Showing Posts For Elfangle.4503:
Since when is grinding a dungeon a measure of performance… You do realise that in order to get the ascended gear you have to do the dungeon in exotics first.
Just to add some fire to the discussion. Tonight I did a AC run (path 2) with my guild. Our team consisted of 3 lvl 80, 1 lvl 57 and 1 lvl 44 (me). 2 people had never done AC befor, one lvl 80 and the lvl 57.
We had no problem getting past the spiders and in the second part we even had to kill the champion breeder ourselves (not using the traps) because ot bugged out.
We skipped Kholer and killed all the mobs. However because someone had accidently triggered the Kholer fight we could not start the fight in the final zone.
So we decided to finish him off first and we did just that but the problem was not solved so we could not start the last fight.
We did all the above in about 40 minutes and because we thought it would be funny we did it naked. Nobody was wearing any form of armor. We all figured we would get our kitten kicked but actually, it went exceptionally smooth.
I do understand that people who want to run dungeons in 25 minutes or less think its better to have lvl 80 but in my opinion this is absolutely no requirement. Arena net designed these dungeons for lvl 35 players and thye are perfectly achievable with just that.
We (SoR) fought Yaks Bend the past two matchups.
Last week they came out really strong and took a 20K lead in the first 12 hours. After that SoR had an increase in strong WvW guilds and that turned the tide at least at the start. After that we began communicating more, using better strategies and just upping our performance wich ultimately led to the huge victory. However, that matchup did not give enough credit to Yaks Bend I think.
The week before SoR was matched up against Yaks Bend and Northern Shiverpeak and it has to be the closest matchup ever with no server gaining more then 2 or 3 K lead untill the very end. Best fight ever and that shows how balanced these match ups can be. Still a big round of applaus for YB and NSP for all the battles.
So don’t be surprised about YB’s good game, they are a very worthy opponent.
A couple of moments come to mind!
1) ebonhawk graveyard. I just wandered n trying to get a vista or poi. For some reason i was drawn to one particular stone. I read it and it turned out to be the burial place of Gwen. Stopped and read all the other graves to.
2) Running around in Beetletun and remembering all those ettin faming trips that started there in GW1.
3) The first time in WvW I thought i saw a cow flying through the air and thinking that I was seeing things that werent really there. Laughing my kitten of right after when i saw a commander saying the next line in chat: please stop shooting cows at the gate.
4) Surfing down the outerwall of Rata Sum, trying to dodge the cracks in the surface and almost making it to the end.
5) Personal storyline with the norn Apatia and the sad end of it
6) Finding the fawcett jumping puzzle (the one with the collapsing flour mentioned already). I managed to get on the ship on my first run onlybto dodge roll in the water, where i got pwnd by a dozen pirates at once
7) Doing death darts with the guild and having random players sit down and watch the spectacle
8) All the acts of kindness that i witness throughout the game
9) Everytime i hear " i can outrun a centaur" or " skritt, i’m hit"
10) Everything else…
Great post and absolutely true!
People that are saying WvWvW is nothing but a zerg fest maybe did not try hard enough… Funny thing is I just got out of a 4 hour session and guess what, i did not Zerg once, and still had a blast. WvWvW does not mean attack vs defence in keeps. Of course to take a keep you will need a strong force but that is just one thing to do. Smaller supply camps dont need a big group to take over but that does not mean that the fights are less intense with 5 vs 5. There is plenty to do for such a group of players (have a couple of small supply interuption teams), commander assassination teams et cetera. Even a solo ganker will have quite a pick if he tries a bit.
So maybe you should make the conscious decision not to follow the zerg and you might be surprised.
I have to agree with the OP and wonder why anyone has a problem with his suggestion. He’s a customer just like everyone else and has certain things he would like to do at endgame. Shunning that because you don’t like that gameplay type is rude and non MMO friendly. MMOs are all about giving multiple types of players multiple things to choose from at all points in it’s lifespan, especially at endgame.
He like me is waiting for the problem of “longevity” to be fixed. This game is fantastic, until you are basically “done” playing which happens very fast on a fully geared 80 that has finished the personal story and world map completion. It leaves one wondering “what do I do now?” and we(I) end up logging in for about half an hour, dilly dallying around with pvp or maybe helping guildies or friends with lower level content, but it’s not satisfying or as engrossing as it was getting that 80 finished.
This is a legitimate gripe and shouldn’t be overlooked just because Anet does things “differently”. Which is fine, but lets do the endgame longevity differently too and not just completely forget it, which is currently the case.
I’m sorry if it seemed I was shunning the OP. That was not my intention. But you have to agree that there are simply to many post about endgame content. And in all of those the same idea is presented. Introduce a gear treadmill to even progress as a lvl 80. And if you like that, im happy for you but Anet has stated 5 year ago that GW2 would definitely not have this. So people that still come in the game expecting to do this at lvl 80 are going to be dissappointed. But Anet should not change its way of thinking because these gamers picked the wrong game to play.
Now if we are talking about more endgame content in the form of a couple more lvl 80 maps to explore that is a different thing. There can never be to much explorable maps if they are designed the same way as the existing ones. But in the end, this would not solve the problem for those wanting a further character development in the form of gears.
I can’t quote the whole post since I surpass the length but I will cover all the points in your post :-)
1: Gear is meaningless as it is easy to come by and that there isn’t enough stat variance. I mean I crafted all my exotics within a few days of hitting cap.
…..
1: You say that gear is irrelevant and you know what… that is exactly the point. So again, this is just you having a different idea of what endgame should be, not Anet making mistakes.
2: True, but unlike you some people will take a lot longer to get their exotics. SInce I don’t feel the need to have exotic gear within the first 2 weeks, me reaching that goal will take a lot longer (especially now with DR) and that’s absolutely fine for me.
3: Might be, but again, you treat them as a way to improve your character by getting a certain armor or weapon. This requires you to do them so many times in a row that every little mistake becomes a huge issue for you. I have done a couple of dungeons just for the fun of doing them and i actually liked them. I don’t even care for the tokens.
4: How is this different from every other MMO out there that has multiple character slots? So basically, you would be ok with having one slot? If so, of course you are going to be dissappointed if there is not a million hours of content. Besides, it is perfectly possible to lvl only in WvW.
5: I agree with you that the drops are a little bit to low but to me its not that much of a problem. It might be my playing style but I don’t do it for the drops or chests. So this is just a matter of why you do the events. If you do them for drops then you are absolutely right. Besides, these are things im sure Anet will fix in the future
6: Same as previous, they are trying out stuff and at the moment it affects people like you but not people like me. Ok i give that you but again this might change very soon again so for the moment you will have to live with it. I hope they do fix the botting/DR for you sake because it would be a silly reason in all to leave the game.
7: Different servers have different players. The ranking systsem will eventually be leveled out and you will have intense matches between servers. Im at SoR and it pretty nice (not talking about the whole orb hacking) and epic between the 3 servers. As for most players being " lowbie". Give it some time, not everyone has the time and skill to learn the game in such a faste rate as you do. Eventually enough players will catch on.
8: Same as 7, give it some time. Allready there are players that stomp you. They might feel the same way about you. The game has only been released little over a month and people are still leveling up in PVE. They will learn the ropes of PvP and hey maybe 30% of those 95% that you own today will abuse you one day. Again be prepared. More maps will come, don’t worry.
But if you still feel bored, i guess the game itself just is not for you and you know what, that’s ok! There will be other games better suited to your needs and we can all play the game that we love.
It is striking to see how deeply entrenched the need to bash this game is in some people that they would even come to this topic and criticize. These people should just stop playing if they haven’t yet and leave the rest of us who love the game so play in peace and quietness.
And to say that we have thanked them by paying and that they do not deserve a path on the shoulder before they fixed everything that you feel is wrong with the game is plainly ridiculous. First of all, because they probably have been working their … off the last weeks and second because it would be an ever sadder world if this kind of altruistic behavior would not exist.
So a very well deserved thank you to Anet for delivering a great game! Enough said.
After reading these forums for the last couple of days I really feel a bit disgusted with some of the topics that have been introduced here. I know that everybody is entitled to his or her own opinion but is it really necessary to have that many recurring topics? I think its really sad that people feel the need to constantly repeating themselves in different topics and frankly I’m kinda fed up with it.
Even worse, it seems that most of these topics are no more then a way for people to bash the game because none of them can possibly be considered constructive feedback. It’s oke to not like Guild Wars 2, but seriously, remaining in discussion just for the sake of trolling or trying to force opinions is not a way to do it. Some players even state they haven’t played anymore in weeks and still continue to spam the forum with nothing but negative contempt.
On the topic of endgame content, I am shocked that it is possible that people still assume that endgame in GW2 is the same compared to other MMO’s. If you just google GW2 you get all the information you need and you will know that it is not the typical endgame gear treadmill and endless raiding to improve stats. How can anyone have missed that?? I want to point out that I am not saying that these people are wrong in their opinion. Of course, if you prefer this type of endgame then you will be dissappointed in GW2 endgame. I would feel the same way if that would be the case for me. What I’m trying to get at is that people themselves are to blaim for feeling dissappointed and bored. I think these people are wrong in stating that GW2 needs different endgame to suit their ideal to be a good game. Coming into the game with the wrong ideas about what to do after lvl 80 is their mistake and not the game’s and therefore the devs should not have to change their way of doing things just to cater to this specific group of people.
I myself am almost at lvl 80 and still have 50% of the map to explore. I have 2 other lvl 20 characters and I like to switch between them because unlike others I do feel like there is quite some difference in playing style. I don’t mind doing maps again with alts and although this is not considered endgame content, it is something you can easily do if you feel you are done with one alt. I think a big part of the fun in an MMO is to have different characters that you can switch to depending on the need of a party or the type of play style that is needed. People consider farming DE and dungenons for tokens as endgame content but for me they dont even come close to that. I love doing dynamic events and yes DE might just be a fancy name for quests, I still feel excited when a chain event is popping up so they do work for me. I really don’t care if this is in Queensdale or Cursed Shore. Neither do I really care for the rewards. I have enough gold to sustain myself (repairs and waypoints) and by myself a nice looking armor and blade. I don’t go for legendary at the moment because I don’t want to be busy all day farming karma or whatever just for the sake of farming. I’m in an amazing guild and I like to run dungeons not because they give me a reward but just because I like to play the game togehter with a group of friends and have a laugh if we get stomped because we took the most difficult path in AC. For the same reason I like just exploring with a group and doing chain events. I love helping other people with their stories and help them getting that vista of skill point in low lvl maps. The game is still called Guild Wars so one might expect that being in a guild and doing stuff with a guild is an important factor.
So for me (and a whole lof of people with me) there is plenty to do once after lvl 80. But again, this is just my opinion and I can understand how other people can come to different conclusions. It would just be a lot better if they would stop making the same thread over and over again which is nothing but a breeding ground for trolls.