Showing Posts For BourbonDingo.6187:
You can buy the trait too, just visit a mesmer trainer.
If you cba to do Personal Story, map completion or events to get your traits – and you’re too cheap to buy them – well, sucks for you. Personally, I think it just weeds out the people who want a handout from the people who actually care to build their characters.
I’m guessing you were one of those who were grandfathered in?
Four characters were grandfathered in, three characters are undergoing the new trait system. I found absolutely nothing wrong with the new trait system – my mesmer was a bit of a pain but even before the trait changes mesmer was painful in regards to leveling.
I fail to see the point, though. WvW has always been linked to PvE and changing the acquisition of traits in PvE by doing PvE content just makes sense. In PvP they are still given freely, except for the 13th major trait in each line – even to newly created characters. Doing PvE content to unlock PvE versatility just seems like such a no-kitten concept I am surprised anyone actually finds the complaints legitimate.
Nice.. Now look at the lvl reqs to do that PvE content or what it is …… for ADEPT traits !
9 of out the whole lot are lvl appropriate or do not req a large group event or PvP for new players = bad choice
That’s my problem with this system along with the specificity. Everything is too specific. I’d be fine with the unlock system if it was something more akin to how the dailies and monthlies are set up. Do ‘generic thing’, unlock trait.
If the purpose of these traits is to make you do things you might not normally do, why does everything have to be so dang specific?
So, I’ve just read over the requirements for unlocking everything. I like the idea behind this change, but the execution is… well… terrible.
You can no longer ‘choose how you play’, as you are given a roadmap of things to accomplish that are so specific that Anet may as well have just set up invisible walls to keep us from going off the path.
Seriously, I was looking forward to seeing how the new system worked (even deleted one of my lowbies to experience the new system), and now I’m unsure if I even want to keep playing anything besides my previous 80’s.
Now, I’m done with complaints. I have one suggestion that I believe could fix most peoples problems with this system.
Make the requirements more general.
I’m okay with asking people to finish a leg of their personal quest. But, how about instead of telling us a specific area to 100% explore… You just tell us to 100% explore ANY area other than the racial cities? Maybe instead of “take specific point in WvW”, just make an adept unlock “take A point in WvW”.
That’s all I got. If something isn’t done to these requirements, I don’t think I’m playing any more alts… more importantly, though… I don’t think I could recommend this game to new players.
So, after encountering this today; and losing almost all my money, I have to say… you should probably reduce the amount you can bet.
Maybe turn it to 50 copper?
My problem with this is the stress it creates by giving a timer, and being linked with the possibility of getting to the Vista it is linked to. I’ve read numerous posts now that people thought they had to pay 50 silver and bet the cow could make the tower to get the option to actually get it. (They also assumed they would get the coin back, because they would win the bet.) So, maybe take the tower out of the bet list, at least?