Showing Highly Rated Posts By Chewablesleeptablet.3185:

Teeny Tiny Expansion

in Guild Wars 2: Heart of Thorns

Posted by: Chewablesleeptablet.3185

Chewablesleeptablet.3185

What is being given(based on what colin calls major features) in this expansion is somewhat similar to what we have been getting in feature updates and very small.

One new profession. NO new race. No new dungeons.(we got fractals for free!) Another region comprised of at least 3 maps(southsun cove, silverwastes, dry top, all free.)

Specializations( only one weapon added to each profession and not giving universal weapon usage amongst all professions.)

Guild Halls, should have been in the game at launch. Stronghold , same thing.

CORE GW1 was released with so many of these features plus TEMPLATES!

I say expansion is too big of a word for this.

I would rather call this
" If you don’t buy it you will be left behind." I will buy it of course but it just doesn’t feel right to call this small DLC that could have been free an expansion.

Apparently the sales in China did not make any profit for Anet to keep the dream alive.

Really feels like I am paying for a fix. A reason why I didn’t buy Diablo 3 expansion.

Wait lets call it Paid Living Story

(edited by Chewablesleeptablet.3185)

The scaling is terrible

in Battle for Lion’s Arch - Aftermath

Posted by: Chewablesleeptablet.3185

Chewablesleeptablet.3185

A 20 man group has no hope of defeating a knight. That is why it is terrible. I don’t think Anet has a grasp on how many players they have on each server.

If an event is a “group” event, the lowest amount of players required to beat it should be 5. If more players show up then the event should scale accordingly. It is steering your playerbase away from this game.

Remember when games were actually hard?

in Queen's Jubilee

Posted by: Chewablesleeptablet.3185

Chewablesleeptablet.3185

Thanks for Liadri Anet. Games are way too easy these days.