Showing Posts For Cyn.5036:
To answer the original point they are account bound. This was part of what was creating the strange bugs from last week so making them account bound has fixed a lot of the problems. It also addresses a concern of people exploiting and then circumventing using different characters.
Jon
Meaning do we still get 60 tokens
like
COF
path 1 – 60
path 2 – 60
path 3 – 60
even they are one after another ?
or
COF
path 1 – 60
then do Hotw path 1 – 60
then COF path 2 – 60 ?
can u explain in detail how this system should work? as ur not clearing stating the mechanism ?
open 80 chest got noting ;(
waht is the drop rate like ?
@Masterpyro.4310, for fun? for practice? so when they do fix it we can do them faster?
faster and get fixed by anet because ppl saying we are exploiting ? LOL
yeah cause ANET is not doing kitten about it … and we are exploited by THEM …
so real exploiters exploit and we cant do kitten about it :P
FIRST RUN in SE = 45 token
FIRST RUN IN COF = 30 token
ITS NOT EVEN SAME AS PREPATCH ….
u get penalize for every dungeon you do … aparantly it is this way regardless what dungeon you do first time or not
for those who are bugged
first dungeon = 45
2nd = 30
then 20
then 15
then 5
then 1
and given its first dungeon of the day
thats the same kitten ur getting penalize for
hope you guys understand
ITS NOT SAME AS PRE PATCHED
In fact u gain less than amount before patched
The bug have not been fixed and we are permanent on diminishing returns for tokens.
People are benefiting it and some people are punished for it. I dont think it is to fair for the developer to keep testing that it is stable then release where we are everyday losing 15 tokens PER dungeon.
At least get this kitten get going asap than just keep it hanging like " you probably ran too fast or kitten"?
Dont give replies on misunderstood statement but give us patches that work its frustrating people getting 60 and we are 45 and diminishing every run in the same dungeon when taking different path.
Don’t mean to be rude but there isn`t any official response on what is going on. That’s not the way to do things I believed, you guys banned 5k ppl over a night for exploiting karma and now doing nothing yet after 24hours ?
getting 5 tokens lOL
2nd run after like 4 hours
so how does this anti farming coding works ?
I just wanted to update everyone on where we stand with this. So far we have found a single bug with the system that is causing certain players to get stuck in a state of reduced rewards without actually exploiting. A fix for this has already been made and is being tested locally now. We are going to do more significant testing on this new version but we also believe it is more bulletproof to begin with. Please keep posting data as these cases are somewhat rare and are hard for us to find with internal testing but seem to be exposed quickly when thousands of people are playing the dungeons.
All rewards are susceptible to our code that is dealing with people who are speed clearing dungeons. This means that if you are speed clearing and then play some new chain for the first time it may not reward the full 60 tokens. If you find yourself getting less rewards consider whether or not your rate of dungeon completion is extremely high.
If you think you are running at a fairly reasonable pace post all of the chains you have run and the time of day they were completed and we will file it to try and figure out if it is a bug. Please post accurate times, otherwise we cannot determine if there are in fact bugs in the system. Please continue to use this thread as a place to post this data so that we have it all in one location.
Thanks,
Jon
Please define how fast is fast for a speed clearing ? we do the dungeon normally and we are killing things fast due to gears and spec or techniques how is it suppose that we kill all mobs and then sit for 20mins infront of main boss before killing him is that considered not speed clearing?
if you’re too fast you’re exploiting. that’s their stance obviously: causing certain players to get stuck in a state of reduced rewards without actually exploiting
well i dont think i m exploiting it tho by clearing a dungeon within 30mins its reasonable.
certain places like cof path 1 its pretty fast just ned the dps and able to coodinate
so i dont see thats exploiting ?
u penalise players for clearing the dungeon fast ? lol i agree if u want to prevent farming by putting a dungeon timer
but u expect us to finish a dungeon we can finish 20-30mins to do it in 1hour ? just to make it same lvl than those who cant do it ?
gotta be kidding right ? this is not north korea game.
I just wanted to update everyone on where we stand with this. So far we have found a single bug with the system that is causing certain players to get stuck in a state of reduced rewards without actually exploiting. A fix for this has already been made and is being tested locally now. We are going to do more significant testing on this new version but we also believe it is more bulletproof to begin with. Please keep posting data as these cases are somewhat rare and are hard for us to find with internal testing but seem to be exposed quickly when thousands of people are playing the dungeons.
All rewards are susceptible to our code that is dealing with people who are speed clearing dungeons. This means that if you are speed clearing and then play some new chain for the first time it may not reward the full 60 tokens. If you find yourself getting less rewards consider whether or not your rate of dungeon completion is extremely high.
If you think you are running at a fairly reasonable pace post all of the chains you have run and the time of day they were completed and we will file it to try and figure out if it is a bug. Please post accurate times, otherwise we cannot determine if there are in fact bugs in the system. Please continue to use this thread as a place to post this data so that we have it all in one location.
Thanks,
Jon
Please define how fast is fast for a speed clearing ? we do the dungeon normally and we are killing things fast due to gears and spec or techniques how is it suppose that we kill all mobs and then sit for 20mins infront of main boss before killing him is that considered not speed clearing?
Here is the screenshot of me entering and completing
and 30 tokens
with given time frame as well
;)
hope i can get an official answer
ADMIN PLS give me an answer
Yes tried it and i realize the same and thier health is amazingly HIGH to kill
5 fully exo geared still cant handle
yes but i m not getting 60 at all first run of the day …
and now i m doing a new run for Shadow embrace lets see wat kind of tokens i get
its ridiculous some player gets 60 60 60 and some gets 45 ish
unless they penalise players with full gear sets ?
First run of the day and i m getting 45 tokens then next chain 30 then 15 is this a bug ?
where else my friends are getting 60 45 30
some are getting 60 60 60
please answer !! its being unfair