Showing Posts For Bikkan.4605:
You have a ready feature implemented, use it. A game cannot start if 5 people on the team aren’t ready. If a person isn’t ready after the normal 2 min of prematch they get another 30 secs or a game disbands and you need to requeue. This is especially important for solo queue and would be well used in hotjoin against farmers and people gaining too much of a difference before everybody joins.
Well I’m playing there so you can think whatever you want.
im not talking about hotjoin obviously, its viable around middle of eu boards so its fine.
Necro is very viable in pvp, not sure what you’re talking about.
How about you take other 2 points if all of them use turrets on mid?
No warrior specces like that although its theoretically possible.
We’re a 4 man team, looking for a casual/semi competitive player that can speak croatian, serbian or bosnian. We’re primarily looking for a necro. We have a TS and its a must so we can communicate. Our playtime are afternoons and evenings on gmt +1.
If anyone is interested pm me on the forums or in the game.
I tried this out yesterday in tournaments and it was the most satisfying build so far for me, after the patch. I’d like if you could test out the dual sword instead of GS and tell the results. Thx
Everybody gets kicked out of a dungeon if a person who started it exists the party. I believe this is a bug since everybody gets a progress reset if a person just decides to abandon a party.
What is it with warriors who vengeance? I didn’t notice anything + I’m a warrior. I don’t see how they cannot reproduce the necromancer thing since it happens every time.
3 seconds is a lot if you interrupt a critical skill and your party or more than 1 person are focusing someone. Also daze puts all skills on cd. Full cd for 1 interrupt would be a very wrong move.
Finishing a necromancer in spvp doesn’t give you points and u cannot get up from a downed state. Is this a bug or not? Also if not why is this made so?
When a necromancer is finished you don’t get points for killing him and people don’t get up from downed state. Is this intended? If so, why since it wasn’t like that from the start? If you ask me its stupid that one class has something like that.
This happened to me a couple of days ago in pve and today in structured pvp. I get immobilized and after I cure it or it goes away anything I press, nothing happens. Cannot use skills, dodge or anything, I’m just standing there until I die.