Showing Posts For Charait.8693:
SKINS FOR SKILLS!
I dont know if someone have already sad anything about it but why not give players an ability to customize the animation of their skills leaving responding mechanics and damage intaked. Skills could look different both for the races and for some achievements. This way the immersion with a certain race can be much higher, if charrs are brutal mechanics so let it be seen in their skills, charr mesmer with purple butterflies looks a bit eclectic, its also nice, but I would like to go with something else.
So please consider this idea.
Easy way to fix for me is click off the screen if you are playing in windowed mode then click back. Tends to do the trick.
This way helps every time, strange that I didnt have this issue before cleaning preference folder.
To get the copied line of script to actually find the correct directory/folder I needed to add a forward slash in front of it all and to change the dash in front of ‘use-dos-cwd’ from long (—) to short (-):
/applications/guild\ wars\ 2.app/contents/MacOS/cider -use-dos-cwd C:Gw2 -- C:\\GW2\\GW2.exe -repair
If you copy/paste that into Terminal and hit enter, it should download and run a file called ‘tgUpdate version 1.11’, after which the client login screen should appear with a ‘Verifying Archive…’ progress bar at the bottom.
Once the archive finished verifying, I launched the game and had no problems with the mouse.
When I went back to look at terminal afterwards, this is what was left in the console:
2013-11-26 12:27:49.931 cider[599:507] failed to launch task: launch path not accessible
2013-11-26 12:43:15.768 cider[599:507] setPresentationOptions called with NSApplicationPresentationFullScreen when there is no visible fullscreen window; this call will be ignored.
fixme:crt:__clean_type_info_names_internal stub! {addr = 0×7ab7c410}I hope this has resolved the issue permanently.
It did not (
People dont you get it? Devs dont have time to make something new thats why they keep giving us this elementary school level villain.
Scarlet is very unnatural and not suited for the role of a world evil she should die already!
Probably people would not be all pleased with any given character on place of Scarlet but we still should get someone new!
Dont use Scarlet as a filler for every scenario spot!
For me the issue is still there as long as I am not on a minimal graphical settings. And I cant find GW2 folder under Library – Application Support.
I have an idea like no other! Lets give a greatsword to all! Get rid of all the other weapons.. and classes! Say no! to common sense, good taste and divirse play stiles an looks! Every one should have a great sword twice as big as one is and do all the same stuff pretending its different! Be honest – you want a great sword douse you are hyper-compensating!
Only charr! Only hardcore!
I like your idea very much!
No matter for how long and how much people ask for such a simple thing Anet is ignoring us, thank you Anet!
Thanks to you all guy! Though this game is actually self-explanatory and does at a good pace some times if overwhelming with options.
Hey everyone! I am a new-be to GW2 but a confident necro. Though I get through the game fine I really confused with armour choice especially past level 30, I’m levelling as wellomancer and can’t quite understand what stats should my armour have to benefit this play stile? Is it power + condition dmg? And should I invest heavily in sigils/runes?
And is there a gap between level 30 and 35 in armour selection on tp? I wasn’t able to find any sets with necessary stats except of level 35 Mesmer looking wears so I stack with charr cultural tier 1 armour which gives no bonus to condition dmg but at least looks like something necro should.
Sorry if its a routine question but most of the builds cover level 80 chars.