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New trait system Good or bad?

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Posted by: Dyvim.8293

Dyvim.8293

Many people are unhappy with them. Basically anet admitted they have limited player choice (my translation, dumbed down the game), but puzzlingly, they claim limiting choice is an improvement because now our fewer choices “matter more”. As a player in a game that expects massive amounts of time investment, I find choice is irreplaceable and that changing the game out from underneath people, causing significant annoyance in having to adjust and regear, is inexcusable.

I find this contrary to any concept of common sense or good game design. I used to think anet was one of the better studios…now I think they are mediocre at best, having just repeated some of the biggest mistakes I have ever seen in the industry.

The Horrible, Awful, Tragic Death of My Build

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Posted by: Dyvim.8293

Dyvim.8293

Games change. You can either adapt or whine about it.

Wow, how philosophical of you. Yes they change, point is, when they don’t change for the better, or when that change causes massive upheaval and obsolescence of a lot of hard work and effort in the playerbase, then the change has been done WRONG.

This is crap. Complete crap. With a cutesy, sparkly non-intuitive interface slapped on top of it.

Last time I saw a game go this wrong, this fast, with changes that no one was really asking for, was the NGE in SWG. They too put in stupid circular advancement wheels into the game, and that is the first thing I thought of when I saw the craptasm of the interface and realized the dumbing down changes it was on top of…also, as an interesting aside they did that just as an expansion was coming out. A lot of people got their money back for that…just like many people, including me, are completely unenthused about this game now and will not be giving anet ANY money for this…funny how they also claimed that those changes were in the name of balance and “expansion”…

It is delusional to admit that you are giving your players FEWER choices, with FEWER options, and then claim that is ok, because now those fewer choices are more “meaningful”. That is beyond stupid.

At a minimum they should have allowed you to re-pick the stats on all of your gear, as they have done in the past when certain things were obsolesced. Having to regear, everything, across multiple alts, that you spent weeks/months on, is never going to be received well, and is a sign of dev failure. Having the game changed out from underneath you just isn’t something players appreciate.

(edited by Dyvim.8293)

Can the Community Team Refrain from Politics?

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Posted by: Dyvim.8293

Dyvim.8293

You can change that definition without ramifications. There are plenty of heterosexual couples who are married and abuse their kids, or who are married and neglect their kids, or who are married and don’t have kids. There are divorced couples and plenty of single parents. There are kids who are orphans and not enough people to adopt them.

By making marriage more inclusive, increase the number of families out there that might take some of those orphans and raise them in a loving environment. Sure things might change. They might change for the better.

How naïve, of course there are massive ramifications in this case…but yes we agree, change is both good and bad. The equal rights under the law portion of this, IMO, is good. But the use of the term marriage…no. The redefinition of marriage in stark contrast with tradition and basic biology is illogical.

Basic biology is a funny thing. Because trying to use it prove stuff gets in the way of other stuff. For example, primates are biologically not monogamous in nature. We’re primates. Therefore it is biologically unnatural for us to be monogamous. So the old “definition” of marriage goes against biology, and should be thrown out.

And you know, what we see going on around us tends to confirm the idea that monogamy is an artificial construct.

We are not apes, making that straight jump kills your argument. Also, many species are monogamous. And there are many different species of primates. Equating us to apes because we are both primates is idiotic.

Basic biology is, as I stated it, the need for a species to procreate to continue the species. This benefits societies as well, as it continues them and prevents them from perishing. Gay behavior is a biological dead end.

We are in the family Hominidae. That’s great apes. Humans ARE apes, actually.

Not in the manner he was referencing. Taxonomy is wonderful, try not to misuse it. He specifically was equating kitten sapiens to apes, as species. He wasn’t going up the taxonomic tree, or maybe you want to bring order, phylum, etc. into this…they would all be as inappropriate to the conversation.

Can the Community Team Refrain from Politics?

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Posted by: Dyvim.8293

Dyvim.8293

You do realize that marriage is a social construct not a biological one? How many species of animals stick to one partner for life. Marriage can be defined by whatever a society wants it to be, just like a society can persuade people to buy diamond rings instead of saving for important expenses.

Basic biology would also say that being gay is biological so….

Of course, I said that essentially in another post…that it is a social construct that is in line with our biology.

Actually gay behavior is biological. Biologists observed decades ago that you can increase the incidence of homosexual behavior, aberrant behavior, in a mammalian population (rats in this case) by increasing the stress that a given population was under. Overcrowding, etc. This answers, or at least addresses a very interesting question…how can a behavior that is a biological dead end, persist in a population. I mean if people are born gay, and it is not a choice, then how could that persist when in theory those genes, that DNA, would not get passed on to the next generation, on average?

So, from a population genetics point of view, it makes sense that the gene pool would maintain those genes in order for that population to have a self limiting mechanism in place that would slow down the reproductive rate of a population under distress or resource limitation. Its an interesting theory.

(edited by Dyvim.8293)

Can the Community Team Refrain from Politics?

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Posted by: Dyvim.8293

Dyvim.8293

You can change that definition without ramifications. There are plenty of heterosexual couples who are married and abuse their kids, or who are married and neglect their kids, or who are married and don’t have kids. There are divorced couples and plenty of single parents. There are kids who are orphans and not enough people to adopt them.

By making marriage more inclusive, increase the number of families out there that might take some of those orphans and raise them in a loving environment. Sure things might change. They might change for the better.

How naïve, of course there are massive ramifications in this case…but yes we agree, change is both good and bad. The equal rights under the law portion of this, IMO, is good. But the use of the term marriage…no. The redefinition of marriage in stark contrast with tradition and basic biology is illogical.

Basic biology is a funny thing. Because trying to use it prove stuff gets in the way of other stuff. For example, primates are biologically not monogamous in nature. We’re primates. Therefore it is biologically unnatural for us to be monogamous. So the old “definition” of marriage goes against biology, and should be thrown out.

And you know, what we see going on around us tends to confirm the idea that monogamy is an artificial construct.

We are not apes, making that straight jump kills your argument. Also, many species are monogamous. And there are many different species of primates. Equating us to apes because we are both primates is idiotic.

Basic biology is, as I stated it, the need for a species to procreate to continue the species. This benefits societies as well, as it continues them and prevents them from perishing. Gay behavior is a biological dead end.

Can the Community Team Refrain from Politics?

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Posted by: Dyvim.8293

Dyvim.8293

You can change that definition without ramifications. There are plenty of heterosexual couples who are married and abuse their kids, or who are married and neglect their kids, or who are married and don’t have kids. There are divorced couples and plenty of single parents. There are kids who are orphans and not enough people to adopt them.

By making marriage more inclusive, increase the number of families out there that might take some of those orphans and raise them in a loving environment. Sure things might change. They might change for the better.

How naïve, of course there are massive ramifications in this case…but yes we agree, change is both good and bad. The equal rights under the law portion of this, IMO, is good. But the use of the term marriage…no. The redefinition of marriage in stark contrast with tradition and basic biology is illogical.

Can the Community Team Refrain from Politics?

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Dyvim.8293

Religions don’t own marriage. Besides, marriage differs between different religions.

The mistake you make is thinking that the government legally allowing a different type of marriage changes your version of marriage.

How does that make any sense if they already allow different forms of marriage from other cultures? The vows are different, the traditional clothes and ceremonies are different, and the cultural understanding of married life is different.

By your logic, those types of marriage being allowed already ruins your version of marriage.

There is no official state religion. So the laws on anything including marriage are not, and should not be determined by the standards of any religion’s standards of marriage. With that established, what argument do you have against gay marriage?

Where did I use the word religion in my post? Citing different forms of marriage is not the same thing as fundamentally changing what marriage is…most religions don’t do that…but again, I didn’t bring religion into this, you did.

Marriage is about bringing together a man and a woman, creating a stable, procreating environment. This benefits society, as it provides continuity of that society and falls in line with our biological imperative of reproduction. In other words, it made sense, and took into account our nature and biology. Few would argue that a stable home is best for child rearing, and it is inarguable that without a man and a woman you wont be producing children. Biology is simple that way. Gay marriage does not meet those criteria. The gay lifestyle, by definition, is a biological dead end.

Thinking you can change that definition, without ramifications throughout a society, is ridiculous. So the argument that gay marriage doesn’t represent change for virtually every part of our society, is just as ridiculous. Change can be good, can be bad. Time has a way of illuminating such things.

(edited by Dyvim.8293)

Can the Community Team Refrain from Politics?

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Posted by: Dyvim.8293

Dyvim.8293

Just because you are intolerant Magicus,

If their point of view is just as valid as yours, why are they the intolerant one? Just wondering.

We all know the answer to that…

Because only opinions that agree with their groupthink are “good” opinions. Those screaming for tolerance are typically, today, among the least tolerant when it comes to debate. If you disagree, you are personally attacked, personally labeled in an ad hominem attempt to demean you and ridicule you. Its the old liberal playbook from the 60s. It is simply an effort to avoid honest debate to ignore varying points of view.

Person A doesn’t think marriage should be redefined. Person A gets labeled a homophobe. What if Person A is gay? Is he still a homophobe? Welcome to the lunacy of groupthink and those that practice it.

Can the Community Team Refrain from Politics?

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Posted by: Dyvim.8293

Dyvim.8293

I’m sorry but this is a ridiculous point.

The people against marriage equality aren’t speaking for themselves. They’re saying those people over there, a group I’m not part of, can’t do something.

The people in that group aren’t saying that the first group can’t. One side is speaking for the other. That’s the issue here.

Your oversimplification is amusing. What some people for traditional marriage are saying is that you should not REDEFINE marriage. That redefinition affects everyone. Profoundly. How small to think it doesn’t affect everyone and everything.

Marriage equality as a term is about as accurate and meaningful as climate change. The left realized global warming was a loser, so they had to change it…except that the climate always changes and has historically been both warmer and colder before man came on the scene. So in a similar fashion, the left rebranded gay marriage as marriage equality. The playbook is always the same, redefine terms in order to cheat in any subsequent debate in order to dishonestly claim the high ground.

The gay marriage advocates are demanding that society redefine roles, traditions, and relationships that are based in moral and biological imperatives that are millennia old…or older. They aren’t simply asking for new rights, they are demanding that everyone accept their definition of an institution that many people have very strong feelings about. Some would label that a clear case of tyranny by a tiny minority.

Most people are fair minded. So having couples get equal treatment under the law is beneficial. But no one should kid themselves into thinking gay marriage is marriage. It is fundamentally something else, no matter how many times people want to pull Orwellian rabbits out of their hat and play word games. Certain biological truths cannot be redefined away. Marriage is about bringing together two FUNDAMENTALLY different genders that have fundamentally different roles and capabilities.

Why shouldn’t three people be allowed to marry? Or four? Why not allow bigamy, polygamy? Where does marriage equality end? It’s a laughable notion, as laughable as the current notion of tolerance and political correctness, which demands conformity to whatever daily wind is blowing about what might offend some group somewhere. Who cares. No one has a right to not be offended.

Consider bringing the old trait system back

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Posted by: Dyvim.8293

Dyvim.8293

The new system seems over simplified with a pretty, yet completely non-intuitive interface slapped on it.

Oh yeah, and the circular progress graphic, exactly like the NGE craptasm.

At first blush, this does not excite me about this game, or make me want to learn a new system. Glad some like it. Time will tell. It seems more restrictive, with a pretty wrapper put on it that is functionally bleh. I’ll wait for a long time to see what falls out. I have better things to do than worry about this mess now. Its not fun, or entertaining.

Can the Community Team Refrain from Politics?

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Posted by: Dyvim.8293

Dyvim.8293

I find it inappropriate for this company, or any company. If you want to be an activist, fine. Support whatever. If you want to engage your company and your product in that activism…well, that is very foolish, regardless of what side of whatever issue you are on…it shows remarkably poor judgment.

I find the intolerance and the demands for conformity by those who claim to bow down to the secular gods of the state and of liberalism…well, that is equally foolish. Labeling anyone that doesn’t agree with your view point as intolerant, is hypocritical, and intolerant. Especially when the concept of tolerance, and what should be tolerated, changes overnight. Three years ago POTUS was against gay marriage legalization.

As far as the law, and the experts…remember, it was a 5-4 decision. The “experts” fundamentally disagree. We get to do that in this country. Some people think this is a victory for liberty or equality. Others think this is a departure from moral and biological first principles, imperatives, that are beyond the reach of politically correct whimsy.

Overflow, overflow, overflow...

in Dynamic Events

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Dyvim.8293

…Turning off guesting, however, will end up screwing people with limited amounts of time to play because they won’t be able to do the boss battles they want to do. The people who are guesting aren’t doing it just to mess up your day, they’re doing it because they have 2 hours to play and Shatterer doesn’t spawn on their server for another 3 hours.

The solution is not as simple as shutting down guesting, it’s really a bandwidth/hardware and possibly general engine problem. Or I guess drop the loot back to where it was before, but then you’ve just got me and 20 other people doing them and they become almost wasted content again.

Disclaimer: I have never used the guesting feature for any reason whatsoever and do not plan on using it in the future.

Turning it off would be a heckuva good start. Better you screw over guests than screw over people ON THEIR OWN SERVER. That is so obvious it shouldnt really need to be stated.

But yeah, the silence from anet on this is ridiculous. This is the first time they have really really lost my goodwill as a customer. I hope they fix it…I had hoped I had found a dev shop with a frakkin clue, at least the start of one, compared to BW, SOE, Cryptic, etc. Looks like I may have been wrong.

How long until access to events > overflow?

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Posted by: Dyvim.8293

Dyvim.8293

Title really says its all. Last night, people on my server were getting overflow with ONE HOUR left on Jormags timer. I got overflow in Queensdale even, for the Shadow Behemoth, a first.

So how long until anet pulls head from kitten and fixes this crap? It is immensely frustrating when you cant get to events on YOUR OWN SERVER, routinely. I say again, it is now the NORM to miss an event for me and get crapped out into overflow…this isnt launch, anet. As a customer, my expectation is for what we had PRE-GUESTING. Overflow was a RARITY. A very rare occurence.

As an aside, there are 3 things really annoying about overflow…1. the obvious, 2. There is no prior warning that I will get sent to OF…so MY MONEY IS WASTED. 3. Now you cant even get the ori nodes there as a bonus, since you can only get them in one version of the zone. I mean, wtf, comeon anet, if you can put in that code, you can either:

1) put in universal timers for all events, so people in OF are not MISSING CONTENT.
2) Give us a warning before we port that we will get shafted with OF. Simple box…“You are about to get screwed into overflow, do you want to spend the 3 silver anyway???” nothing fancy, something like that.

FIX THIS CRAP, PLEASE. I am tired of missing content on my home server on a regular basis.

(edited by Dyvim.8293)

No Chests For Guests

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Posted by: Dyvim.8293

Dyvim.8293

So…
I guest to a server, help some friends with dragon events for fun only to not be rewarded? Ye….no thanks, guesting is not the problem.

The problem is that servers wanted everyone in the game to transfer to their server before free transfers ended thus OVERPOPULATING your own server pushing you into overfow as everyone on server wants a piece of the action.

My solution?
Instead of making rewards account bound (making the game even more alt unfriendly) or only having rewards on home server and not get rewards for guesting , simple.

Increase capacity per map before overflow is triggered (right now lag & skill lag = Culling & hardware capacity will be “eliminated” soon).

Playing with your friends was your reward. Better you get nothing than I get stuck in an overflow on my own @#$% server. Want a chest? Get it on your own server. Not being able to get to events on your own server is a deal killer.

Restrict guesting or improve your frakkin' HW

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Dyvim.8293

I can’t get to events on my own server. Routinely. This is COMPLETELY ridiculous. This is the first really major boneheaded move I think anet has made. Fix this, and fix it fast, or you are going to lose some goodwill and reputation with customers that you really need to keep.

Using a macro instead of auto-cast.

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Dyvim.8293

Computers are good at repetitive tasks…alot of peoples wrists and hands no longer are. Simple fact. Another simple fact – there are ALOT of macro keyboards and mouses out there, many specifically designed for MMO play. They are used to cut down on the repetitive nature of mmo play, which saves wear and tear on peoples joints and computer input devices.

If anet has a problem with this…well…that is pretty silly of them and would not be good PR to limit devices that help older players or injured players…or even just players that dont like imitating trained button pressing monkeys…play their game.

Macros are no big deal, particularly from logitech or razer devices . They do not allow for any kind of advantage, and in pvp there inflexible nature is actually a disadvantage. They simply automate the repititious tasks the game requires and can allow people to reduce the stress on their wrist by anywhere from 50-80%.

If anet wants to come out differently, well…that would be “interesting”.

Req for purchasable, alt skin for Mes skills

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Posted by: Dyvim.8293

Dyvim.8293

Intriguing. I barely even notice the butterflies anymore because I’m too busy killing.

What would you have instead of the butterflies?

Well, anet has done very well, Im sure they could come up with an alternate that was incredible. I am old school…1970s p&p d&d and ad&d…so I think illusionist and things like chaos, confusion, prismatic spray, prismatic orb, hypnotic pattern, etc., which this class copies quite a bit…

So I would go with a non-insect…something like a hypnotic pattern…something brief, small, simple, with three or 4 options…think early window screen saver geo patterns…but updated and sexier…but basically something along the lines of a “hypnotic pattern” instead of a butterfly…

As far as color…its ok, but would prefer something more red. Guardians have blue, necros have green, thiefs have black…eles have several…cant think of the others right now…

Req for purchasable, alt skin for Mes skills

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Posted by: Dyvim.8293

Dyvim.8293

Its just personal preference, folks. The mesmer color scheme and effects are somewhat effeminate. That is hard to argue. Does it bother my manhood? No. Like I said, alot of times, I snicker at them, as mesmers melt players and npcs alike. Heck, depending on the build, mesmers can cause players to melt themselves, which is really snicker worthy. However, I would like the option, an option I am willing to pay for, to have something other than pink butterflies.

Do the pink butterflies stop me from playing the class? No. Do I love the game play of the class? Yes. Is this a crucial, game breaking issue? No. Do I want to take a single thing away from anyone that likes the pink butterflies et al. and wants to keep them? NO.

Alot of the things we see in the cash shop are not crucial. Most of them, in fact. Separate teams. So this clearly could be an item that the cash shop team could work on, independent of other crucial issues that they would NOT be working on anyway.

I am willing to pay for it. I know others are, too. Thx.

(edited by Dyvim.8293)

Req for purchasable, alt skin for Mes skills

in Mesmer

Posted by: Dyvim.8293

Dyvim.8293

Solution is simple: play necromancer.

tbh I really dont care for necro. Mesmer is much more fun, and has more utility. I can do things with my mesmer that I cant do on any other class, especially necro…

Req for purchasable, alt skin for Mes skills

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Posted by: Dyvim.8293

Dyvim.8293

I understand this would take dev time, hence the inclusion of an optional skin in the black lion shop, to be purchased.

I also understand how important class identification is in pvp, etc., but really there arent that many classes. An alternate mes skin for particle effects etc. witha different color and non-butterflies, would be easily recognizable.

What I am talking about is the option to have something other than purple/pink and butterflies. Really. It rocks for chics, but is, well, pretty effeminate for anything else. Not that there is anything wrong with that, and sometimes it makes me snicker, but I would like to have the option for something more NEUTRAL, particularly for male toons. Just sayin’…and I am willing to pay for it.

Force more teamwork? Provide tools for it.

in Fractals, Dungeons & Raids

Posted by: Dyvim.8293

Dyvim.8293

Explain an encounter or even explain your strategy for the encounter, which could vary. Yes, everyone has a first time, and in PUGs, you can easily get 1 or more who havent run it before…do we want to have a game where we drop these people when they join our grp? No.

And dungeons are NOT end game content, exclusively. The story modes and exp modes open up as you level. You can run AC EM at 35.

Force more teamwork? Provide tools for it.

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Posted by: Dyvim.8293

Dyvim.8293

I disagree. Given some dungeons and some PUGS they have been completely undoable…or complete cakewalks. It varies. To say chat isnt required, which means there is no communication, is LAUGHABLE and makes me dismiss the rest of your post entirely. How can you coordinate without any communication? Or clue in people that have never run a dungeon or given path before? Mind reading? Please, serious posts only.

The lack of a grp finder in this game is puzzling at best. Even a pos game like TOR has an excuse for a dungeon finder. I expect much better from Anet.

(edited by Dyvim.8293)

Force more teamwork? Provide tools for it.

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Posted by: Dyvim.8293

Dyvim.8293

Huh? Not sure what you are talking about. There are no LFG tools. So you get a guild grp, which is not always possible, or you have a pug. Getting a pug for some of the dungeons can take a long time or be impossible depending on what dungeon you are looking to do. After you get 5 people in a pug, you actually want players to have to question each other and perform some type of gear check interrogatory? Are you kidding?

I’m not kidding. I play a Guardian, and whenever I do Arah I usually play as support, because it’s easier on everyone that way. When I pug it, I inform the group this and that it would be preferable if everyone else was Damage since I could more than fulfill the Support role.

It isn’t an interrogation. Why would you want to be in a group with 3 people playing Support? The run would be unbearably slow. It’s in everyone’s best interest to tell each other their builds, even if it as briefly as, “I’m Damage.” or “I’m Support.” or “I’m Damage and Control.”

It can take a very long time to get a grp for a given dungeon. One of the things that rocks about this game is the flexibility in the classes so you dont have to have a given class (LF1M healer or LFRangedDPS only spam is never seen in this game, and that is a good thing) for a dungeon. The point of my post is a response to the dev post about retooling to force more player coordination. My points are simple…they need to improve their game to make getting into a dungeon easier, and they need to provide tools in game to make coordination easier given the VAST variance of player skill.

In other words, if you want to raise the bar, yet keep the fun up and frustration down, you need to IMPROVE YOUR GAME before you demand the players improve theirs, especially when grp dynamics and grp makeup can be beyond any one players control.

Force more teamwork? Provide tools for it.

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Posted by: Dyvim.8293

Dyvim.8293

Explorable Modes were originally intended for organized groups. It isn’t that much work to check how much support your group is bringing; you just have to ask.

Huh? Not sure what you are talking about. There are no LFG tools. So you get a guild grp, which is not always possible, or you have a pug. Getting a pug for some of the dungeons can take a long time or be impossible depending on what dungeon you are looking to do. After you get 5 people in a pug, you actually want players to have to question each other and perform some type of gear check interrogatory? Are you kidding?

EMs are the major gate keeper for ALOT of gear. It is a massive gear faucet. It is already a time investment. Making it more frustrating instead of less frustrating is not the way to go.

Force more teamwork? Provide tools for it.

in Fractals, Dungeons & Raids

Posted by: Dyvim.8293

Dyvim.8293

PUG experience can vary MASSIVELY. There are alot of average or bad players, or undergeared players, or people that just dont give a flip.

You need to have an in game chat system…yes, ingame, so coordination can happen easier, if it is going to be such an integral part of your planning.

Most guilds have voice and they also restrict voice access, understandably. Plus, having to load multiple clients from multiple 3rd party sources is annoying at best. So 3rd party voice programs are problematic. Your LFG tools are non-existent and your text “spamming” restrictions are a pita.

So, when I read that you are retooling to force players to coordinate more, without realizing how problematic your design/feature failures make things on your playerbase, I want to sentence every dev responsible to a month of 8hr/day pugging. People have to PUG to do the content. Try to make it less of a bite in the butt. THAT should be one of your primary design goals. I like this game, but I hate reading crap like that last dev note, which shows a profound lack of understanding. This will lessen the game experience by increasing frustration, not improve it.

(edited by Dyvim.8293)

FOV in GW2 headaches and claustrophobic sensations.

in Players Helping Players

Posted by: Dyvim.8293

Dyvim.8293

I agree. The fov is much to low. I have somewhat gotten used to it but I still do not like the tunnel vision. It also detracts from the wonder and scale of the game world.

I also agree…FOV needs more options for people.

Love the games ease of use features, but why no /follow or /trade?

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Dyvim.8293

Yeah the lack of follow haskitten me off but the trade thing isnt so bad with the mail being the way it is…the thing I didnt get was not being able to mail items or money to one of your own toons…seriously…dumb freaking limitation there.

All your character share one bank account so that mean what ever you put in the bank be it gear/material/gold all your other character have access to it. So who’s is seriously…dumb now ?

Hey an entire guild can place items into the same guild bank so why allow anyone to send mail to fellow guildmembers…so who’s seriously…dumb now?

Yeah, think before you post because the entire idea of mail in this game is being able to use it anywhere.

Exactly. Which is great, except mail is absolutely no substitute for a /trade window where you can have a straight-up exchange where both parties agree on the items being simultaneously exchanged…mail just doestn cut it. Although why you cant mail to an alt is puzzling as well…its just another one of those “huh?” issues that I hope they will address.

Love the games ease of use features, but why no /follow or /trade?

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Dyvim.8293

Yeah the lack of follow haskitten me off but the trade thing isnt so bad with the mail being the way it is…the thing I didnt get was not being able to mail items or money to one of your own toons…seriously…dumb freaking limitation there.

All your character share one bank account so that mean what ever you put in the bank be it gear/material/gold all your other character have access to it. So who’s is seriously…dumb now ?

Lets not start calling names or casting aspersions. His point is valid, especially from an ease of use view point. You can access mail from anywhere. You can NOT access your bank from anywhere. So while it may be shared, which is nice, very nice, it does not have the kind of ease of use that mailing an item to your toon alt has. That is simple fact. I consider lack of a /trade and /follow as “dumb” or disappointing limitations, short of some other compelling argument I have yet to see made.

(edited by Dyvim.8293)

Love the games ease of use features, but why no /follow or /trade?

in Players Helping Players

Posted by: Dyvim.8293

Dyvim.8293

/follow invented multiboxing… without such a feature, you’d never move 5 toons around all at once without breaking the EULA.

Bravo for not including it in this game!

That simply isnt true. Also, as I mentioned, you can put simple restrictions on a /follow command that would eliminate the kind of gold farmer toon trains you describe. It is a legitimate feature with legitimate use, which is why virtually every single MMO I have played over the last ten years has it.

As far as trade, mail does not cut it, because mail does not have the same interaction. And if they were worried about tracking gems or whatever they use in this game, they could restrict it to items and in game currency. It is absolutely crazy that I cant trade a sword to a toon I am standing next to, or ANY other item, really. Again, that feature has been in virtually every single MMO I have played over the last decade, and for good reason.

The game has impressed me over all, as a new player, but these omissions are quite disturbing. For me, not being able to /follow or /trade is kind of on the same level as not being able to send a /tell or /groupinv to someone. In fact, it would be exactly like having to mail a grp invite to someone instead of just doing a /grpinv. It kind of works, but it is clunky and illogical. It is just the simple kind of functionality I expect. Of course mileage and opinion varies.

Love the games ease of use features, but why no /follow or /trade?

in Players Helping Players

Posted by: Dyvim.8293

Dyvim.8293

New to the game, so I apologize if I have missed something…

Why can’t I set my toon on /follow for a little bit? This is a function I have used in almost every MMO I have played…if you are concerned about gold farmer trains, simply put in restrictions, like 1) any given toon can only be followed by one or two other toons, and 2) if you are following a toon, you can NOT be followed yourself. I frequently play with my wife or son, and when one of us has to let out the dogs, or whatever, /follow is a must. I am scratching my head as to why this isn’t in here.

As for /trade, why on earth can’t I trade directly with a toon I am standing next to? Mail is nice, but lacks the inherent features of trade – you know what you are giving and getting and both sides agree. The market is ok, but you have to retrieve the item. Is there something I am missing here? No /trade function is a huge problem for me.

Otherwise, I have been very impressed by the game and its state at launch. The recent addition of crafting recognizing what items are in your collections was great. I guess I am just puzzled that a game with so many moderate or advanced ease of use features is missing two of the most basic MMO features that I have used in multipe MMOs for over 10 years now…