Showing Posts For Damevi.7406:

Elementalist downed state: From zero to hero.

in PvP

Posted by: Damevi.7406

Damevi.7406

Obviously, it’s perfectly fine when ele jumps off e.g. the keep/mine and if you want to stomp him, you will lose like 10 seconds total to get back to the point. I’m pretty sure the only people that disagree with this thread are bad ele players.

Anyone know why warriors have twice our base health?

in Elementalist

Posted by: Damevi.7406

Damevi.7406

Eclipses.7152

Congratulations. That also means that you’ve given up all semblance of trying to deal damage which means you can’t kill him either.

Nope, so far I kitten on every warrior i met. My build is very similar to the build from the recent tanky dps thread.

Anyone know why warriors have twice our base health?

in Elementalist

Posted by: Damevi.7406

Damevi.7406

I have around 20k hp and I have yet to meet a warrior that is able to kill me, so I don’t really get the point of this thread. All I see is complaining about dying quickly as a glass cannon.

Tanky DPS Elementalist [Videos] 11/21/12

in Elementalist

Posted by: Damevi.7406

Damevi.7406

How do you deal with conditions without the cleansing fire? I consider it as a must utility since swapping to water removes only one condition.

Glass cannon ele

in Elementalist

Posted by: Damevi.7406

Damevi.7406

Are you crazy? My glass cannon build wrecks people. I can 2v1/3v1 and drop them all before I drop.

I highly doubt that you can 3v1 DECENT people with a glass cannon build.

please, give guardian higher stats

in Suggestions

Posted by: Damevi.7406

Damevi.7406

@Kidel
You’re obviously playing it wrong if you feel the weakest in your group. o.o Guardian is one of the strongest atm.

please, give guardian higher stats

in Suggestions

Posted by: Damevi.7406

Damevi.7406

The guardian is almost perfectly fine. If you’re having problems, then you’re playing it wrong. Asking for buffs is ridiculous.

Anti-Token Farming

in Suggestions

Posted by: Damevi.7406

Damevi.7406

@Pandeh
Sorry to say that, but the explorable dungeon are supposed to be hard and even harder with pug groups. If you really want the armor then find 4 good mates. Dungeon sets are meant to show what you’ve been through. But at this moment they are showing how much time you spent on killing first 2 bosses.

Anti-Token Farming

in Suggestions

Posted by: Damevi.7406

Damevi.7406

To be frank I’m really tired of people who are running dungeons just to speed farm tokens. It’s so hard to find people for Arah Explorable to actually enjoy the whole dungeon, not just kill (really easy) 2 first bosses. Really people, what the heck?

Anyway, here’s a super simple solution to token farming: tokens should be given to players only after completing the whole dungeon. Chests for bosses remain but you shouldn’t get tokens from them.

Thoughts?