“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
Showing Posts For Daliz.8394:
“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
so reaper test hurray finaly.
so from wvw veiw as i dont do pve nor pvp on necro at all for obvious reson
the good stuff:
RS is good i like it. made my day when i almost oneshoted a thive with rs5.
Relentless pursuit HURRAY!!!!!
reaper trait line is good.
bad stuff:
gs is to slow, gs skills need an 1/3 1/4 sec faster casttime
gs2 1 sec triger on 50% target needs to go as it takes forever to cast gravediger any way
gs3 need a longer range. 170 make it 600/900 as it is our lifeforce reg outside of gm trait bligtersboon which we are forced to use as lf gain in gs is crap.
gs4 is fine nothing to say about it
gs5 needs a longer range aswell or more lf gain on use
Rs3 stab needs to linger longer outside of Rs.
some shouts are still bad very bad, some are decent
elit shout either make it 60 sec cd remove the stun and 1 sec cast or keep it as it is and 100 sec cd and 1 sec cast.
You are all Weaklings stab needs a pullsing stab, atm is just a very bad Foot in grave, overall one of the better shouts.
Rise i rly dont see what use this have. remove it, do smth else with it, so bad
Noting can save you decent have its use
Suffer decent
your soul is mine , meh is all i can say,
as reaper shout are bit diffrent from the war/guardians with dmg and cast time make them 900 range as we trade the insta cast for it, lower the dmg part if that makes up for it. make all shout lf gain aswell or make the augry of death trait that all shout gain lf.
to be continued.
“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
omg plz nurf all necros more…
on a more less sarcastic tone. as i ses this, it was posted 2 days ago under the golem event it was the golem 100% buff bug. havent bother to log in yet 2day to see if thay have fixed it.
offtopic why anet why do u do ur stupid event b4 weekends when u are not online to fix this, do u even bother to test stuff before u press the go button? last major class change patch comes to mind,
“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
well another bug is that u can pick up summon wep from a class dont gona say witch but i thick u know alredy
,so i hope i brooke wvw this week a bit more so thay can cancel this clown fiesta alredy,
broken omegas insta kills ppl on wall when thay dont have los.
“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
after 3 years and u havn’t meet an alt+f4 player before?
“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
lol 3 years and u havent meet an alt+f4 player before ?
“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
Alright, you guys know the drill! How are the changes so far? Either answer these questions for me or just talk about what you feel is important to mention for Necromancer.
Specific questions:
- Blood line is clearly awesome. How’s the death line? Are you using it at all in non-minion master builds?
- Condi was thought to be really bad before everything came out. Have you tried out This build by Zombify? How did you like it?
- Have you been successfully running any odd builds such as minion master or bunker?
- Yes, I already have feedback on CC and Plague. I nearly ran lich on my terrormancer. I stopped mid fight to say in say chat to my enemies “Can we take a moment to recognize the fact that my Flesh Golem is literally not helping me at all?”
1) from wvw point of veiw blood and death line are rly good as power spec, best part is that u can skip spite as u dont lose the power any more and u get a crap toon more power with tou so noting bad to say about it, over all this is patch is the best thing that happend to necro it is not power or secpter condi spam any more u have alot more to play arund with.
2) tryed smth similar to it yes, it borderline op vs condi spamer that cant clense or a boonspaming mongrel. rly good 1v1. and on the other side of the coin it´s crap in grp play. u have some grp condi cleans but not much else.
3) no, aslong as ai is broken cba with it, bunker well yes sorta u get tanky in the new power build by default. but cc will still kill necros. as we dont have any get the kitten out of town card.
4) only bad thing in this patch is cc u cant have that skill at all in wvw siege fight u get low and heal and 10 vul stack and ur back to where u started in healthpool even lower or dead. and the other heal we have is bad, only option rly is signet of vamp but the cd on makes it meh aswell.
master of corr need to have an look at aswell it makes no sens u have to run multi condi cleanse or dagger oh staff,4 just to get rid of it and blind on heal use? wtf!?!
Scepter over all is not worth useing atm even with lingering curse as it only effect Scepter,
over all i like what thay have done. so gj anet. BUT thay need to have look at chill converted to Resist in the upcomeing Reaper launch. as it looks atm it is rly bad as reaper is all about chill hunt em down, but if the target can just cleanse it and have ressit vs chill necro is back where it started, every one can just run away from it and comeback when thay have there cd up aigen and do it all aigen.
“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
and one more thing that just naging me, is that every other new spec class have an red name taging there class form yes iam talking about the devs,talking about this and that even droping an trait info, it´s like non of are even playing an necro.
“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
as long as the ai for necro minions are like thay are there is no point talking about what minion “rise” should have.
but thay should give “Rise” the same ability as the bone minion “explode” and give it “blast” but thay are all dead b4 u hit the skill the second time so nvm.
“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
so after first look the shouts are all lack luster not gona take credit from this guy hard work https://forum-en.gw2archive.eu/forum/professions/necromancer/Dear-Robert-Shout-Concerns
heal shout 3.9k heal on a 20 sec cd is rly to long of cd look at the thife evade heal 4.1k? something on a 15 sec cd that breaks imomb if iam not mistaken correct me if iam wrong i whould never ever take this over consume condi
and “You are all Weaklings!" to long cast time, by time u cast that and attack with ur ultra slow,or use whatever interupt u have on u the enemy have alredy used there heal and skipt of to the sun set.
YEH we got a stab!!!! BUT why not give one in the shout aswell to make up for the lackluster shout are atm.
no blastfinnisher? rly why the kitten not if u force necro in to melee to fix the many problem a range necro have,
and still no fix to pve isusse that other classes can bring ten times over.
still no mobilty at all, reaper is still gona be canonfodder in pvp but gona look cool beeing it, dont get me wrong necro is gona be ten times strong in pvp but if someone whit a halv a brain can kite the necro forever and still kill it. and use “mobility” to get away.
i like that thay try to do smth with the chill i rly do, But as i mainly play wvw with the millions and millions of condi clense and where the -40 condi food and meladru runes are the usuall norm on most melee chill never gona stick for a very long time and if that is a very very importent part of the reaper well…
all and all animation looks good but that is the only upside so fare.
//edit
oh and the gs skill the 4 skill looked like have stand still to use it are there any more of the gs skill u have to stand still to triger ? thay avoid it more or less on the stream.
that kinda remove the hunt down and kill the chilled duud if we have to use our ultra slow skills and have to stand still and the enemy runs of.
“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
(edited by Daliz.8394)
Interrupt, dodge and blind could become a big problem for us. With the info we have now it looks like we can be countered pretty easily.
yep i have the same concern, not everything is out yet so judgment will come after necro stream.
“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
not every thing is out yet i guess, but i dont like it one bit, melee class with no freeking stab? comeon minor spin mobilty ye took u 3 year of whining hope thay rly change f1 2 to a blink or leap or smth.
shouts ye cool but no grp suport not helping necro in pve one bit, not all shouts are out yet so i rly hope we get smth from it.
waiting for more info but it whent from a 99% reroll to a 89% to new class
“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
i mostly play wvw so i will post most from wvw cuz necro is just that bad in pvp/pve but i guess someone over me have posted smth for those areas so i skip that.
lack of mobilty and stun breakers (dark path should be a blink and a stunbreaker make it 50% of the ely version on shorter cd or same cd if it is to god rly dont care, as it is now it is jut way to buged and projectile is way to slow or just remove the projectile and make it instant cast or make it so u cant cast on frendliy targets.
lack of speed in general,
lack of blast finnisher.
greater mark should be a core abilty alredy remove bigger fields and make the marks unblock, way to easy to remove the marks that have a rly long cd alredy or nurf the dmg on marks by 50% and make the cd 50% shorter or smth in that line. elys staff have all there nr2 skill on a short cd 8-10sec that is on pair with necro staff3-4 in dmg but with a 10-15sec longer cd.
is a bit more but all in all moblitly is what a necro need, if thay fix that than thay can rework our broken/messy trait lines, what i saw from the “so called” new major change is a freking joke it fix noting thay will still be crap in pve, will still be first target in pvp with no chance of escape. good in wvw as we alredy are but still focus down first as we cant escape so key word is MOBILTY. thx
“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
Can’t remember where but i read somewhere that necro was going to get a major Trait change.
if this is it? is that a freking joke it is prity much same as before.
why is not darkpath a blink?
why aint Greater mark a core abilty?
not a hugh fan of minion build but why the kiteen hell dont u just give necro a ranger pet control bar so u can get that useless meatsack to attack a player insted of headstomping a wall or take a stroll in the wood to take a kitten and pull half the world b4 doing smth usefull.
just top of my head to maybe look at.
“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
@ cillard we all do, but lowering the cap on all 4 bl maps is not gona solve anything. that is ~40-60 ppl that cant play, and it will make ques and ppl will come here to forum and complain, so either add a new bl map so that the 40-60 ppl have somewhere to go (not eotm because that is the biggest load of crap in gw2 history) or add the “normal” size bl map aigen.
oh and on “most” eu server Red map is lagging rly rly bad
“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
this is what a necro should have been from day one of gw2. but with light armor insted of heavy. heavey counter to boon stacking classes, way to stick it…
“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
shame less bump. fix this plz all kind off truble with login-server rubberbanding skilldelay/chatdelay. and always at prime atm i have it from 19cet to arund 20:30 cet.
last week i had it from 21:30 cet to 22:00 cet.
“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
thx for the fight Scnd, to bad for all the haters adds all over.
“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
duud relax the server have been up for 8hours, it will even out under the week, hopefully
“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140