Showing Posts For Desza.3028:

What's Missing from Material Storage?

in Guild Wars 2 Discussion

Posted by: Desza.3028

Desza.3028

I know this is for Materials storage ideas, and pretty much all of my items I’d love to be able to store (Amalgamated Gemstones/Tenebrous Crystals, etc.) have been brought up by others already.
But if I might make a couple suggestions that would help clear up some more spaces—perhaps for the things that ANet won’t be able to put into Materials.

—If we could have a “Bookshelf” for all the Journals, Memoirs, Notebooks, etc. I love the lore of the game, and I do like to go back and read and re-read these little bits of story. It’s just a pain to keep them in regular storage.
—A “Toybox” for all the little toys that are NOT minipets—kites, musical instruments, balloons, etc. I won’t even buy more of these items now because I just don’t have the space to put them. An account bound Toybox on it’s own pane in the Hero menu like the miniature storage would be awesome.
—A Trophy shelf, maybe in the guild hall or in Home instances,—for all the non-sellable trophies (like a lot of the ones for the Legendary collections). It would look really awesome, be kind of like the Hall of Monuments.

Hopefully the Devs will read and maybe take a look at something like these? Thank you!

Adding non-material storage of the above kinds would free up lots of spaces for the materials that ANet can’t reasonably put into Material Storage.

Legendary weapons

in Guild Wars 2 Discussion

Posted by: Desza.3028

Desza.3028

Hi Mike, hi all,
I have to say I’m very disappointed as well—I was really hoping for another Legendary Dagger some time soon. The hardest part is being able to see both sides—as a gamer, I’m terribly let down by seeing things that had been promised, and now don’t seem to be ever coming in the foreseeable future. On the opposite side, it takes a lot of strength to be the person to make the hard decisions and break the bad news, because that means YOU’re the one that’s going to take the crap from all the upset gamers coming down the pipe.
If I could maybe make a suggestion? I know the Legendary team is now working on new story content, but….why not make use of all the amazing, talented gamers you have in this community? By that, I mean, why not have a contest? Make a contest for the next set of Legendaries—have people make up the pre and the Legendary design, and the steps to get it. There were always lots of contests for Guild Wars 1, and I bet you would get some AMAZING contributions for a contest like this. And, I’ll admit first off that I’m not a programmer, BUT—if the programmers were handed the designs for the pre and legendaries, and the steps to get them all, wouldn’t it be WAY easier to program something that’s already done, into the game? Just a thought.

Ascended Drops: What's worth the time spent?

in Fractals, Dungeons & Raids

Posted by: Desza.3028

Desza.3028

With the topic of Ascended drops…why does it say in game that the Ascended Drops start at level 10? When on the Wiki it states they don’t start dropping until level 11? If a Dev is monitoring this, could you please explain the discrepancy? And which is the truth? If they don’t start dropping until level 11, please change the description in the game (see pic attached, where the reward level is 10-19). Thanks for help in clearing this for me.

Attachments:

New hotfix, no chat fix..

in Guild Wars 2 Discussion

Posted by: Desza.3028

Desza.3028

It is terribly difficult to follow things when guild chat disappears COMPLETELY from the chat window tab EVERY SINGLE TIME I change area, or even waypoint from downed within the same area. As guild leader, I really NEED to see what’s in guild chat to keep track of what we are planning, to see who’s commenting and saying what, and to take care of things. PLEASE fix this as soon as you can, it’s becoming more than a simple annoyance, it’s interfering with taking care of and helping my guild, and my guildmates interacting with each other. Thank you, please fix!

Client Allows login, on play game shuts down

in Account & Technical Support

Posted by: Desza.3028

Desza.3028

I am having the same issue. Any help/fixes from ANet?

Game Wont Launch After Clicking Play

in Account & Technical Support

Posted by: Desza.3028

Desza.3028

I am having the same problem. I tried deleting the gw2.dat file, but it didn’t help and I have the same problem. Any help/suggestions?

Lets talk about the new Gem conversion [Merged]

in Guild Wars 2 Discussion

Posted by: Desza.3028

Desza.3028

What in the bleeding HELL is this?? This new gem system is absolutely AWFUL. I do NOT WANT TO BUY 400 GEMS AT A TIME!!! What was wrong with the old way? I just like to take a little gold when I have some extra, and buy gems with it. This is so stupid, ANet. Change it back, it’s absolutely useless this way. There was absolutely NOTHING wrong with the old way of buying gems whatsoever. There was nothing confusing about it either. A player would buy the gems, and it would round up or down to the cost. Oh WOW SO DIFFICULT TO UNDERSTAND. I guess we must all be idiots. Change it back—everyone HATES THE NEW UPDATE. Yes, I’m yelling.

CoherentUI_Host.exe + Crashing

in Account & Technical Support

Posted by: Desza.3028

Desza.3028

I tried both fixes (the “run as admin” one and also the “nopatchui”) and neither of them worked. Still getting the Coherent UI appcrash. Frustrating. :o(

CoherentUI_Host.exe + Crashing

in Account & Technical Support

Posted by: Desza.3028

Desza.3028

I get the exact same crash message—Coherent UI – A Modern User Interface Library for Games has stopped working.

Crash message:

Problem signature:
Problem Event Name: APPCRASH
Application Name: CoherentUI_Host.exe
Application Version: 1.8.4.6
Application Timestamp: 53bd60a3
Fault Module Name: CoherentUI_Host.exe
Fault Module Version: 1.8.4.6
Fault Module Timestamp: 53bd60a3
Exception Code: c0000005
Exception Offset: 00e8604c
OS Version: 6.1.7601.2.1.0.768.3
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

Read our privacy statement online:
http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409

If the online privacy statement is not available, please read our privacy statement offline:
C:\Windows\system32\en-US\erofflps.txt

Any luck on a fix?

Why do PvE - players complain...

in The Edge of the Mists

Posted by: Desza.3028

Desza.3028

Is this really true—will there be no way to complete the Scarlet Living Story requirements in Edge of the Mists without going into a PvP area? If so, well, I just gotta say that absolutely sucks. I do NOT like PvP. I am a player who loves a good story—not a player who wants to get killed by rabid pvp’rs when I’m trying to complete a storyline. That’s like if you were reading a great book and a bunch of people all of a sudden beat you up because you wanted to turn the pages. If that’s truly the case, and I can’t complete this without it being PvE, this pretty much ends this storyline for me right here.

Arcane Wave and Brilliance

in Elementalist

Posted by: Desza.3028

Desza.3028

It seems like most of you are talking about this skill in PvP, is that correct? I don’t play PvP because I don’t particularly like it. I’m a 98% PvE player, and the change to Arcane Wave really ruins my fightability (is that a word?) when I am surrounded by enemies and trying to blast away. Please, please, ANet….get rid of the targeting on this skill and revert it to what it was. And I am not a noob, I played GW1 pretty much every day from launch to GW2 launch, and I was in the Beta weekends of GW2 launch, and I play this every day.

Arcane Wave and Brilliance

in Elementalist

Posted by: Desza.3028

Desza.3028

I completely agree and you’ve made a great case, Linnael. I was ready to chew nails when I went to cast Arcane Wave and it all of a sudden wanted me to target it, instead of getting the insta-cast by just pressing the number. If the Devs read this—please for the love of the Six change it back to the way it was. Consider—I am not the most coordinated person in the world, and when I am trying to move with WASD, click with my left and right mouse buttons and side mouse buttons plus also pressing number buttons AND trying to type to party members/guildmates/people in the area—I really don’t NEED one more bloody thing to try to do when I’m trying to blast things with a Double Dagger build. Magnet Grasp/Magnetic Leap were already nerfed to absolute uselessness, please don’t ruin one more skill.

Arcane Wave and Brilliance

in Elementalist

Posted by: Desza.3028

Desza.3028

From the original post:

No matter how “used to it” we get, holding and aiming is going to be slower than just tapping. The weakest build atm, D/D offensive burst, just lost the ability to BurningSpeed/LightningFlash/ArcaneWave. For those of you who don’t play this combo, it relies on casting Flash mid BS, Arriving at Target, and Waving for might and damage before BS hits. Its a core combo, and now its gone. You could wave afterwards, but you’d also lose the might for your true instant FreshAir/Hydromancy/RTL follow up. Unless you think you can aim faster than you can activate 0 Cast Time skills.

It feels very particular and specific, but a huge number of engages for burst eles depend on doing things like whats described. It slows down the kit very dramatically, and when you have 13k hp and 1200 toughness, thats a huge, huge problem. Big enough that I think it outweighs the needless buff for other kits, who could better utilize brilliance and are built for blast anyways.