Showing Posts For Crudelis.5420:
It’s never good to lie, deceive and kill innocents. It’s always evil.
Glint didn’t sacrifice innocents. Mursaat did.
Then they should let the Titans run wild and kill everything, leave a door of Realm of Torment open?
Glint didn’t sacrifice innocents directly, but she manipulated others to do so.
If I remember correctly, the door was opened, the titans came, and the world didn’t end. It’s been 250 years, since any chosen were sacrificed and the world is still here. The sacrifices served no purpose.
Also, if the cause was so honorable, why didn’t they just ask for volunteers. Arlington National cemetery is filled with people that sacrificed themselves voluntarily. These people were given no choice, they were lied to and their lives were needlessly stolen from them. The mursaat are beyond evil and can’t be trusted.
Don’t forget the connection between the stones and the Elder Dragons. The bloodstones were used to preserve magic and potentially stave off the same Elder Dragons.
Additionally Jeff Grubb said that the bloodstones’ fate will not be revealed in the initial release of Guild Wars 2, but may “have an influence in future expansions.” So perhaps the bloodstones’ destruction were the cause of the ED’s awakening, AND perhaps the prophecy is STILL in play with the ED being the future cause of the Mursaat’s destruction.
‘Wow Irulan, we made it four posts before someone slammed the game, that might be a record or somethin’.
At any rate; me, I love the game, best MMORPG I’ve played ever, blows TOR out ah the water. The visuals are jaw droppin’, the DE’s fun, the maps interestin’, an’ the rewards for explorin’ – really explorin’ – are fantastic. Sure its got its warts an’ hiccoughs an’ stuff – every game does – but even still, even with all that, it’s the best MMO I’ve played, an’ I’ve play allot of em.’
What Lol? this game could become a great game, but lacks the content currently. In comparison to swtor, it has no raids, fewer dungeons, inferior wvw (the zergs are worse than having nothing) the ranked pvp is boring, the graphics aren’t phenomenal and although (likely higher) pixel count than swtor, look kinda flat and dull, just saying this game is not without fault, but perfectly acceptable considering its just a b2p.
White Mantle appear within one of the human storylines
I think everyone can agree White Mantle are still around, but what I was stating and this thread is the Mursaat…..it’s a race. They are different things.
Well the White Mantle are pretty closely tied to the Mursaat since the White Mantle worshipped them. I would expect that if any are still around there is a good chance they are pulling the White Mantle’s strings. They could easily be hiding. They werent know as the Unseen for no reason.
If the Mursaat wanted Queen Jannah down they would have done it in their own way already. but it wouldn’t be lore related
I wouldnt leap to that conclusion. If there are any Mursaat left they likely would want power taken subtly rather than risk another revolt. Furthermore, the queen is protected by the Shining Blade who have a long history fighting both the Mursaat and White Mantle.
Not to mention they have no interest in killing her, the conflict we dealt with was purely due to the titans in gw1 and our misunderstandings, only lazarus might hire a grudge.
Lazarus the Dire was the only Mursaat to survive in Guild Wars 1, he vowed vengeance against “countless generations” of your hero and companions’ race that helped destroy the Mursaat. Fled to isle of Janthir which is now labeled on the map, so I would assume Mursaat are going to have a pretty big part in Guild Wars2 in a future expansion. Also if you have beat the last dungeon you will get a couple other easter eggs about the Mursaat.
Only one we know about, we have heard of a city of them from saul.
I figured, after doing path 2 of Arah explorable, that the Mursaat were basically the Inquest of the last dragon uprising. As the races banded together, the Mursaat (or a splinter faction of them) developed Spectral magic and used that to phase out of the conflict, then come back at a later date after the dragons went back to sleep.
I assume the Spectral Agony skill in GW1 worked by partially phasing-out a target rather than completely, which would tear up a living person very quickly by making them fall apart from the inside out. Since their killers, the Titans, were non-living and we never saw Mursaat fighting anything that was non-living in GW1 (such as undead or golems), I’ll stick with this assumption. Besides, only the bundle of some ghostly thing provided any protection against it, unless you were a hero in which case you ran back and forth in a Firestorm while landing millisecond interrupts.
Remember, they weren’t really “Unseen.” They killed Saul’s lesser followers for accidentally encountering them, and the Stone Summit didn’t seem to have any problems spamming their catapults on them in Ice Caves of Sorrow; though you could argue that it wasn’t a well designed mission to begin with. The Mursaat, most likely, were normally visible and just actively hid from things. Perhaps they were afraid they would awaken minions of the dragons if they exerted too much of their magics, and thus used the White Mantle as a human frontend. It is unclear if their return to Tyria happened shortly before GW1 or long before — shortly before would probably make more sense for their behavior in the storyline.
Your post is nonsense, The Mursaat obviously fought undead when they encountered the vizier, even if not specifically shown. And everything we have seen tells us that the ‘less faithful’ (less belief) were the ones killed, not due to some petty arrogance. Also we can’t speculate on the ability to see them, but saul’s quotes on their mysterious city is compelling, I froth at the thought of a city full of mursaat to play as/fight etc., but anyway, we nothing to support any of this.
i believe that they will be controlled by one of the dragons
haha, the mursaat are a force beyond the comprehension of us, they are likely immortal demi-gods, they had magic before the gods and harness tech the asura cant comprehend. If the mursaat (which we learn were instrumental in controlling the dragons earlier) are subservient to them we should give up, we cant win.
THE END
I would reccommend forming a guild with the intent of controlling the market, It will require at least a dozen people, just saying, I have been putting thought into the markket and it is crackable, just sayin’.
PS: the in game economist is tampering with the market, many metrics showing it, you will have quite a bit of resistance, and as such I recommend collusion, monopolize a single mat, etc.
Monthly WvW part is very fast to do. Join the zerg for an hour and you are done for that month. I suggest that try it at least once before asking for a change. You might even notice that you like it. I am not a huge PvP fan either, but I started to like www. It is so different than regular 5 min deathmatch battleground.
This was the problem for me, the people in wvw (which I bought the game to play), would rather join in a pack and run about like fools, there were so many times where the outcome would have been different if the game was more strategic. I think wvw will be one of the failures of this game long term, due to A-Net not trying to make it a more cohesive (read structured, ranks etc.) experience the game will eventually dry up.
No, I haven’t even finished leveling due to the boring grindy nature of it, and got tired of zerg vs. zerg, I like quality pvp and this game lacks it.

