Showing Posts For Crisvok.9307:

finally patch for engis 4/11/13 your thoughts

in Engineer

Posted by: Crisvok.9307

Crisvok.9307

Thumper Turret skill:
Damage from base attacks increased by 66%.
Base attacks now cripple for 3 seconds.
Self-destructs after 5 minutes.
Shockwave skill:
Increased damage by 66%.
Cooldown reduced from 90 seconds to 45 seconds.
Rifle Turret skill: Increased damage from this turret’s base and overcharged attacks by 50%.
Surprise Shot skill: Increased damage by 50%.
Rocket Turret skill: Reduced recharge from 60 seconds to 50 seconds.
Net Turret skill: Increased turret’s health by 25%.
Net Attack skill: Reduced cooldown from 60 seconds to 45 seconds.
Flame Turret skill:
Reduced recharge from 40 seconds to 25 seconds.
Increased main attack’s arc from 30 degrees to 60 degrees.
Throw Napalm skill: Reduced cooldown from 60 seconds to 30 seconds.
Flame Blast skill:
No longer double-detonates when the projectile exp
ires naturally.
Turns off Detonate after the flame blast ball is gone.

they bumped the dmg up for turrets and reduced cd how is that nerfed ? im not being sarcastic explain it to like im kitten /p>

finally patch for engis 4/11/13 your thoughts

in Engineer

Posted by: Crisvok.9307

Crisvok.9307

finally improved dmg on turrets and more what do you guys think? im doing a dungeon right now to test out some of the differences

Blunderbuss damage pretty weak

in Engineer

Posted by: Crisvok.9307

Crisvok.9307

Engineer damage is pretty lackluster right now unless you use the grenade kit. We’re hoping to see some dials turned up a bit with tomorrow’s patch.

I’ll go further than that. Engineer damage is bad right now, and only the grenade kit has any shot at keeping up with most other classes.

i thought they nerfed the grenade kit? :S

please change the turret visuals

in Suggestions

Posted by: Crisvok.9307

Crisvok.9307

maybe its asking too much but the turrets look way to crappy. My friend thought that my turret was a tripoded camera. they should make them bigger and a little more complex on the design. This is not the first game with engineer/turrets maybe the should do a steampunk version of the tf2 turret or something.

Attachments:

Please fix turrets.

in Engineer

Posted by: Crisvok.9307

Crisvok.9307

agreed but they are probably fixing it already Engineers have had that problem for a while

Engineer: In-Depth PvP Guide, Tips, and Tricks.

in Engineer

Posted by: Crisvok.9307

Crisvok.9307

i bought the mortal elite skill complete waste of 30 sp imo

Thoughts on current Turret Issues

in Engineer

Posted by: Crisvok.9307

Crisvok.9307

I agree but one problem that i think should be addressed is that whenever i deploy a turret and mess up on the location of the turret or angle or w.e i want to be able to fix it without worrying of the 60 sec cd. We should be able to physically pick up the turret like an item and the keys would be binded to nothing and then set it down a little closer.

any thoughts on that idea

Should enginer split into 2 class

in Engineer

Posted by: Crisvok.9307

Crisvok.9307

nope they should do an asura engi event or something similar. i like the commando idea tho

Elixer X sucks. Mortar range increase

in Engineer

Posted by: Crisvok.9307

Crisvok.9307

mortal definitely needs a range increase, and also whenever you use it the camera needs to pan out so we have a bit more visibility when using it. Its annoying to setup the camera just right so i can start nuking correctly

Engineers Are Over Powered, Dec 3 Update

in Engineer

Posted by: Crisvok.9307

Crisvok.9307

i did not know that i always thought it would get modified depending on the weapon. seems. i hope they fix it in a patch.. seems unfair

is engineer squishy ?

in Engineer

Posted by: Crisvok.9307

Crisvok.9307

Is engineer squishy ?

Yes engineer is a little squishy but if you feel you are dying too much try a using shield/pistol combo more often and also try to use the engis abilities to his favor like try kiting the mob while turrets eat the mob up etc.

Engineer lv 80

GW2 Mounts Suggestion

in Suggestions

Posted by: Crisvok.9307

Crisvok.9307

i would not be surprised if they added them later on

Why do most of you prefer to play alone?

in Guild Wars 2 Discussion

Posted by: Crisvok.9307

Crisvok.9307

actually it doesn’t work out that well, did it with guildie, the process is longer because sometime he get the heart done faster than I can and vice versa, so it slow down progress.

if that is the case they should fix it. they should reward teamwork, but at the same time dont penalize the lone wolfs

Best skill setup for dungeon runs

in Engineer

Posted by: Crisvok.9307

Crisvok.9307

When i go a runs with my guild i usually use rifle turret, rocket turret, and elixir gun.
so i can support my team mates. any ideas on a better setup?

Engineer: In-Depth PvP Guide, Tips, and Tricks.

in Engineer

Posted by: Crisvok.9307

Crisvok.9307

what elite skills would engis here say is the best?

Pistol/shield builds?

in Engineer

Posted by: Crisvok.9307

Crisvok.9307

Usually i’d go with chain lightning (if i like a chalenge and fun) or turret build (simpler) for pistol/shield.

thats what i want a pistol/shield turret build. any ideas for traits and skills