[TSL] The Shadow Legion – Tarnished Coast
http://www.shadowlegion.net/home
Thieves also have arguably the best mobility in the game and even after all the nerfs their burst is nothing to sneeze at. Finally there’s the fact a stealth builds can take on an entire zerg in WvW without too much of a problem.
True facts, Thieves are definitely the most mobile/easy-escape class in the game at the moment.
So what’s all this complaining about?
Great question.
I’m curious what makes this build any different than the standard stealth-heavy backstab setup. Would you mind sharing the build and your trait/rune/sigil/amulet choices?
Also, your videos seem really lackluster. Maybe it’s just me but nothing you did really stood out or seemed that special, and your choice of music could’ve been better imo. Not saying the music itself isn’t good, just that it’s a poor choice when it comes to PvP videos.
You aren’t using this build to actually kill people, right?
Anet could take a hint from Blizzard when it comes to balancing classes though.
NO. Blizzard tried to balance the classes so much that each clkitten up pretty much the same. Rouges lost stealth, pally’s lost summons and reduced healing, mages were turned into just dps machines, and ranger pet’s were nerfed so that they were basically worthless.
Why would ANET take a hint from a failing MMO?
While pretty much everything in this post is wrong, I understand this isn’t WoW so I won’t nitpick.
I’ve been playing GW2 for about 3 weeks – I rolled a Thief main and I absolutely love it. I feel like ANet did a wonderful job in terms of class balance. While Thieves are definitely squishier than Heavy classes (which is to be expected, amirite), you have leeway with your build in that you can take that squishiness and roll with it, just adding more DPS, OR you can counteract that squishiness with some points in Shadow/Acro depending on your playstyle.
From what I’ve seen so far – aside from Rangers – every class has its niche and is viable in all aspects of the game. WvW solo or zerg, sPvP, even PvE – every class has multiple roles it can fill in any situation, it just depends on how you build your character. So it comes down to that: your build, your skill level, your opponent, and your playstyle. You can’t blame your losses on ANet’s balancing techniques or recent patches.
I’ve been playing for 3 weeks and I consistently win 1v1s and some 2v1s in sPvP and WvW. You have no excuse. Btw I’m P/P + SB.
Good luck everybody, have fun getting scouted by yours truly!
i think pp is pretty cool atm.. it just needs some mobility and a buff to unload..
im going to try and make it work.
You gotta be joking! I swapped to P/P running OP’s build. In sPvP I can honestly say I can move over halfway across maps in the blink of an eye.
Shadowstep, Withdraw, quadruple evade (signet that refills endurance) and you literally should be untouchable. I also run shortbow as my swap so I can shortbow #5 away after Shadowstepping. Its a little unfair tbh.
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