Showing Posts For Circ.1430:

What's with all the Thief hate?

in Thief

Posted by: Circ.1430

Circ.1430

Thieves are apparently only OP in WvW, a place where bad players can and will often get bursted down by a glass cannon thief (Usually the player being bursted down is also GC and is used to facerolling into other classes and killing them)

These are the lies Thief mains tell themselves and everyone else so they hopefully can continue to enjoy running around EB with impunity. Blame the bads instead of the broken profession balance.

The close-to-perma-stealth the profession enjoys is flaty and completely broken and is kept that way because the class blows in PVE (ie, Anet must keep the init pool deep for pve which is, in turn, too deep for wvw).

My main is a not-GC ranger, you may begin your flaming in 3…. 2… 1…

Annoying Sound Bug

in Bugs: Game, Forum, Website

Posted by: Circ.1430

Circ.1430

A solution that has been brought up here has been to set the sound slider to the central position (or just plain lower than max), which seem to solve it for many people.

Others have suggested to delete the local.dat file, but guess what that also reset? The sound slider settings to the central position

So its probably the exact same fix. It still doesnt fix it for everyone.

Until we have an official word from Anet on what the problem really is (if FMOD devs says the sound is because of memory allocation and GW2 uses this sound system, that’s pretty much certain. Subsequent crashing in many cases would only be logical), what the sliders actually do and what to do to avoid the issue, we’re just fiddling about on random.

I think there’s something to this. I moved that slider all the way to the “most stable” end and haven’t had the issue occur since then.

(edited by Circ.1430)

Annoying Sound Bug

in Bugs: Game, Forum, Website

Posted by: Circ.1430

Circ.1430

FYI if you DEL your GW2.dat file you also del all the patches sense launch and have to redo all settings . and it still dosn’t fix it.

well that’s because you’re deleting the wrong file silly.

The file to delete to fix this is local.dat … it’s located in your documents>gw2 folder … and I promise you it will fix it.

I tried that and your promise is rendered broken. Had fun redoing some of my config options for a while, so perhaps you’ve won 1 Internet Trolling Point.

In the first zerg vs zerg fight I was in I had the woo00ooow000oo audio bug, which makes WvW unplayable which cuts the value of this game in half (at least).

Oh gosh no. Not trolling. This fix has worked for me and many many others. Not quite sure why it didn’t help you and the two others above, maybe a hardware issue or Realtek audio drivers not updated?

Roger that on the not-trolling.

Realtek’s drivers appear to be old as dirt. The most recent version appears to be 2012.01.21 which is the version I’m using (on an ASUS P8Z68-V LX mobo). Onboard audio ftl, I suppose.

Annoying Sound Bug

in Bugs: Game, Forum, Website

Posted by: Circ.1430

Circ.1430

FYI if you DEL your GW2.dat file you also del all the patches sense launch and have to redo all settings . and it still dosn’t fix it.

well that’s because you’re deleting the wrong file silly.

The file to delete to fix this is local.dat … it’s located in your documents>gw2 folder … and I promise you it will fix it.

I tried that and your promise is rendered broken. Had fun redoing some of my config options for a while, so perhaps you’ve won 1 Internet Trolling Point.

In the first zerg vs zerg fight I was in I had the woo00ooow000oo audio bug, which makes WvW unplayable which cuts the value of this game in half (at least).

Annoying Sound Bug

in Bugs: Game, Forum, Website

Posted by: Circ.1430

Circ.1430

Having this issue a lot lately. It’s usually in a zerg/zerg situations and can happen 20 minutes into a session or hours. Client doesn’t crash.