Showing Posts For Elem.8917:
If you do the dungeons, toughness is very much necessary. Extra damage is worthless if you’re constantly downed.
Very much this. The first time I did dungeons, I was specced pretty much entirely Power, Precision, and Condition Damage, and I would be wiped out in like 3 hits.
Ever since switching to Power, Toughness, and Condition Damage, things have been going WAY smoother.
It really depends on how you feel like playing. Personally, I like to spec towards my phantasms/ condition damage in PvE, so I use a Staff with plenty of Power and Condition Damage traits. I also have a Greatsword as my 2nd weapon, mostly just to get Illusionary Berserker out and use the push-back skill if the mobs get too close.
I’ve also had lots of fun (especially in sPvP) with using Sword/Pistol, and putting more traits into the traits that directly incrase Phantasm damage, give them bleeds on crits, etc.
I’ve also recently seen Prometheus0110s videos on reddit , and they are way useful.
(edited by Elem.8917)
I also usually do Staff and Greatsword. Been thinking of switching over to Sword/Focus instead of Greatsword though, as I’ve heard the phantasmal warden is worth it.