being creative with their events, gear etc – but it can be risky. The major problem is that in some cases the concerns of the most important stakeholder – the player/customer are not fully considered. Mind you, it doesn’t help when there are such polar opposites in player opinion on almost all the current issues – Anet are somewhat stuck between a rock and a hard place….
They are stuck between a rock and a hard place, in the same sense that a Chinese restaurant would be, if they decided to snatch up your chow mein mid-meal and replace it with a burger instead, because the burger business is more lucrative.
I have no sympathy for them at all. There is no reasonable argument for them being “stuck”.
I disagree. It’s more like they offered you an all you can eat over a five hour period – but you got through it in two hours.
Given that you had already allowed another 3 hours of time to be spent at the restaurant – they offered you drinks as well.
You can’t be serious with that analogy.
Why not?
I agree. It’s amazing how effective the words ’I’m sorry’ can be to mend a disagreement or issue when given genuinely. From my own observations, I’m glad that Anet are trying some different approaches and being creative with their events, gear etc – but it can be risky. The major problem is that in some cases the concerns of the most important stakeholder – the player/customer are not fully considered. Mind you, it doesn’t help when there are such polar opposites in player opinion on almost all the current issues – Anet are somewhat stuck between a rock and a hard place….
They are stuck between a rock and a hard place, in the same sense that a Chinese restaurant would be, if they decided to snatch up your chow mein mid-meal and replace it with a burger instead, because the burger business is more lucrative.
I have no sympathy for them at all. There is no reasonable argument for them being “stuck”.
I disagree. It’s more like they offered you an all you can eat over a five hour period – but you got through it in two hours.
Given that you had already allowed another 3 hours of time to be spent at the restaurant – they offered you drinks as well.
I agree. It’s amazing how effective the words ’I’m sorry’ can be to mend a disagreement or issue when given genuinely. From my own observations, I’m glad that Anet are trying some different approaches and being creative with their events, gear etc – but it can be risky. The major problem is that in some cases the concerns of the most important stakeholder – the player/customer are not fully considered. Mind you, it doesn’t help when there are such polar opposites in player opinion on almost all the current issues – Anet are somewhat stuck between a rock and a hard place….
All of these skins can be obtained from Karma vendors in Orr and Cursed Shore.
Hey folks, Anet have announced that as part of the Sea of Sorrows event, there will be a one time event that is scheduled to take place at 12 noon, Sunday November 18 (Pacific Standard Time).
For those based in Sydney, Australia, such as myself, I believe this works out to be 7am Monday 19 November (Australian Eastern Daylight Time).