Showing Posts For BrightSoul.1843:

starting to see a lack of people for dungeons!

in Fractals, Dungeons & Raids

Posted by: BrightSoul.1843

BrightSoul.1843

Yes, that would be tremendously useful to have. Also, I would like to see an auto-group feature that goes like this:
You enlist for a dungeon, selecting between story or explorer mode, optionally choosing a path. Then you go back to what you where doing and forget about it. Soon enough, when at least 5 people have enlisted, a dialog would show up asking whether you’re ready to start the dungeon or not. If you and other 4 people are, then a group is formed and everyone is automatically teleported inside the instance (for a fee).
In case you were not ready, then you get the chance to click a button “ask me again in 5 minutes” or “leave the queue”.

starting to see a lack of people for dungeons!

in Fractals, Dungeons & Raids

Posted by: BrightSoul.1843

BrightSoul.1843

Then please add a Dungeon Finder as soon as possible because I cant’ find anyone to do Caudecus Manor. I’m playing on Fissure of Woe and when I go to Lion’s Arch, I can hardly see other players walking around or standing at the bank. Has our server population declined, already?

(edited by BrightSoul.1843)

Guardian Bugs compilation.

in Guardian

Posted by: BrightSoul.1843

BrightSoul.1843

The greatsword skill “Leap of faith” is very likely to miss if you’re fighting on sloping terrain.
Even if the leap is sufficient to cover the distance that’s between you and the enemy, the slash will not hit it due to the small difference in altitude.

Dungeon Explorable Mode (SPOILER)

in Players Helping Players

Posted by: BrightSoul.1843

BrightSoul.1843

Well, If a game requires professional coordination by all of the party members, at all times, then it becomes frustrating.
I just did explorable mode in AC and, even if level 35s can partecipate, I think it was designed for characters of an higher level. It’s simply not fun.
Two of us were then demotivated and left within the hour.

Either tone down the difficulty OR have a selectable, increasing level of challenge for each path. Have standard, advanced and expert difficulties, just like the game BattleForge. This way, casual players can enjoy the content and expert players will get better rewards.

Guardians - Versatile, Newbie-Friendly Build

in Players Helping Players

Posted by: BrightSoul.1843

BrightSoul.1843

Do “Strength in Numbers” actually work? I don’t see any +30 toughness boon on players nearby. Also, I asked a friend to check his Hero Panel and it doesn’t seem to show the +30 bonus. He had a measly +15 which probably had a different source.