Showing Posts For Dayrian.8973:
I feel like you are completely disregarding PVE here.
I love Pistol Whip in PVE. I use S/P when I’m running around alone fighting groups of mobs (that I can bunch together of course). I don’t feel that the 15% damage nerf has harmed my PVE effectiveness to any sort of significant degree.
You must lack playing time in cursed shore with S/P. Before the patch, it’s still quite ok to run along alone, facing 1 veteran or 2. But now? out of the window (as compared to greatsword, which can take up to like 3/4 vets)
And although, I sometimes run S/P. Even, then, I was like, “ahh, kitten, sword ONLY HAVE ONE ATTACK aside from auto-attack”. It’s probably my opening move, and that’s that. With pistol whip costing as high as 5intiviatives, and I don’t run the extra 3 initiative traits, I could hardly use it more than once. In a way, whether you like it or not, it is quite a major nerf for a weapon set, that truly can attack once (utility aside) and not to forget to account for other classes ability that can easily ‘interrupt/ break’ it….
@bishopX: not sure, what’s the point of the video is… if you would like to check out the date of video? It’s old & outdated; and most population at that time is just green with gameplay. That being said, I feel that there have been way too much nerf on thiefs (vs. other classes) that I’ve had enough. I’ve moved on from thief to warrior. Thief is yester-year. 100blades anyday.
1) Dodge with Caltrops? (trickery trait)
2) Trap Wire?
There’s always a learning curve. It’s is powerful but no where near OP as hundred blades, which is a frontal damage with less penalty (positioning, and etc.). Although, it’s bursty, but many times in WvW, you run in a group, and not really 1v1.
Hangover III: Zhaitan