Showing Posts For Darkwatch.7863:
Death Blossom is one of the best skills in the game as far as PVE goes. Im specced around condition damage and I can death blossom 4 times as an opener. DB DB DB steal to get 4 initiative and death blossom again and shortly after I get another one which actually makes it 5. Spread some caltrops with dodges and gain might with dodges as well and you are an aoe PVE or zerg killing machine. Combine that with Signet of Malice I think it is which restores health at every attack and you are indestructible.
I dont know if we are the worst. I can survive three times as long as other people underwater but the damage is just ridiculous
I understand underwater events but hearts should not MAKE you go underwater.
I personally hate it, I dont like fighting underwater, what baffles me is why you made the skills so underpowered. Fair enough, as a thief I have a huge amount of evasion with the spear but it just doesnt deal enough damage. So it takes me way longer then it should to kill a monster.
I dunno, if you ask me you keep talking about us playing the game however we want to yet I cant complete this quest without going into water.
How many times have you been in a huge event battle with tons of monsters and people around and a few NPCs mixed in the bunch and you wanted to mass loot everything youve killed.
So you walk around spamming F to take what youve found and you start talking to a bloody NPC. Its frustrating when there are 10 or more corpses to loot and you end up talking to an npc 3 times before you loot them.
Ive checked and I didnt see an option to rebind that. Maybe im just blind. Im sure a lot of you will correct me if I am.
So please let us rebind loot to 1 key and interact with other things with F as it is now.
For example Id like to have my loot binded to for example V.
Hey!
Ive just reached level 50 on my thief. I am in the Bloodtide Coast.
What has been bugging me ever since Ive started playing as a thief is 1 thing about stealth.
Sure you go into it and you cant be targeted, thats how it should work in theory and to a certain extend it works. But. The most frustrating thing about the stealth is that when you are betting targeted before stealth and you stealth before that attack you still get hit.
I would have thought that stealth would break any sort of enemy targeting even in mid casting. Because thiefs rely heavily on dodging and not getting hit Im sort of disappointed they havent done anthything about this.
Bats are the most annoying. You stealth and a milisecond after they fly up to charge at you from the air and even though youve just spent a second in stealth you still get hit.
I was wondering if you people felt the same way and maybe we can do something about this.
Cheers.
Yes I have my 1 skill auto turned off. I find myself pressing it even when I do have auto attack. It just makes me more involved although my thumb hurts from pressing 1 on my mouse after a long session :P
Abilities such as dancing dagger or the lightning abilities of an elementalist and im sure much more share the same problem. They bounce to neutral monsters.
I think that should be changed due to the fact that most of the time I dont want to kill a neutral monster.
Im one of those people that if the mob doesnt attack me I dont attack it. And those skills can get you in a lot of trouble too. Unless you want us to be very careful when we use them.
Thiefs Death Blossom. I have a very high spec computer, I usually get 70 FPS+ during rush hours and 110 with little players around on ultra settings (not bragging, im only saying that it cant be my computers fault) and Im on a wired 50Mbps connection with a constant download speed for at least 35 mbps and upload of 15mbps. Even with these specs I sometimes notice a delay on this skill. Im aware that the packets containing the information have to go through the ISP, various POPs and have to go through different routing protocols which can slow down the delivery but as a thief we NEED to have a real time and quick response of the skills we use. Otherwise we wont dodge in time and such.
The Risen… Im specced into a stealth thief. Meaning I go in and out of stealth more times then I blink during a day. When you use stealth on a mob they go back to where they were. With most monsters its not a problem at all but the Risen are super fast and run away from me before I can backstab them. That means I lose my stealth before I get to them. There is a trait that makes you move 33% faster while in stealth but I dont see a good use for it other then for those occasions. I dont really want to change my spec just to fight the undead. I think monsters should freeze in place and try to look for us when we are stealthed.
A “give up” button in downed spec. When I get killed by a veteran or some stronger monster I dont really feel like waiting for it to drain my health. If I know I wont get up Id rather give up.
Overall, these are minor complaints. Id most like to see absolutely 100% no delay on Death Blossom. But im not sure what causes it. Out of combat and sometimes in combat its as smooth at it gets but sometimes I have to wait 2/3 of a second for it to kick in.
Its still a great game and you will see me playing it for a long long time:)
(edited by Darkwatch.7863)
Who designed this personal story quest?
Was it someone who thought that at level 19 I will be able to down 4 champion bosses in 1 fight plus a load of adds?
Seriously this quest needs to be made easier. I died at least 7 times trying to pull them 1 by one. Most of the time they all came at me. The ringmaster and the 3 or 4 hypnotized performers which are apparently champions judging by their gold rings and like 6 hypnotized civilians.
Its too much. Especially for a level 19 thief which by this level doesnt have almost any traits to make it in any way shape or form able to withstand so much damage.
I have noticed that there are times when you use Cloak and Dagger and go stealth then backstab and follow the exact same thing as soon as you can after sometimes doesnt put you in stealth…
Is there a cooldown on going into stealth? Like a second or so?
So many times have I used that skill and it hasnt stealthed me.
The same goes for Blinding Powder. A lot of the times I just dont get stealthed for some odd reason.
Since I have all my traits to buff stealth I would love it to work properly 100%. Those 2 skills are very important in my arsenal and Id like to comfortably rely on them and not have to hope to get stealthed.
Edit: On the side note I think you should make it so that even if Cloak and Dagger misses the target it should still stealth you.
Almost every time I use the ability “Rush” with a greatsword, my character seems to go over behind the enemy and hit then which leads to missing the target.