Showing Posts For Code.8615:
I went and got 100% world completion on 9 characters with a lot of perseverance. Now they are going to give it to you on a silver platter.
Sad…..
When I bought my TV, it was half the price it costs now. Do I go back to the store to complain about this?
No, because things change and it doesn’t diminish the entertainment I get from watching it.
You, I’m assuming, enjoyed going through the stuff you had to go through to get world completion.
That enjoyment isn’t suddenly less valid now that other people won’t have to if they don’t want to.
We all learned from this thread , that the worst part of GW2 community is the WvW community.
I actually think it’s the other way around, but that’s just me.
Quite frankly, the biggest problem are people who stubbornly (and vociferously) only play one game mode. Or even worse, the people who only play one game mode, but refuse to ever touch large portions of it.
Why is that a problem?
What’s wrong with people simply not wanting to play things they don’t like?
I’m a pve player. wvw bores the ever living hell out of me, so I don’t play it.
Thankfully, now I won’t have to anymore. This is good for me and good for wvw since it means players that have no interest in it aren’t running around wasting people’s time in game modes they dislike.
Finally a game update that doesn’t suck.
yeah sometime i feel like watching anet’s manifesto video and when i do… i feel like i’ve been lied to cuz most of the features talked about in that vid never made it into the game
You know that’s the case with, pretty much every game in development, right? There is always things that don’t go as planned.
Not on this scale however. This game in comparison to the other AAA titles that have both been released at the same year, and that have been released SINCE have at least had almost all of their features they mentioned just prior to launching during their own beta. They didn’t cancel the sheer number of projects this title cancelled suddenly after launch. Most of them have had their launches have technical issues yes but what they were saying about what people would be able to do remained intact. This title however not only went through a period just after launch where several really great projects suddenly went down the toilet, but they also didn’t update the game as they had mentioned in interviews, and they had a second round of promises 10 months ago that never made it into the game where they only fulfilled 1 (the precursor coming in the expansion). There IS a difference here. There IS a problem with honesty here.
Exactly.
GW is starting to feel a little like Fable in that way.
Lots of great promises and then failing to deliver on them.Hyperbole at its finest. If you have to start comparing a game that has none of the features it hyped about to guild wars 2, then you clearly have issues being honest.
Yes, I disagree with you, so I’m clearly being dishonest.
You’re so right and I am so grateful that you’ve shown me the light.Hyperbole doesn’t necessarily mean being dishonest slick. It just means exaggerating information.
In any case, like with all arguments on a forum, my goal isn’t to convince you to see my side. Let’s be honest, how many times have you seen someone say “I was wrong”.
My goal is to simply ensure someone who is reading this doesn’t get a half-baked terrible hyperbole filled post.
No, but saying someone has issues with being honest does.
I’ll gladly say I’m wrong about something.
There just has be something that, you know, shows that I’m wrong.
Which, so far, has not happened yet.
And again, yes, me having a different opinion than you means I’m posting half-baked hyperbole. Just like the tons of other people that have been voicing their issues on here.
You truly are the genius voice of a generation and I bask in your truthiness.
yeah sometime i feel like watching anet’s manifesto video and when i do… i feel like i’ve been lied to cuz most of the features talked about in that vid never made it into the game
You know that’s the case with, pretty much every game in development, right? There is always things that don’t go as planned.
Not on this scale however. This game in comparison to the other AAA titles that have both been released at the same year, and that have been released SINCE have at least had almost all of their features they mentioned just prior to launching during their own beta. They didn’t cancel the sheer number of projects this title cancelled suddenly after launch. Most of them have had their launches have technical issues yes but what they were saying about what people would be able to do remained intact. This title however not only went through a period just after launch where several really great projects suddenly went down the toilet, but they also didn’t update the game as they had mentioned in interviews, and they had a second round of promises 10 months ago that never made it into the game where they only fulfilled 1 (the precursor coming in the expansion). There IS a difference here. There IS a problem with honesty here.
Exactly.
GW is starting to feel a little like Fable in that way.
Lots of great promises and then failing to deliver on them.Hyperbole at its finest. If you have to start comparing a game that has none of the features it hyped about to guild wars 2, then you clearly have issues being honest.
Yes, I disagree with you, so I’m clearly being dishonest.
You’re so right and I am so grateful that you’ve shown me the light.
“I scrolled over a lot of entirely valid concerns based on what’s been announced and how things have been progressing in the game already and will now make snarky remarks without actually addressing any of those concerns.”
yeah sometime i feel like watching anet’s manifesto video and when i do… i feel like i’ve been lied to cuz most of the features talked about in that vid never made it into the game
You know that’s the case with, pretty much every game in development, right? There is always things that don’t go as planned.
Not on this scale however. This game in comparison to the other AAA titles that have both been released at the same year, and that have been released SINCE have at least had almost all of their features they mentioned just prior to launching during their own beta. They didn’t cancel the sheer number of projects this title cancelled suddenly after launch. Most of them have had their launches have technical issues yes but what they were saying about what people would be able to do remained intact. This title however not only went through a period just after launch where several really great projects suddenly went down the toilet, but they also didn’t update the game as they had mentioned in interviews, and they had a second round of promises 10 months ago that never made it into the game where they only fulfilled 1 (the precursor coming in the expansion). There IS a difference here. There IS a problem with honesty here.
Exactly.
GW is starting to feel a little like Fable in that way.
Lots of great promises and then failing to deliver on them.
Also, for your information. GW2 has some of the most populated early-level maps in the MMO industry and no that’s not because of the mega-system but rather because how the game works.
It’s a shame all the other maps are becoming more and more barren.
Why do people keep throwing these ridiculous numbers around?
50 bucks is nearly full game on release price.
This is just an expansion.
As much as I’ve complained about anet’s constant push towards the gemstore, even I don’t think they’re nuts enough to charge nearly full price for that.
It’s about what I expected.
Meaning less than I wanted.
God people are so cheap. -_- It certainly isn’t going to be $20 people.
It’s a pretty bare bones expansion.
20 is reasonable.
It’s not like you’re buying a new game here, folks.
You’re getting some new stuff in a game you already paid full price for.
I doubt anet is nuts enough to charge full price again, just for that.
If it’s over 25 bucks and only has one new area, one new char and the other minor stuff they’ve mentioned so far, no.
It’s nice that GUILD Wars is finally getting some actual guild stuff though.
Bloody took long enough.
I just don’t think I would call all of these features expansion worthy comparing it to other MMO expansions.
Exactly! This “expansion” is pretty anemic even when compared with EOTN let alone an expansion from a current AAA mmo.
So a new class, a new way of playing all existing classes, a new way to WvW, a new way to sPvP, guild halls, a area Anet keeps saying will be really really big, and what amounts to leveling up when you’re level cap can’t compare to WotLK? I find this weird, especially since we’ve yet to see how extensive the things are.
Guild Wars: Eye of the North expansion:
The expansion introduces:41 new armor sets, including rare, stand-alone pieces
100 new profession-specific skills (10 per profession, none of which are elite)
50 new PvE only skills including 3 elite skills
10 new heroes
18 Dungeons
124 new quests
The Hall of Monuments, a place which allows you to obtain unique titles, companions, weapons, armor, and miniatures in Guild Wars 2 based on your achievements in the original Guild Wars. The Hall of Monuments does not support the transfer of characters or gold.
Actions have more consequences. For example, if you lose NPCs that help you, you can choose to continue without them (and their help) instead of being forced to try again (although you may start over with a clean slate by going back to town). Similarly, if you rescue NPCs, they may join you and help you.
More than the previous campaigns, Eye of the North is full of easter eggs and “hidden” quests, which are not immediately accessible.
4 new regions
Charr Homelands
The green homeland of the Charr, north of Ascalon and east to the Far Shiverpeaks.Depths of Tyria
An immense interconnected underground complex of natural caves and excavated areas underneath Tyria.Far Shiverpeaks
A desolate mountain range to the north of the Shiverpeak Mountains we know. It is home to the Norn and the Ebon Vanguard.Tarnished Coast
An area of high magical energy, and home to the Asura.Based on what we know so far, this expansion is nowhere near as extensive as an expansion released by ArenaNet a decade ago. This is cause for some skepticism. I don’t know the final specs for this new expansion because they haven’t told any of us that info, but what they have told us is NOT a lot of content.
Man, I loved EotN.
One of the best things that happened to GW.
So far, this expansion looks pretty thin indeed.
On GW one, expansions were actual expansions. You got entire new world segments. Here we just get a slight expansion of Maguuma (already my least favourite part of the map as it is).
Anet’s been making some bad calls lately, and at the rate things have been going, I’m not even sure I’m going to bother buying it.
Not unless there’s a lot more to it than they’ve told us about so far, which seems unlikely since, so far, anet’s been over-promising rather than under-promising when it comes to content.
Having said that, people whining that they won’t get their new stuff for free should shut up.
Expansions cost money. That’s how it works. There’s nothing new going on here.
If you want it, buy it. If not, keep playing the base game you paid for.
(edited by Code.8615)
I already know the response by saying this but…players really need to learn that GW2 is not defined by one specific game mode. It might be annoying to you, but the game is geared so that at least two game modes are played (PvE + WvW or PvE + sPvP at least).
Curious.
I very distinctly remember anet stating before the game came out that a big focus would be playing how you wanted, without PVE players being forced to play PvP (and vice versa) or being forced to run dungeons.
But I guess we can toss that on the ever growing pile of things anet said but didn’t actually do.
You can play “how you want” moreso than ever.
Anet made it so you don’t need to do your dailies at all.
Your Laurels are awarded just for logging in.
Talk about people being misinformed.
There are several, multi-paged threads that cover every possible aspect of that not being true.
So I’d be careful who you call misinformed. Wouldn’t want to look like a hypocrite.
Nah, I’d swing the door the other way.
Every month they publish a list of achievements for Daily PvE / Daily WvW / Daily PvP. Let them be specific, like “Capture a Blue Keep” for WvW. But you get a big list of them anyway, encompassing many possible specific actions.
But you get to do one each day. Pick one from the list when you log in for the first time that day period, and you select one to do. It’s now yours to complete any time until the monthly reset, but you can only pick an achievement out once a day.
There. Choice is restored and widened out even, everyone can get time to do achievements when they can instead of having to beat a clock, and the complaints will continue about how X shouldn’t be an achievement, or how capturing Stonemist is impossible . . .
See, that would solve the vast majority of the problem already, right there.
You would think that . . .
. . . but I have no doubts there’s about three dozen posters about to explain why that system is terrible and I’m in need of an intern to keep me from swallowing my own tongue on accident.
Oh, you’ll always have those. :‘)
But they get cancelled out by the ones responding to any criticism with "You don’t have to play"
Nah, I’d swing the door the other way.
Every month they publish a list of achievements for Daily PvE / Daily WvW / Daily PvP. Let them be specific, like “Capture a Blue Keep” for WvW. But you get a big list of them anyway, encompassing many possible specific actions.
But you get to do one each day. Pick one from the list when you log in for the first time that day period, and you select one to do. It’s now yours to complete any time until the monthly reset, but you can only pick an achievement out once a day.
There. Choice is restored and widened out even, everyone can get time to do achievements when they can instead of having to beat a clock, and the complaints will continue about how X shouldn’t be an achievement, or how capturing Stonemist is impossible . . .
See, that would solve the vast majority of the problem already, right there.
People are complaining because this is the internet and apparently that’s what people do on the internet.
Look up the meaning of “irony” when you have the time.
People are complaining because something got changed for the worse.
Nothing to do with it being easy.
Hell, with these changes you literally get rewarded for logging in.
Can’t get much easier than that.
Anyway, as for today, I went to whatever place to do the 4 events. I notice now people won’t even call out events. WHY? Because, if you do, 200 people swarm it and it’s over in 3 seconds. So ya, now you have to PROTECT whatever event you stumble on because it’s INSANE.
This is why we can’t have nice things. And I don’t mean ANet, I mean the players.
See, in most places? There’s enough events to go around for people to split up and just do them and call out only major ones. But there’s this mentality baked into the populace now to swarm, zerg, and overrun events to get them done faster. Which means this starts happening . . .
This is almost as bad as when called camps was a thing in MMOs.
Yeah, this is actually my biggest issues with the changes.
(that and the specific boss fights. I can’t structure my time around a game)
The way it’s set up now makes it that half the server is on the same map, rushing around, leaving very little time to actually be able to do anything.
At the very least, they could’ve made the event dailies a bit less specified to one map section.
The thing is, people aren’t complaining because they want more
They’re complaining because they’re suddenly getting less
What happens to say people that play GW2 and are in the military. Say they have to deploy of 18 months or longer? Is it fair they come back and find their names gone? I don’t think so. What happens if someone doesn’t have the means to play for an extended period of time due to illness or other circumstances? Is it fair for them to lose their names? I think not.
It is fair. They chose to join the military, and they know as a consequence they may be gone for 18 months. That is no basis for them to be able to hang onto a name that is not in use for over a year and a half. Not to mention, I know plenty of people in the military who still game. They’re not in constant warfare 24/7, simply because they are deployed.
And if you’re gone for over 2 year due to an illness, I think you have bigger things to worry about than losing your name in an online game.
People pay for the game and their account.
If they choose to not use it as often as you like, that’s their right.
The fact that you don’t get to pick the name you want because you jumped on it too late is your problem, not theirs and shifting the blame on people that were fast enough is ridiculous.
Other people don’t deserve to be inconvenienced just because you’re unable to come up with a name.
They’re the typical responses that keep popping up.
-No one’s forcing you to play
-You don’t have to do them
-You people want everything for free
Complete non-arguments, but apparently they can’t come up with better.
Hopefully it doesn’t.
I have piles of the stuff to get rid off.
I now get to sit and wait for Maw, collect ten logs, go look at a vista, and do events in Southsun cove (is there even events there?).
Yes, but most of them are group events: good luck completing them if it’s not during one of the population spikes before the karka queen is due.
Golem parts, reef drake broodmother, karka eggs and superbomber-lionguard-man in the NW (forgot his name) are all easily soloable.
Sure, if you can actually get to them in time before the zerg finishes them.
Other maps are almost always empty when I log on now because everyone is on the same spot, trying to get a daily.
It’s impracticable and yet another in a constant stream of bad updates from anet.
I’ve spent a lot of time defending dumb changes because I really wanted to give the game a chance, considering how much time I’ve sunk in GW1, but even I’m getting to the point where I barely play anymore because it’ just not enjoyable anymore.
Constant push towards the gemstore, constant dumbing down of things that were never that difficult anyway and the constant bad gameplay changes are killing it for me, and from the looks of it, a lot of other people.
Every change by itself isn’t too terrible, but the pile is starting to get insurmountable now.
….i play an mmo for the game, really don’t care about the loot at all……young players these days….
Same here. If I make enough to keep me in siege wvw, I’m a happy camper. But the loot frenzy in this game…sheesh.
It is in all games – it is the RAID/Entitled attitude that is rearing it’s ugly head.
I’m happy for you guys , you have different priorities than other people and other people have different priorities than you. Wow what a concept, it doesn’t mean your way or their way is right. So please stop the condescending BS. It just makes you look like a stuck up kitten bag.
Funny how you don’t say the same to the people making broad claims about the reasons “we” apparently play.
I noticed none of that on PS at all.
Not anymore than usual anyway.
Curious.It was pretty much like that half an hour ago before I logged off. I think it had started off with a row over the train. Either way, I won’t be wasting any more time with map chat except in WvW.
Oooof course it was another train argument.
God forbid someone’s ever not picking fights over those. :P
I’d say give it some time though.
People have been stuck in their usual way of playing.
Nerfing the train and suddenly having a bunch more people per map is bound to create some friction while everyone figures out a more convenient way to do the same thing over and over and over again.
I noticed none of that on PS at all.
Not anymore than usual anyway.
Curious.
Really? This game launched in 2012, and when it did there were no champ trains. None at all.
Does it ever occur to some of you that when the champ trains being what they became, ANet never intended for people to just log on and run in a huge circle around Queensdale for 18 hours a day. Literally fighting with those people who were not in the train for taking down the Oak out of turn?
That Champ Train in Queensdale was vile, vile and childish in many ways. Perhaps not every day they weren’t, but most times they were. If you were no in that Champ train, then YOU were not allowed to touch anyone of those champs or else a huge fight sparked.
ArenaNet did not intended for this to happen. Now people are gonna complain because it’s been nerfed?
Does anyone every grow up?
I hop on the train every once in a while to do my daily rounds, but pretty much this, yes.
The amount of whining people do because some folk don’t play the game in a way they’ve decided it should be played almost make me wish they completely killed trains altogether.
Kindof dangerous to have nothing for 10days
in Battle for Lion’s Arch - Aftermath
Posted by: Code.8615
the free model of GW2 and the community it fostered shows in the comments here. this is welfare gaming
That’s the funniest thing I’ve read all week.
It’s a shame you seem to be serious.
There is no free model.
There’s a game that people paid for and they now play.
That you seem to be okay with paying over and over and over again to enjoy something you already bought is your problem.
This thread is so inspiring and creative. I wish arenanet could read it. Maybe they would learn something from it.
Yeah!
They’d learn that part of their player base will throw hissyfits and start stomping around angrily whilst building up completely over the top hatreds towards specific writers over the most trivial nonsense imaginable because their computer game doesn’t entirely adhere to their personal and entirely subjective opinions.
Kindof dangerous to have nothing for 10days
in Battle for Lion’s Arch - Aftermath
Posted by: Code.8615
Really? You think? With 20 million or so fans of their games? Why wouldn’t they subscribe?
Compared to eleventy-billion Star Wars fans? How’d that work out for EA?
Sure, lots of people will try ESO. Then they’ll realize how superficially it resembles an Elder Scrolls game. All the freedom and depth they enjoyed in Skyrim or Morrowind is missing. In its place: just another crummy generic MMO—with a monthly sub and a cash shop.
But the graphics sure are pretty!
Eeeexactly.
It’s a generic MMO that looks nice and literally nothing more.
And this is coming from someone who really wanted to like this.
I’m sure ESO will put a slight dent in things initially, purely because of the great games that came before it, but that’s not going to last long at all unless they completely overhaul everything they’ve been working on so far, and that’s not exactly likely to happen at this point. I can barely even be bothered to participate in the BETA events anymore because it’s just mind-numbingly dull.
ESO’s biggest problem isn’t the subscription (although I do hate sub-based games), its biggest problem is that it just isn’t that good a game.