Showing Posts For Chuckles.3975:

Precursor, Less of a chance with crafted items?

in Crafting

Posted by: Chuckles.3975

Chuckles.3975

So I have been reading different stats on trying to make precursor items
(http://guildwars2.mmmos.com/?page=view&id=2537&title=more-legendary-precursor-crafting-research-results-from-1400-rare-greatswords)

I’m starting to get the feeling that its not really possible to make a precursor with crafted items. Would that be fair to assume, and fair in general? Are we suppose to use crafted items as ecto farms when we finally do get the precursor? Honestly this would make magic find even more valuable.

Can anyone confirm that there is a different tier of items created when you use crafted items?

[Compilation] Dungeon Woes

in Fractals, Dungeons & Raids

Posted by: Chuckles.3975

Chuckles.3975

What about WP zerging/corpse rushing? It makes the objective of dungeons too easy as no real strategy is needed.

It is only viable in story mode.

That is the most false statement I have ever read. Explorable Modes are completely zerg-able. Is it the most efficient way to complete a dungeon? By all means no but is it possible? Yes. Is it encouraged? With how easy and cheap it is to do I would almost say yes. Does it take away from the game play? Yes. Now I’m not saying that I do it, because I will explain how it happens below.

Zerging a boss takes away from the deep combat of the game. What it requires is 1-2 people who stay alive long enough for their fallen allies to corpse run back to the fight and get receive almost no penalty for their lack of strategy, awareness and thoughtfulness in ones build for the fight.

This issue may not seem like a terrible thing, and maybe completely over exaggerated about how it ruins your experience, but it is suppose to be more challenging content. Its not often you run into a boss were the group goes ‘just burn him’ because you cant play that way. Why would A-net want to change “just tank and spank” to just relying on bad abuseable mechanics. Thats honestly what it feels like during the times I have to choose to run back. That I’m taking advantage of something that’s not suppose to be in the game. I know I could chose not to do it, but its their to be used, it would be like not using an ultimate during a fight, or not resurrecting downed allies.