Showing Posts For Dwarvenpit.8237:
Yes please please please please.
Most of the outfits would be so nice without these ugly giant shoulders. I beg you to add this option.
Between the floating crystal (… Srly, floating crystal ? This outfit look great and BAM floating crystals everywhere ! WHY) and the gigantic fans… :<
Can’t say anything more than this…I was excited for the Desert Nomad Outfit but the floating crystals made it a big “nope”.
I crash when I try to buy /sell, click on the trading post tab…
Dear ArenaNet,
Thank you for making Guild Wars 2. It has been a source of enjoyment to many, many people.
I am deeply concerned with the diminished roleplay aspects that this update has brought to the game.
As suggested before, please give us a roleplay checkbox somewhere and consider it when balancing us.
It seems to fix so much:
- People who want to RP, and who want to see others doing so, get balanced to places where other people have opted for the same thing.
- People who don’t roleplay, but who enjoy reading it, also tick the checkbox to be balanced accordingly.
- People who hate it and don’t want to see it simply don’t opt in.
- People who don’t care simply don’t opt in.
Roleplay is the only reason I picked Tarnished Coast when I first started playing. Before I ever bought the game, I did research to see where the roleplayers were. I saw that my best luck was on Tarnished Coast, so that’s where I signed up.
Me picking Tarnished Coast was me clicking the Roleplay checkbox. Okay?
That was me opting in.
Please don’t take this away from me.
Please tell me you understand this complaint.
Pogging this answer to the stars !
Do these grenades build really work in high level fractals? It’s funny cause that’s the build I used to work with during the first days of GW2 and then discarded after they nerfed the grenades damage….
Though the missing ghostly effects and invisible rolling fireballs of CoF p1 have been corrected (which is awesome btw), there are still NPC model that, when having not both Character Model Limits and Character Model Quality set at least on “high”, who are stuck in idle positions when they are supposed to do something such as the workers in Beetletun…Or more recently the citizens we have to rescue in Lion’s arch who stand idle instead of having a fear animation or the wounded in the camps. (the three lionguards above on screen went from the “wounded” animation they shared with the three others laying to idle when I changed my Cml and cmq to “lowest” and took a stroll)
Kind of kills the mood when the only way for you to actually see NPC’s fear during Lion’s Arch attack is to lag all over due to being part of a giant zerg xD
Dueling is something that requires a bit more work than just…Completing an already implemented system, I guess. I mean, they just did disabled the automatic storing of mini-pets after all.
Apparently there have already been some complaints about that from a year ago…Any thoughts about that? I mean, when you are blocking someone it means you don’t want to hear anything coming from them, right? So why do they still have the options of “/me say silly things that can still be seen” to annoy you?
You have to put your character model limit on high setting, that problem also affects the flame rolling kitten in CoF path 1
I saw this earlier, t’would be nice for roleplayers to have this kind of outfit…!
Spirit wolf of Vollym the fierce are also fleshy.
I can see 40 Cobalt in the trading post already…Anyone knows where to loot it? D=
Still accessible, trying to get into the sphere, failed miserably so far xD
I love engineer, but really…It’s like I’m not even aiming before I shoot.
Just being able to sit properly would be great (Am I the only getting sad just by looking at my screenshot? xD). But let’s get real, they don’t have the time to deal with this, and I guess it’ll take them at least a year to seriously try to figure out how to deal with the races different heights. They have loads of higher priority for the time being.
I target something with left click and as I’m constantly moving the camera with right click, it’s constantly targeting things I don’t want targeted. I’d love it if ArenaNet disabled right click targeting or at least added an option for it, because it’s really annoying.
Suggestion: At the topic states, a toggle to disable it. A HUGE amount of people believe that simply making right click target on mouse release instead of mouse down, that it would fix the problem, but I still feel I would randomly target things. Example being when I target something, turn my camera just a little to get a different view, and release on a huge group of people (that I obviously do not want to be targeted.) Perhaps we could have an option for all 3?
Here is the Reddit thread (I would have posted here earlier but was unable) if anyone wants to read more feedback:
http://www.reddit.com/r/Guildwars2/comments/105hmc/is_it_just_me_or_should_right_click_not_target/
+1, seriously annoying issue, been feeling it since day one.
So huh, I just attempted Honor of the Waves first path, and I got repeatedly wiped by Aldus Stormbringer. We went up the stairs and tried to snipe him from afar but then Aldus got his Shield of Jormag thingy that reflect projectile and we didn’t have any choice but to get on contact to take out his buff. Thing is, by then we had 6 silvers in the room. I know the devs are already aware of that bug and that Aldus is completely doable, given the fact that we managed to put him to 1/4 of his health before getting overwhelmed by his infinite adds respawn. But it’s been more than a week now…Any news ?
Releasing it without any pre-notice isn’t very nice but…Yeah, thanks Anet !
Though I consider the new dungeon to be a success, I really hoped the makeover kit would be added in the Lost Shores update. +1 to this thread !