Showing Posts For Davidjack.1507:
This, but just normally influenced by damage, not just burning. This would be a base 16 second duration, which is insane for a blocking wall.
Yeah, I added 2 seconds longer to the OP’s post since now it’s duration is influenced by damage and with it possibly under aoe fire or being focused a little bit. But in the end didn’t think to much of balanced. Plus I like to see condi be able to take it down in a reasonable amount of time w/o help of a direct damage char.
How about this?
Bone Wall
Summon a Bone Wall at targeted area that decays over time.
cast: 1 sec
health: 80,000
Health drain: 5,000 a second.
uncrittable.
affected only by burning.
now every 5k damage to it lowers it’s life span by 1 sec.
another idea is it can lose it’s length for every x amount of damage done to it.
The bad part is, that so many complained about what I consider is a foolish desire to feel special with the T3 cultural armor. When it is just as easy to take out your credit card and buy gems, convert them to gold, and buy the same T3 cultural armor.
well to be fair the flamekissed armor costs around 68-70g atm or $10. while the t3 piece cost 119g or $30 with gems only leaving you a little bit for transmute crystals and maybe a little more left over. the flame kissed armor probably doesn’t require crystals either.
Here is one of mine. Kaelin who is an elementalist. hoping they add some armor with a watery appearance. using t1/2 with ele starting water headgear I also use the wind helm from bazaar of the four winds. Been asked if I was trying to go for a ghostly, fairy, and even water fairy appearance.
http://wiki.guildwars2.com/wiki/Mystic_Salvage_Kit 250 uses for 26s plus mystic forge stones. same chances as a master salvage kit.