Showing Posts For DarkStar.3620:

Lag spikes/packet loss

in Account & Technical Support

Posted by: DarkStar.3620

DarkStar.3620

Same problems here. 75% packet loss at Telia


Hop  RTT    Lost/Sent = Pct  Lost/Sent = Pct  Address
  0                                           xxxxxxxxxxxxxxxx [192.168.1.103] 
                                0/  50 =  0%   |
  1    3ms     0/  50 =  0%     0/  50 =  0%  speedport.ip [192.168.1.1] 
                                2/  50 =  4%   |
  2   24ms    39/  50 = 78%    37/  50 = 74%  217.0.x.x 
                                0/  50 =  0%   |
  3   24ms     2/  50 =  4%     0/  50 =  0%  87.190.176.146 
                                0/  50 =  0%   |
  4   27ms     2/  50 =  4%     0/  50 =  0%  217.239.47.46 
                                1/  50 =  2%   |
  5   28ms     3/  50 =  6%     0/  50 =  0%  ffm-b4-link.telia.net [213.248.93.186] 
                                0/  50 =  0%   |
  6   27ms     3/  50 =  6%     0/  50 =  0%  ffm-bb4-link.telia.net [62.115.120.9] 
                                1/  50 =  2%   |
  7   51ms     4/  50 =  8%     0/  50 =  0%  prs-bb2-link.telia.net [62.115.122.74] 
                                0/  50 =  0%   |
  8   39ms     4/  50 =  8%     0/  50 =  0%  prs-b7-link.telia.net [213.155.134.229] 
                                0/  50 =  0%   |
  9   40ms     4/  50 =  8%     0/  50 =  0%  amazon-ic-320298-prs-b7.c.telia.net [213.248.79.225] 
                               46/  50 = 92%   |
 10  ---      50/  50 =100%     0/  50 =  0%  52.93.16.104 
                                0/  50 =  0%   |
 11  ---      50/  50 =100%     0/  50 =  0%  52.93.16.49 
                                0/  50 =  0%   |
 12  ---      50/  50 =100%     0/  50 =  0%  176.32.124.133 

(The packet loss at the 2nd hop is a red herring, this box is not pingable)

World vs World Holiday Sneak Peek

in WvW

Posted by: DarkStar.3620

DarkStar.3620

No rallying and rezzing anymore? Well that will be a controversial change. Let’s see how this goes

Armor dye keeps resetting

in Bugs: Game, Forum, Website

Posted by: DarkStar.3620

DarkStar.3620

okay, now that’s really stupid, but it actually makes kinda sense… And I just checked it, of course you are right

I just wonder why that option changed to “everyone” for me but to “off” for apparently everyone else (because nobody could tell me the reason for it)

thanks for helping me keep my sanity

Armor dye keeps resetting

in Bugs: Game, Forum, Website

Posted by: DarkStar.3620

DarkStar.3620

Hi,

I’m having this weird issue on one of my characters. Whenever I log in, my armor dyes get reset to some strange default (even containing colors I haven’t yet unlocked!)
However, the color fields show the correct colors. When I try and change some colors, it works fine in the preview, but as soon as I close the window it just resets back to these defaults.

I’ve had this for some time now, before it would just reset after every second login or so, but now I cannot change the colors at all anymore. I tried different armor pieces and it happens on every single one of them.

It also only happens on one of my characters, the others are fine.

Because it’s so hard to explain I made a small video to demonstrate it:
http://www.youtube.com/watch?v=d2Mb8gh_gKE

Has anyone ever seen anything like that before? Anyone know a fix?

Thanks
-Darkstar

[Crashes] Battle For Lion's Arch

in Bugs: Game, Forum, Website

Posted by: DarkStar.3620

DarkStar.3620

Crashes for me too. Almost always on the green knight but once it also crashed on the red one. The first crashes were funny because I could still run around for a while (although entering the portal to Scarlet resulted in an infinite loading screen), but now it just crashes completely. I have managed to finish the event exactly once because of that, and I’ve been trying a dozen times already. This is soooooo annoying

Aetherblade pirate events buggy

in Bugs: Game, Forum, Website

Posted by: DarkStar.3620

DarkStar.3620

It looks like the Aetherblade events are currently buggy. The pirates keep attacking the balloons, but after their morale has been brought down to about 33%, no more enemies spawn and the event just sits there

Disconnected, ported back in time, lost items

in Bugs: Game, Forum, Website

Posted by: DarkStar.3620

DarkStar.3620

While it didn’t happen to me yet, a friend of mine told me that she had hat the same problem twice now. No idea what causes it though

I'm colour blind - here are some major problems I have

in Bugs: Game, Forum, Website

Posted by: DarkStar.3620

DarkStar.3620

I am protanope as well, and the main problem I have with the game right now is the enemy AoE circles. I can hardly see them, especially during boss fights, I’m long dead before I spot them (and though people keep screaming at me through TS/Skype, like “get out of that circle!!!”, it’s often too late ;-)

I can live with the dyes (although it would be cool to be able to sort them by color by default) and all the other stuff, but AoE circles are really annoying