Showing Posts For Cry.5679:

Queue is taking too long recently

in PvP

Posted by: Cry.5679

Cry.5679

Dear arenanet, please fix the long queues. I’ve been waiting consecutively 5min for every single queue in unranked matches. Anyone else facing similar issues?

Freedom to reduce listing prices on TP

in Guild Wars 2 Discussion

Posted by: Cry.5679

Cry.5679

[Original Poster’s Comments]
It’s comical how people keep thinking that OP is a greedy fool who wants to find ways to undercut people’s price just because his selling a legendary weapon at a high price. Serves him right and he should pay the price.

You guys should understand the market is not fixed, it fluctuates according to Anet’s announcement. I simply list an item at the lowest selling price when the market is doing well for legendary. [ Supply low, demand high] But after a few annoucements made by Anet like the Wardrobe System, Precursor Crafting and New Legendary, the market for legendary weapons start to fall. [ Supply high, demand low].


It is okay for prices to be undercut because of the way how Trading Posts works. But take a look at the situation in trading posts for expensive items. Many people are unable to sell off those items because there is little flexibility in readjusting the prices. That is why most item prices look unreasonably high. What I am proposing is to give sellers a leeway to readjust to the market condition. Undercut will still happen but it’s healthy for the market. Both buyers and sellers will benefit from it. (Why? Refer to my previous post)

Instead of arguing how stupid OP is to list a legendary, why not spare a thought for those sellers who are affected by market fluctuation instead of penalizing them? Anet has a timestamp on TP, they can allow people to readjust the prices when things could not be sold for period of time. (Few months maybe?)

P.S I’m not against the trading post fees, because it is good to cope inflation. But making suggestions to improve the Trading Post should be fine right? So it creates a win-win situation for all. Don’t be so hateful of everything people speaks please. Thanks

(edited by Cry.5679)

Freedom to reduce listing prices on TP

in Guild Wars 2 Discussion

Posted by: Cry.5679

Cry.5679

[Original Poster Comments]

Firstly, I would like to thank everyone for participating in this conversation. But let’s not side track the conversation. Trading Post was created with a rule, highest bidder and lowest selling price. There is a flexibility in changing the highest bid, but none on the lowest selling price because of a major issue, the listing fees. I hope Arenanet can consider the problem and recommendations of this issue. [I might be gone when Arenanet implement it because it will take forever, but at least a voice is being heard from a supplier’s point of view. ]

For many who are concern about undercutting of prices. Let me give you my opinion. Bidders will set the demand, the problem is that it is difficult for suppliers to set the supply upon expensive products like legendary weapons. So it is okay to make adjustments to the listing fees as demand and supply [Market Equilibrium] will still be there. Price war might occur but it will still benefit both consumers [Buying at a cheaper cost] and sellers [able to sell their expensive goods]. Why isn’t this a win-win situation?

Freedom to reduce listing prices on TP

in Guild Wars 2 Discussion

Posted by: Cry.5679

Cry.5679

There are currently no ways to circumvent listing fee and transaction fees. Period. If you do arbitrary tests and come to wrong conclusions, that’s not our problem.

On topic:

Both fees, the listing fee of 5% and the transaction fee of 10%, serve a purpose. You not doing reasearch on what can be expected is not the markets fault. The market shifting and you not having sold your product in time is again not the markets fault.

Hi, I was selling a legendary a month ago and placed 200g just to list the item up. I could not sell it however as people has started to list the items at price below me. At this rate I will not be able to sell off my legendary. I want to reduce the price but could not as i need to repay another 200g just to reduce the price. This makes the system looks ridiculous as it penalize people who are selling expensive items.

There is an huge gap between demand price and supply price of the legendary. I understand it is important to have the listing price. But i do hope that Arenanet can allow more freedom in the ability to make price changes in trading posts for expensive items. Additionally, i also hope to set a limit to the prices of listing to reward those who work hard and sell the items to earn some profit. I hope you guys can understand where I am coming from. Thank you very much!

[Original Poster Comment]
I think some of you misunderstood my intention. Note that legendary prices are falling due to the arenanet notice and people are rushing to sell their legendary weapons they have kept.

I did not want to completely remove the listing fees. Instead, i proposed two recommendations as stated above.

Benefit: The purpose of a listing fee is to prevent people from treating the Trading Post like a storage space. This solution does that as well and benefits the sellers for paying ridiculous items. It also stops people from trading from mailbox which might lead to scam.

Away from the game for 1 year. Legendary prices are exactly where they were 1 year ago. Confirming, the sky is not falling.

The listing fee penalizes every one the same since it’s 5% for everybody. The fact that you have to upfront more on an expensive single item has nothing to do with getting penalized more. If someone was to sell 3,000 gold worth of linen cloth they’d have to pay the same amount of listing fee.

The purpose of the listing fee is not only to prevent people using the TP as storage. It’s also to discourage unrealistic pricing and penalize it. The difference bewteen sell and buy orders is very simple. Selling to buy orders you forgo a great part of risk, hence the buyer is willing to pay less.

[Original Poster’s Comment]

Hi firstly, thanks for your comment. I understand the importance of trading fees (as stated in my first post). However, won’t you think it would be better if sellers can adjust their price accordingly to the market’s demand? Tell me what’s the disadvantage if this system is implemented?

The current Trading Post is worked as the lowest seller and highest bidder. Selling at a ridiculous price is not a problem. The problem is what happens if you want to readjust your price to suit the market’s demand? There is little flexibility for this on our current Trading Post system.

We can negotiate the price in the real world, but in trading post, we can only communicate with numbers listed on Trading Post. Readjusting prices without penalization will definitely help the sellers and buyers.

Well, some might argue that there is a price war, but that will be how our current real world economy works. Do you see your government for re-taxing things you’ve sold when you give discounts?

Freedom to reduce listing prices on TP

in Guild Wars 2 Discussion

Posted by: Cry.5679

Cry.5679

Question:
Can Arenanet allows more flexibility and freedom to reduce listing prices on Trading Post?

Scenario:
I was selling a legendary a month ago and placed 200g just to list the item up. I realized I not sell it however as people has started undercut my price. My concern is that if traders would want to reduce the price, they will need to repay another 200g. This makes the system looks ridiculous as it penalize people who are selling expensive items.

Note that legendary prices are falling due to the arenanet notice and people are rushing to sell their legendary weapons they have kept. Have you guys ever wonder what happened to those who has listed the items for ages, but could not sell them out?

I did not want to completely remove the listing fees because it has its purpose. Instead, i proposed two recommendations.

1)
Solution: When players pay 5% of the item fee, they have the freedom to change the prices of their listed items, within a period of time.

Example: If I were to list a legendary at price of 3,000 gold, i pay my 300g listing fee. After a week, i can change it to 2,999 gold without paying any fees.

Benefit: It creates freedom on listing prices, and it benefits both sellers and buyers due to competitive pricing. It also prevents items listing at the trading post for ages.

Right now, the system penalizes those who list their items especially for an expensive products like legendary weapons.

2)
Solution: Set a limitation to listing fees.

Example: 5% listing fees at a ceiling of 50g.

Benefit: The purpose of a listing fee is to prevent people from treating the Trading Post like a storage space. This solution does that as well and benefits the sellers for paying ridiculous items. It also stops people from trading from mailbox which might lead to scam.
_________________________________________________________________

P.S Those who have sold expensive items will understand this. Due to the nature of fluctuation in market and high demand pricing, it is really difficult to sell it at a good price. We need to cover back our listing fees costs as well (assuming you craft the items), while buyers does not need to pay for anything while bidding. And when people starts undercutting your price, there is no way sellers can adjust your pricing. Ultimately, its a loss for sellers all the time. What Arenanet can do is to reduce the loss for sellers like us by increasing the flexibility of listing fees. Thank you

(edited by Cry.5679)

Thank You Arenanet

in WvW

Posted by: Cry.5679

Cry.5679

Anyone else wants to thank Anet?

Thank You Arenanet

in WvW

Posted by: Cry.5679

Cry.5679

Thank you Anet for CONSTANTLY updating WvW
Thank you Anet for KEEPING WvW forum so lively
Thank you Anet for your WIDE variety of WvW gameplay
Thank you Anet for LISTENING to all our woes and suggestions
Thank you Anet for all your EFFORT to make WvW different
Thank you Anet for your CREATIVE WvW content/Tournaments
Thank you Anet for DISCOURAGING WvW veterans to come back
Thank you Anet for DISAPPOINTING me every patch
Thank you Anet for STOPPING me, a loyal player from being interested in GW2
Thank you Anet, and Goodbye Anet, this is the last time I will care
Signing off with disappointment – a Silver Rank WvW player from Jade Quarry.

Dear Arenanet, please give WvW some love

in WvW

Posted by: Cry.5679

Cry.5679

I’m a loyal player in Jade Quarry Server for 2 years, and I WvW alot after collecting my achievements and legendaries. Other than the mindless farming in PvE, i really love the idea of countless opportunities in WvW fights. WvW is the thing that keeps me and my friends to come back.

I understand this is a free content, but many people are really unsatisfied with WvW. Please just make some minor changes or update the WvW borderland and battleground maps. Or at least add in interesting content.

Solution:
- Expand the Eternal Battleground and Borderland Maps to encourage people to spread out. Make full use of sanctuary to encourage people to scout and protect their towers
- Have different themes like Halloween or Dragon Festival once in a while for Eternal Battleground/Borderlands Maps. Improve the graphic and visual of the maps to encourage people to stay and play.
- Make it feel like the Lion Arch Story, if we did not protect our borderland/keeps from the enemies, the whole city would destroy and citizens would suffer. Include some stories inside.
- There are many more ideas that you guys could brainstorm.

Imagine yourself sticking on the same WvW ground for 2 years, doing the same fights all the time. Arenanet, the only thing that keeps us going is our committee, and it is deteriorating. I hope something can be done to this, give us some love for players in WvW. That’s all I’m asking, i’m patient enough to wait for 2 years, but my urge to quitting is on the line.?

Stop dungeon/fractal control by the opener

in Guild Wars 2 Discussion

Posted by: Cry.5679

Cry.5679

Here is what I mean, if the “opener” leaves the dungeon or disconnects, the entire party will leave the dungeon as well.

This happens plenty of times and there are trolls out there leaving the dungeon before everyone gets our rewards. THIS IS EXTREMELY FRUSTRATING WHEN YOU SPENT 2 HOURS IN LEVEL 50 FRACTAL AND THE OPENER LEFT THE FRACTAL AT FINAL STAGE BEFORE THE REWARDS. At the end, we have to redo our fractals again.

Suggestions: Do not let fractals control by one player. Make it the entire team. THANKS!

Stop dungeon/fractal control by the opener

in Fractals, Dungeons & Raids

Posted by: Cry.5679

Cry.5679

Here is what I mean, if the “opener” leaves the dungeon or disconnects, the entire party will leave the dungeon as well.

This happens plenty of times and there are trolls out there leaving the dungeon before everyone gets our rewards. THIS IS EXTREMELY FRUSTRATING WHEN YOU SPENT 2 HOURS IN LEVEL 50 FRACTAL AND THE OPENER LEFT THE FRACTAL AT FINAL STAGE BEFORE THE REWARDS. At the end, we have to redo our fractals again.

Suggestions: Do not let fractals control by one player. Make it the entire team. THANKS!

[NA] Gold league: Final Ranking Predictions

in WvW

Posted by: Cry.5679

Cry.5679

My prediction
1. BlackGate
2. Jade Quarry
3. Trashed Coast
4. Sea Of Sorrows
5. Dragonbrand
6. Maguuma

Open discussion here, feel free to debate and discuss.