Showing Posts For Charles.9480:

PvP suggestions

in PvP

Posted by: Charles.9480

Charles.9480

Hello,

I am an old GW2 player, having started when the game was released. I don’t profess to be good, or even to be competitive when it comes to PvP; however, there are some glaring issues (in my opinion) with the current PvP system that have never been resolved.

Balance — Any rank of player at any skill level can be teamed with anyone else, which leads to max rank players playing with people who are experimenting with builds and classes, in any game mode.

Different numbers on each team — While I appreciate the fact that there are arena competitive modes for those who are more serious and committed to playing a good game than just messing around, someone can rage quit in a ranked game and almost guarantee their team a loss. This wastes time and energy for all of those involved, and makes it less enjoyable for the other team since they don’t have a challenge. Why can’t an individual join if one quits? Why aren’t there severe penalties for quitting a match? Why isn’t there a reporting feature in game for those who quit often to be held accountable, and why am I unable to choose not to team up with that player in the future?

These are my two biggest problems with PvP in this game. I’m extremely invested in it, and wanted to lend my opinion and the opinions of those I play often with to the discussion.

Thank you for reading, and please inform me if I’m mistaken.

Time to see a doctor... it's the STD Build!

in Engineer

Posted by: Charles.9480

Charles.9480

How hard does the burn hit for in a condition build ? Wondering if this would help in a wvw build to counter theifs that i am having issues with.

doesnt really matter, this wont counter thief very well since they do about 2-4 huge hits where most other burst skills are like 10+ smaller hits. you wont get much mileage out of the burn, condition spec or not.

False. Due to the extremely low health of thieves and the fact that many of them do a series of volley attacks this is probably the MOST effective counter for them in WvW, and often the difference between them getting away with 3k HP and dying.

Time to see a doctor... it's the STD Build!

in Engineer

Posted by: Charles.9480

Charles.9480

I’ve been using guardian runes with the toolkit on every one of my condition build variants for some time now and they just flat kick kitten Ranged, melee, it doesn’t matter where the attacker is — if they’re hitting you they’re getting burned

Dead in 3 seconds....

in Engineer

Posted by: Charles.9480

Charles.9480

You guys are cracking me up. He obviously has SOME kind of vitality buff. That’s extremely high HP for an engineer and based on his gear he should have around 19k.

Problem with Thieves in WvW.

in Engineer

Posted by: Charles.9480

Charles.9480

i demand a new class specifically geared at killing stealthed foes.
i dub this class
The imperial city guardsman
STOP RIGHT THERE CRIMINAL SCUM

You just made my day — hahahaha.

sPvP Engi Video - Requested

in Engineer

Posted by: Charles.9480

Charles.9480

Yeah, your video skips — extremely hard to watch. Thanks though.

2 all Spvp Engi players =)

in Engineer

Posted by: Charles.9480

Charles.9480

That was very anticlimactic — haha. I prefer my rifle/toolkit SD burst build, but thanks.

Would it be to overpowered if....

in Engineer

Posted by: Charles.9480

Charles.9480

Completely disagree with this, there are too many diverse and amazing builds as-is. I like having kits with identities, and love how they serve diverse and situational purposes.

Engineer Guild??

in Engineer

Posted by: Charles.9480

Charles.9480

I’d love an invite. Gizmo Puff — Gates of Madness

(edited by Charles.9480)

Dr. Strangelove WvW roaming bomb kit build.

in Engineer

Posted by: Charles.9480

Charles.9480

Hey, I have been thinking about combining tool kit and bombs for a while now and I really like your build, sans maybe a couple things I would change. I might switch elixir R for S for added survivability or maybe even rocket boots for extra damage and a quick escape. I have a question though — what gear are you using? I am thinking condition damage, power and vitality would go really well with it, and maybe some toughness, suggesting an emphasis on chrysocola/carrion gear. I love that rifle has a bleed on blunderbuss for this as well. Thoughts?

Grenade Barrage

in Engineer

Posted by: Charles.9480

Charles.9480

The grenade barrage has definitely had its damage decreased, it seems like around 20%. The tooltip for it per grenade has a number that is lower than grenade #1 used to be.

Pop Gun does not "Pop!"

in Wintersday

Posted by: Charles.9480

Charles.9480

Best. Holiday. Skin. Ever. Rofl.

Bug or Intended?

in Engineer

Posted by: Charles.9480

Charles.9480

In sPvP you are trained for Kit Refinement in the tools section. This creates effects that are on individual internal cool downs when you switch to kits.

Edit: sorry for redundancy, didn’t see prior posts.

Cannot sell items on the Trading Post

in Bugs: Game, Forum, Website

Posted by: Charles.9480

Charles.9480

When this happened to me it was because my AVG had updated — try checking both Windows and your antivirus firewalls.

Let's talk about what fun is.

in Fractals, Dungeons & Raids

Posted by: Charles.9480

Charles.9480

I have to agree with Riuen, even though my circumstances are different and I never have a static group. I feel that the dungeons in this game already do vary the difficulty — they make story mode easier, ‘easing’ people into the more challenging explorable modes. I’ve also found that groups that are diversified, in the sense that some people focus on healing and support and some DPS, have a lot more success. Also, the one- and two-shot issues that people have are counterbalanced by the fact that a player can easily be revived from the downed state. This also usually happens during a power attack that can be dodged if the player is watching the boss.

In conclusion, I feel that the dungeons in this game do an excellent job of making it so that everyone has to pay attention, put some thought into their builds and use good teamwork to accomplish things. It’s made it almost impossible to be successful if you’re sitting back and spamming your auto attack. For that, I say plaudits. I have tons of fun in these dungeons!