Showing Posts For Crowlia.1987:

Does Leeching Venoms Stack?

in Thief

Posted by: Crowlia.1987

Crowlia.1987

“This can only occur once per strike.” Is what the trait tooltip says. Means you can only get the effect once per time you do damage.

So to get the most out of your life siphoning you should activate the venoms in turn, as it does not stack.

When is it right to interrupt a duel?

in WvW

Posted by: Crowlia.1987

Crowlia.1987

I will ‘interrupt’ any 1v1s mostly depending on location.

Any 1v1 outside one of my server’s objectives.
Any 1v1 on common routes, paths.

I will not interrupt,
any 1v1 in a remote secluded area, excluding jumping puzzles.
any place where multiple people are watching and dueling in turns.

Of the 1v1s i’ve engaged in I get a thank you 95% of the time.
As a minor rarity I get a servermate yelling at me afterwards if i killed the enemy,
or i’ll notice that they both try to disengage when i attack and then realise they’re dueling and then move on, though I’ll usually come back and kill the enemy if it’s close to something i want to defend.

The ‘duelists’ I leave alone is solely out of respect for my teammates, seeing so many posters here eagerly turning spies and trolls because they got a duel interrupted, most likely by someone that was trying to help in the first place, is… Much sadder than the interrupters they are bashing.

[Teef] A Thief Forum Guild (Lock pls)

in Thief

Posted by: Crowlia.1987

Crowlia.1987

IGN: Aurora Northlight
Thief type: Scholar
Server: Fort Aspenwood
Experience:
Wrong end of backstabs for three years.
20-80 hiding in stealth in WvW.
Started playing my thief again week or two back again and loving it, want to get better and learn.

Balance Changes 28. July

in Necromancer

Posted by: Crowlia.1987

Crowlia.1987

I went in with no expectations as well, still dissapointed.

I suppose I let myself hope for a Quickening Thirst fix after all. I keep walking into the same trap every update.

Necromancer Bugs [7/28/15] Post here!

in Bugs: Game, Forum, Website

Posted by: Crowlia.1987

Crowlia.1987

“Quickening Thirst: Dagger skills recharge faster if activated above the health treshold.”

Tested with 100% HP.

Dagger #2, #3 and #4 fail to get the reduced coooldown under some circumstances.

Dagger #2: Do NOT recharge faster if you cancel the channel. Full recharge duration activates.

Dagger #3: Do NOT recharge faster if you start casting with a target, but target ends up behind you, or out of sight. If the cast finishes with target behind you, it gets the full recharge duration.

Dagger #3 DOES recharge faster without any target at all, do not get these confused.

Dagger #4: Do NOT recharge faster if activated and you immediately turn away from the target. Skill goes off and hits as normal, but full length recharge activates.

(Intentional?) Changes of abilities.

in Necromancer

Posted by: Crowlia.1987

Crowlia.1987

“Quickening Thirst: Dagger skills recharge faster if activated above the health treshold.”

Tested with 100% HP.

Dagger #2, #3 and#4 fail to get the reduced coooldown under some circumstances.

Dagger #2: Do NOT recharge faster if you cancel the channel. Full recharge duration activates.

Dagger #3: Do NOT recharge faster if you start casting with a target, but target ends up behind you, or out of sight. If the cast finishes with target behind you, it gets the full recharge duration.

Dagger #4: Do NOT recharge faster if you activate and immediately turn your back to the target. The skill goes off and hits as normal, but it gets the full length recharge.

(edited by Crowlia.1987)

Necromancer, Quickening Thirst fail to act.

in Bugs: Game, Forum, Website

Posted by: Crowlia.1987

Crowlia.1987

“Quickening Thirst: Dagger skills recharge faster if activated above the health treshold.”

Tested with 100% HP.

Dagger #2, #3 and #4 fail to get the reduced coooldown under some circumstances.

I tried looking for this, but I feel something is wrong with search function on forums.

Dagger #2: Do NOT recharge faster if you cancel the channel. Full recharge duration activates.

Dagger #3: Do NOT recharge faster if you start casting with a target, but target ends up behind you, or out of sight. If the cast finishes with target behind you, it gets the full recharge duration.

Dagger #3 DOES recharge faster without any target at all, do not get these confused.

Dagger #4: Do NOT recharge faster if activated and you immediately turn away from the target. Skill goes off and hits as normal, but full length recharge activates.

(edited by Crowlia.1987)