Showing Posts For Drackernout.9237:

LS 2 "It's all about timing"

in Players Helping Players

Posted by: Drackernout.9237

Drackernout.9237

Hi,

If you see me online ,tell me if you still need help and we can try to get it.

HoT story achievements don't work

in Bugs: Game, Forum, Website

Posted by: Drackernout.9237

Drackernout.9237

Currently they are bugged, and you need to do the story instance on the same character you already had done it to see these items/characters. Not different characters.

That did the trick. Thanks a lot!

Peer Review-Prisoners of the Dragon

in Bugs: Game, Forum, Website

Posted by: Drackernout.9237

Drackernout.9237

It is not only you. I have the same problem. It was also reported in this thread:
https://forum-en.gw2archive.eu/forum/support/bugs/HoT-story-achievements-don-t-work/first#post5728124

HoT story achievements don't work

in Bugs: Game, Forum, Website

Posted by: Drackernout.9237

Drackernout.9237

I have the same problem. I do not see the sheet of paper for “Peer review” nor the NPC to for “My Friends, the Smiths”.

Guild Alliances on Upcoming Patch

in Guild Wars 2 Discussion

Posted by: Drackernout.9237

Drackernout.9237

As another member of the TxS alliance I would like to point the fact that this patch will present issues at several ways, not only at big alliances kills.

Fixed spawn times are a double edged weapon. You will force people to concentrate on the map at the same time. But you are excluding a lot of people for those events. For example, 19:00 may be prime time for some parts of Europe, but for others it is dinner time.

Also, while the Megaserver system you will be addressing the emtpy maps. It is making more difficult to organize guild events (not only megabosses kills). As we cannot choose which instance of the map we will be joining (the megaserver will choose for us). This is aggravated in the case of multi-guild multi-server runs (like TxS Teq/Wurm runs).

Even more problematic is linking Teq/Wurm spawns to merits. This heavily impacts the current guild ecosystem. People will have to choose to give resources (merits) to the guild that organizes megabosses or their other guilds. In my particular case, that means that if I want to collaborate on the Teq spawns I need to ditch my real life friends during guild missions runs. The last thing small guilds need is to have more competition with big guilds.

Summarizing you are removing removing from us the freedom to choose when do we do megabosses and with whom do we do it.

I understand the need of the megaserver, and I actually like the idea behind it. I am not a fan of the idea on tokens to spawn bosses costing merits. What I cannot wrap my mind around is why limiting spawn times so much and why fixing them on such an odd times (at least for some of us).

NOTE: English is not my native language, so please be tolerant with my typos/errors

TSS is full, (maybe 3rd guild?)

in Tequatl Rising

Posted by: Drackernout.9237

Drackernout.9237

Same here, I would to join if possible. I can bring a warrior or an ele (both with exotics/ascended).

Thanks in advance.