Showing Posts For Castervania.3560:
Hi, can anybody tell me what benefits I get from jewler 400 and where to get good recipes?/
Already jewler 400
Thanks
Is the highest burst a mesmer has at it’s disposal. You can burst down someone within 3 to 5 seconds. Of course proper timing and use of skills is necessary.
Same thing different ways of expression. Did you notice how op are other classes compared to us now?
Strangely enough, I didn’t. I still seem to be facerolling everyone I come across. I wonder why…
Please tell me what server you are on and what do you play wvw, spvp or tpvp? i would like to get to know you more personal.
I am on dragonbrand, and I play wvw and occasionally tpvp.
All i want is to face him at least twice to see how powerfull he really is.
New useless build
Same thing different ways of expression. Did you notice how op are other classes compared to us now?
Strangely enough, I didn’t. I still seem to be facerolling everyone I come across. I wonder why…
Please tell me what server you are on and what do you play wvw, spvp or tpvp? i would like to get to know you more personal.
https://forum-en.gw2archive.eu/forum/professions/mesmer/Blurred-Frenzy-Change-Question this is exactly what im refering to when i said sword took a big hit!!!
I think everyone else has covered this pretty extensively, but FWIW:
Shatter mesmers were the least touched of all the builds. Not only do you retain IC, you also generally will trait sword, reducing the cd increase to only 1.6 seconds as opposed to 2 seconds. The fact that you seem to be unable to get high scores in sPvP hotjoin is a reflection only of your lack of skill, not the fact that shatter builds got nerfed.
The picture was not about the score, its about the amount of players that now bandwagon to necros and warriors. and i’m still killing in spvp. I just think its unfair that sword got such a big nerf, okey remove distortion but why make it such a long cd?
Why on earth do you care about the amount of players that bandwagon to necros and warriors? That makes 0 sense.
What i intended to say is that they aimed for build diversity instead they put 2 to 3 classes on the game. All other classes are no longer a good option, in order to do anything u need to feel like u have to invest so much.
Not over reacting, just saying that the nerf on sword was a little too much.
I agree, the cooldown nerf on blurred frenzy was too much at the time. They should have changed it to evade and waited for the next balance patch to nerf the cooldown if it was still felt necessary.
I also agree that they massively failed if they were trying to provide build diversity, and I’ve been over this many times.
That being said, the classes showing up in hotjoin are not representative of anything other than the current flavor of the month. Trying to use that as an example of anything other than what the current flavor of the month is, is absolutely illegitimate.
Same thing different ways of expression. Did you notice how op are other classes compared to us now?
I think everyone else has covered this pretty extensively, but FWIW:
Shatter mesmers were the least touched of all the builds. Not only do you retain IC, you also generally will trait sword, reducing the cd increase to only 1.6 seconds as opposed to 2 seconds. The fact that you seem to be unable to get high scores in sPvP hotjoin is a reflection only of your lack of skill, not the fact that shatter builds got nerfed.
The picture was not about the score, its about the amount of players that now bandwagon to necros and warriors. and i’m still killing in spvp. I just think its unfair that sword got such a big nerf, okey remove distortion but why make it such a long cd?
Why on earth do you care about the amount of players that bandwagon to necros and warriors? That makes 0 sense.
What i intended to say is that they aimed for build diversity instead they put 2 to 3 classes on the game. All other classes are no longer a good option, in order to do anything u need to feel like u have to invest so much.
Not over reacting, just saying that the nerf on sword was a little too much.
lets see what would happen a week from now. Time would tell…
I am still killing, at a lower rate but still there. The only diference is that sword is not worthy on a group situation anymore.
Lucky that u are still useful on small Scale, Eles is a joke when it comes to roam as well as a joke come to Zerg as well. The only thing I can see Eles being useful is being their farming Token bag.
You must be that kind of player that anet usually listen when they do balance changes.
Blurred frenzy has a counter in itself, you cant move while using it. Also, the target cant move away or the damage is null. I know different ways to avoid what you think is “the unavoidable combo” as a mesmer, other classes cant? I guess we should first nerf blurred frenzy, then start to nerf our various leaps, teleports, immunities and so on. This must be the solution, dont you think. A CD increase was probably needed (even if a lot of bursty skills are on a low cd), the double nerf is a bit too much.THANK YOU! finally someone with common sense. unavoidable combos? noobs cants avoid those combos because they cant think for themself.
Plus one. Clearly stunbreaking, dodge-rolling, invincibility (mist form), or stability don’t exist as well.
Will second later comments regarding lack of build diversity as well. Just because a build can exist doesn’t make it viable, much less good.
agree
I think everyone else has covered this pretty extensively, but FWIW:
Shatter mesmers were the least touched of all the builds. Not only do you retain IC, you also generally will trait sword, reducing the cd increase to only 1.6 seconds as opposed to 2 seconds. The fact that you seem to be unable to get high scores in sPvP hotjoin is a reflection only of your lack of skill, not the fact that shatter builds got nerfed.
The picture was not about the score, its about the amount of players that now bandwagon to necros and warriors. and i’m still killing in spvp. I just think its unfair that sword got such a big nerf, okey remove distortion but why make it such a long cd?
They aimed for build diversity they only put 2 to 3 classes to play.
S#3 Cripple on hit, Swap Immobilized. Even if miss, pistol #5 give stun. Please tell us any other class weapon set out there that has this many CC on Weapon Skill? S#2 before also give you Invulnerable, so BF is a SURE HIT if your target being CC, not to mention you can also activate Shatter instantly while being Invulnerable. Say for example, with Eles, if you are being CC, you can activate Shocking Aura to stop the melee burst but it NEVER works with Mesmer AT ALL. On top of everything else, like I mentioned bf on my post, other class Burst required a specific skill to get the burst off, so they can not be repeated until the main skill off CD which is normally NEVER under 10s. Mesmer Burst can be sued every 8s.. BF is too strong for such a skill with INSANSE short CD
this
and this
https://forum-en.gw2archive.eu/forum/pvp/pvp/Why-did-you-nerf-the-pull/first#post2298746clearly shows you have no idea how play a mesmer or fight em.
you keep calling bf “mesmer burst” is the 3k on a gc is what makes it a burst for you
or is it when shatter builds use it with well…shatter?
any its very again very easy to avoid.
they nerf into the void what more do you need.
you qq that for it to 100% work the target needs to be cc so there is no stun breakers anymore?no invulnerable? or we can call 100b build op also? to set up a burst you need a long and at this point very predictable build up and you cant handle it?
and just fyi any rock or slight elevation will screw your sword 3 so its not as reliable as you think.Please tell us any other class weapon set out there that has this many CC on Weapon Skill?
engineer rifle.
now you need to get that anet didnt nerf the offensive side of the skill if they wanted to do it they would give it the thief s/p stun lock pistol whip treatment and make Illusionary Leap 0.5 immobilize and flat 15% dmg nerf,but they didnt they only wanted to nerf the defensive side alot of ppl agree it was over the top but they also think anet over did it that`s it.
I couldnt reply better. I also found that specific post and was going to quote it.
you, stealth, may want to create a thread for the elementalist since it seems you dislike their current state and keep speaking about them. This thread is about mesmer, the one with butterflies.
Hands down!
I repeat mesmer is a joke. I would rather play ele and feel like i’m doing something. Mesmer just doesn’t feel the same anymore, I believe that this people talking here run other classes and that’s why they are happy with the changes or they are pver, they have no idea of how hard it just got to solo in spvp and they could care less.
This is the only class I play and would not reroll regardless.Please go and make a Eles, and see how useful Eles is in WvW. I challenge you to roam as Eles which can be done by Mesmer. And I am a PvPer, you can check my leader-board rank if u wish to do so if u are not believe in me.
Since I see you are so disagree with this Nerf and think it is too much, why so? Sure BF now no longer give you invulnerable, but still allow you to evade the whole entire time, which mean you can still cast it without worrying about a thing in the world, except now you have to watch out for Shocking Aura. CD has been changed to 10s to 12s (2s Difference),sure it will take time to get used to but it is not impossible to do so. Remember RtL nerf to Eles? Please elaborate me how RtL nerf back then is justify. Mesmer kill people with BF, while Eles use RtL to run away. BF still give you Evade and 2s longer CD while RtL being Nerf from 15s to 20s, then from 20s on hit to 40s off hit. Please remind me how easy it is to miss an attack. That’s nerf there barely touching the Bunker Build which was intended to tone down Bunker Build but COMPLETELY destroy our ability to Roam in WvW as well as to cross map faster in PvE. It takes time to adjust to this Nerf and we have had a hard time to do so. Or when Thief geting 4s reveal debuff, that Completely mess up their rotation chaining Stealth. Compare to these two Nerf, BF nerf will not make much different than normal. You can still cast it with no worry, you can still do Dams like bf, you can still combo off it easily, the only different now is every 12s instead of 10s like bf. It will take time to adjust, I give you that but it is not a MAJOR nerf that it is IMPOSSIBLE to do so. Also back then, they did not give us anything to compensate for the nerf while in this patch, they give you buff to compensate for that. So be happy.
You are obviously not a shatter mesmer. The whole thing was based on BF. At least mine was.
Ive played shatter mesmer from since launch. I have over 1450 hours on Godmoney. I can handle this nerf and adapt.
In fact the nerf I’ll go so far as to say it was a justified nerf. This hasn’t stopped me from winning.
You know what good for you, as for the rest of us, we are not so happy about it.
I repeat mesmer is a joke. I would rather play ele and feel like i’m doing something. Mesmer just doesn’t feel the same anymore, I believe that this people talking here run other classes and that’s why they are happy with the changes or they are pver, they have no idea of how hard it just got to solo in spvp and they could care less.
This is the only class I play and would not reroll regardless.Please go and make a Eles, and see how useful Eles is in WvW. I challenge you to roam as Eles which can be done by Mesmer. And I am a PvPer, you can check my leader-board rank if u wish to do so if u are not believe in me.
Since I see you are so disagree with this Nerf and think it is too much, why so? Sure BF now no longer give you invulnerable, but still allow you to evade the whole entire time, which mean you can still cast it without worrying about a thing in the world, except now you have to watch out for Shocking Aura. CD has been changed to 10s to 12s (2s Difference),sure it will take time to get used to but it is not impossible to do so. Remember RtL nerf to Eles? Please elaborate me how RtL nerf back then is justify. Mesmer kill people with BF, while Eles use RtL to run away. BF still give you Evade and 2s longer CD while RtL being Nerf from 15s to 20s, then from 20s on hit to 40s off hit. Please remind me how easy it is to miss an attack. That’s nerf there barely touching the Bunker Build which was intended to tone down Bunker Build but COMPLETELY destroy our ability to Roam in WvW as well as to cross map faster in PvE. It takes time to adjust to this Nerf and we have had a hard time to do so. Or when Thief geting 4s reveal debuff, that Completely mess up their rotation chaining Stealth. Compare to these two Nerf, BF nerf will not make much different than normal. You can still cast it with no worry, you can still do Dams like bf, you can still combo off it easily, the only different now is every 12s instead of 10s like bf. It will take time to adjust, I give you that but it is not a MAJOR nerf that it is IMPOSSIBLE to do so. Also back then, they did not give us anything to compensate for the nerf while in this patch, they give you buff to compensate for that. So be happy.
You are obviously not a shatter mesmer. The whole thing was based on BF. At least mine was.
Lucky that u are still useful on small Scale, Eles is a joke when it comes to roam as well as a joke come to Zerg as well. The only thing I can see Eles being useful is being their farming Token bag.
You must be that kind of player that anet usually listen when they do balance changes.
Blurred frenzy has a counter in itself, you cant move while using it. Also, the target cant move away or the damage is null. I know different ways to avoid what you think is “the unavoidable combo” as a mesmer, other classes cant? I guess we should first nerf blurred frenzy, then start to nerf our various leaps, teleports, immunities and so on. This must be the solution, dont you think. A CD increase was probably needed (even if a lot of bursty skills are on a low cd), the double nerf is a bit too much.
THANK YOU! finally someone with common sense. unavoidable combos? noobs cants avoid those combos because they cant think for themself.
I repeat mesmer is a joke. I would rather play ele and feel like i’m doing something. Mesmer just doesn’t feel the same anymore, I believe that this people talking here run other classes and that’s why they are happy with the changes or they are pver, they have no idea of how hard it just got to solo in spvp and they could care less.
This is the only class I play and would not reroll regardless.
We all took a big hit, don’t matter which way you look at it. The sword timing was perfect, distortion on BF was perfect. Yea try to solo a good warrior now.It’s close to impossible.
https://forum-en.gw2archive.eu/forum/professions/mesmer/How-hard-is-nerf-on-shatter-build Looks like there are others concern with the same thing…
Sounds like everyone is happy with this nerf.
Good to know.
Indeed but the sword nerf was too much.
I’ts not about the points its about the classes being used the most now in spvp which are necros and warriors.
And the way shatter was affected it’s that when we leap then we blurred frenzy we are able to survive 2 second of damage where we can use mirror and shatter them. Now when we try to do that we get killed instead. cause evade all attacks dont quite works the same way.
Lol very creative
Does it makes sense buffing other classes and nerfing others to balance pvp?
I understand mesmer was doing too good with phantasm builds it needed a nerf, but that doesn’t mean on top of that we should have gotten hit on the sword. It was our only way to get close and not get 1 shot. Shatter build is useless without sword. The whole shatter build revolve around sword blurred frenzy, now we do our lips to our death. You take our swords away and give us torment on a block skills???
So now there are not really any viable spvp build available other than phantasm which is so lame just to summon and let ghost do my damage :/.
Seriously Anet why would you do this to mesmer?
No confusion build, no shatter build, no mantra builds, interrupts build sounds like a joke to me. You know why mesmer is mesmer? because it was master of confusion, master of the art of scape, hit and run, now is hit and die.
Remember Anet that it was you who introduce this class to the mmo, it was you who designed it like this, it was you who decided it was going to have this type of gameplay.
Look at the picture below, you wanted to introduce build diversity, all you did was put two professions on top and push ranger and mesmer down to the grounds.
If you don’t fix this quick, your going to lose a lot.
All you have to do is rebalance mesmer at least giving the sword distortion on blurred frenzy and we should be okay for now.
Hi, I’m Castervania Katsu, new in the forums and have only been playing for like two to tree weeks, and I agree playing a phantasm mesmer is boring there is nothing versatile, thats why I started playing confusion instead. I dont like just o stand there and let the phantasm do the work for me and if you are not shattering then you are not playing mesmer( best advise I ever heard).