Showing Highly Rated Posts By Ayusaki.6739:

How low has your server gotten Tequatl?

in Tequatl Rising

Posted by: Ayusaki.6739

Ayusaki.6739

I’m noticing a trend. People are forgetting the importance of a victory. People seem to be UPSET that we were able to take down Tequatl, and not them. A victory shows that a method worked, and that luck is not a factor involved.

Blackgate did everything that we could to set ourselves up for success. We used teamspeak, we had a dedicated commander calling most of the shots, we had supporting commanders calling out shockwaves, calling out timers, calling out turret health statuses. On top of all that, we had people attempting the event since the patch hit (9 hours of playing, and planning), learning what worked and what didn’t work.

This is in no way a “Blackgate is the best” post, this is a “Learn from someone who has done it before under the best case scenario” post. Blackgate laid the groundwork.

We linked a video earlier, uploaded by our resident Kiwi, Flickky/Landsplash taken from her Twitch account which includes Teamspeak sound source whereas we have all of our chatter and commands, calls, ideas, and executions detailed. Please view it, and use whatever information you think will help you to defeat Tequatl.

This being said, in no way did Blackgate do everything right. I started a small discussion on Teamspeak after the fight stating that I believe we could have reduced our deaths significantly by moving out of the AOE circles as a group once there are 4 or more stacked in one zone. It seems as though they follow large groups, one circle at a time, giving you a chance to get your health back up, without the constant harass of them. Besides my suggestion, we had a lot more suggestions come up as well to improve the run.

In time, if enough people attempt it and understand the mechanics, eventually the information will spread to new people each and every attempt. Soon, using Teamspeak might not even be needed because the mechanics will be second nature to everyone.

For those wondering about our numbers, 110-120 of the people who were on Teamspeak are from Blackgate. We know this because we had verified our users ahead of time and those who joined Teamspeak for Tequatl (around 10) were unregistered guests, who might have been from Blackgate originally, but never verified. If the 150 persons per map capacity is true, that means that only 20 people were not on Teamspeak for the fight.

I hope that people stop saying “Bandwagon” and “Native”, like any of that stuff matters. What matters is that the people who were dedicated enough to stay on the entire time it took leading up to the victory were the ones who showed it is possible, and gave you a good idea of how to achieve victory on your own server.

[KnT] Kuliya/Kessumi/Kiyuu/Hit My Zerg Not Me

Name your favorite commander.

in WvW

Posted by: Ayusaki.6739

Ayusaki.6739

Call me negative, call me a pessimist, whatever; I just don’t think this is the kind of thread that we need to be posting to.

[KnT] Kuliya/Kessumi/Kiyuu/Hit My Zerg Not Me

How low has your server gotten Tequatl?

in Tequatl Rising

Posted by: Ayusaki.6739

Ayusaki.6739

as far as i know PoserGate got help from devs, at least the GW2 fb said they helped them…which isnt legit in my book, they had people that worked on the event there helping.

If bans were handed out for false and baseless posts, you would be so banned, your mother would feel it.

[KnT] Kuliya/Kessumi/Kiyuu/Hit My Zerg Not Me

Thumbs Up

in Suggestions

Posted by: Ayusaki.6739

Ayusaki.6739

The devs mentioned having something like this already in the works.

[KnT] Kuliya/Kessumi/Kiyuu/Hit My Zerg Not Me

lvl 80 charBROKE AFTER YOUR WVW SHUTDOWN

in WvW

Posted by: Ayusaki.6739

Ayusaki.6739

you mad bro?

10 chars playing on a playground…

what does that even mean ? r trying to hepl me fix my char or r u being a t00l ?

He mad.

[KnT] Kuliya/Kessumi/Kiyuu/Hit My Zerg Not Me

How to Improve Mesmer portals: Add Arrows!

in Suggestions

Posted by: Ayusaki.6739

Ayusaki.6739

In WvW, following a commander is a huge part of a tactical advance, and in some instances, portals will be utilized to help those in back of the line catch up to the commander in front. Unfortunately, this can also have the opposite effect if those in the middle or near-front take those portals and are sent backwards. It’s a problem for those situations where you have an uncontrollable lack of awareness to your surroundings. This is not to say that people have terrible ADHD, or are ignorant to these things and should be paying more attention; rather that you can’t always see all of the portals due to the limitations of our screen not being able to see 360 degrees, and that some things are just out of our control, like obstructions, or large battles blocking vision.

The trouble with portals is this is that no matter the intention of the person dropping them, portals are linear. By their very nature, there is a chance that upon entering them, you might be sending yourself in an unintended direction. This is a chance you take every time you enter the A to B game. Portals go from point A, to point B and do not pass along information on where B’s heading is. Unless you are certain of its endpoint, either visually, or by text/voice chat instructions, you are taking a chance.

The solution to this is to pass along this information to the client in the form of an easy to understand medium. I recommend an arrow.

An arrow overlaying the portal would take up very little space and provide simple, at-a-glance information letting you know which direction the exit portal is. This information helps making the decision to enter the portal much simpler for the player. No longer would a player jump into a portal that is facing backwards (unintentionally). This will also help people distinguish multiple portals from one another, by granting them all the information that they need to know and letting them do an “on-the-fly process of elimination-type judgment call”.

[KnT] Kuliya/Kessumi/Kiyuu/Hit My Zerg Not Me

Final solution for league and transfers

in WvW

Posted by: Ayusaki.6739

Ayusaki.6739

What do I have to do in order to get my question concerning obvious transfer abuse answered?

Will there be anything implemented (such as weighted league points, server (il-)loyalty debuffs, intraleague server locks or similar) that prevents people flooding the probable winner of the league during the first week, then transfering back to the home server (within the same league) and benefitting from abuse?

I think the ~100G in total transfer fees might be a deterrent to many…. This might not be as large of an issue as you make it out to be.

[KnT] Kuliya/Kessumi/Kiyuu/Hit My Zerg Not Me

How low has your server gotten Tequatl?

in Tequatl Rising

Posted by: Ayusaki.6739

Ayusaki.6739

…I’m disappointed that they had to use outside resources to do it…

Not only that, someone is paying cash for that resource. Are they going to come buy every other server a massive TS host? Is ANet going to be paying for it?

The resource is available to everyone, free. You can host it on your home computer if you so choose to. We decided it’d be best to host ours on a VPS, and yes, that does mean we had to pay for it. This was one of the options open to us. The fact remains, the option is there for someone willing to set it up for others to use, free of cost. I do not think this is a valid excuse at all.

http://npl.teamspeakusa.com/ts3npl.php

“Non-Profit License registration is for NON-PROFIT entities who wish to increase their TeamSpeak 3 Server’s capacity to allow a maximum of 10 virtual servers and 512 slots. Non-profit entities include but are not limited to organizations such as online gaming clans, guilds, or friends and family who utilize TeamSpeak software in a manner in which profit or gain of any kind is NOT intended. "

[KnT] Kuliya/Kessumi/Kiyuu/Hit My Zerg Not Me

Patch Notes?

in Guild Wars 2 Discussion

Posted by: Ayusaki.6739

Ayusaki.6739

I like Jeffrey Vaughn more then the moderators, he didnt lock the topic after his remark :P

Suddenly; “Badmouthing moderators, thread closed”

[KnT] Kuliya/Kessumi/Kiyuu/Hit My Zerg Not Me

WvW Rank Level Cap

in WvW

Posted by: Ayusaki.6739

Ayusaki.6739

You can get many, many ranks past 150.

At what rank do you get the “Evil Overlord” title?

Can you say “Incentive”?

[KnT] Kuliya/Kessumi/Kiyuu/Hit My Zerg Not Me

6/7 DragonBrand/Blackgate/Jade Quarry

in Match-ups

Posted by: Ayusaki.6739

Ayusaki.6739

Both DB and JQ kept faling for the same EXACT Portal bombs over and over again.

FTFY. Still waiting for those videos. Make it so!

[KnT] Kuliya/Kessumi/Kiyuu/Hit My Zerg Not Me

(edited by Ayusaki.6739)