Showing Posts For DJSyn.8640:
the servers are currently allowing transfers… i have done it like 5 times today to fix bugged quests and skill points.
So a couple of quick questions.
While leveling i have been using Minor Sigil of Bloodlust. 25x 5 might stacks when fully buffed.
I was looking at Minor Sigil of Blood, 10% chance on crit to steal hp. my crit chance is nearly 50% right now.
So my major concern is the static Might better than the Healing effect?
Final Question, I know the healing on Blood on the Superior Sigil is 325-250 hp. Is it the same for the Minor version, due to is 10% and not 20 or 30 like its big brother versions?
thanks in advance.
Hammer is usefull when you have to cc some of the dmg your taking making you last longer to get the vengence or heal off again
to quote the great chumbawumba… " I get knocked down, I get up again, you aint never gonne keep me down."
As warriors dont we last a bit longer int he downed state, than the other classes/professions?
I generally run axe/axe + bow for dungeons. I pack a shield in case there is a need for it. I run a healing shouts build, so it gives alot of support to the party (and if you go healing shouts you will be tanky).
Don’t be the guy who walks into a party with 5 signets and a GS on. No one will want you in their party. You will pop your 100B, then die instantly and make others res you non-stop, while offering nothing to the team.
I disagree 100%. I seem to do just fine and dandy with sigs Not that its 100% the best. But when you have your traits set right, know when to bob and weave, you can do just fine. I love my greatsword. whirlwind to evade attacks and dish nice dmg. If you are a smart player you can kite anything. and avoid a lot of dmg.
in a group you are not going to wanna unleash hell right away, as you will want to pace yourself.