Showing Posts For Enzo.2784:

Meta Builds Website (sPvP/tPvP)

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Posted by: Enzo.2784

Enzo.2784

@Vee Wee/ArrDee, Some of your suggestions were valid, most of them weren’t. You participated in acts of vandalism, spam and harassment on various build pages after we reverted a change made by you that put your own build straight into meta without voting. And the meta builds are 95% accurate, but we agree some builds can really change depending on player preference – that does not mean other versions are bad and we are trying to cover every viable one under the Variant sections.

IGN: Dantes Night /u/DantesS_P

Metabattle.com

(edited by Enzo.2784)

Meta Builds Website (sPvP/tPvP)

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Posted by: Enzo.2784

Enzo.2784

Olrun your Kill Shot build sat in testing for quite a while. After 5 votes it had a score of 1.2 and since no one wanted to contribute in the discussion page to improve it. It was trashed.

IGN: Dantes Night /u/DantesS_P

Metabattle.com

(edited by Enzo.2784)

tPvP build list by Dantes

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Posted by: Enzo.2784

Enzo.2784

Hey Dantes, awesome list, just a note on the Lockdown Mesmer:

“A newer build with some of flavor of the GW1 Mesmer. It plays similar to a phantasm Mesmer but you constantly snare the opponent. And use well timed interrupts to stop or slow down key skills while staking might to increase your offensive power.”

One of the key aspects of the traditional 4/4/6 lockdown Mesmer build is it’s ability to strip boons (Domination VII) better than pretty much any other class/build besides 4/4/0/0/6 Shatter builds. Besides the interrupts, this is a big part of what make that build valuable and is far more important to trait Shattered Concentration over GS training. (Also, staff is a viable alternative to GS)

I’d also argue that grabbing offhand Focus is considerably more valuable than Pistol for tPvP as the focus offers an AoE interrupt, AoE Cripple, AoE Swiftness, LIGHT combo field (retaliation), and the iWarden nullifies projectiles (and.. hits in an AoE).

I added focus as an additional build and made a note about staff.

IGN: Dantes Night /u/DantesS_P

Metabattle.com

tPvP build list by Dantes

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Posted by: Enzo.2784

Enzo.2784

Hello my name is Dantes. I like to keep an up to date tPvP build page and share it with people. I typically only share this on reddit. But here is a google doc version of the page since it’s actually fairly large list of builds that I also provide small comments on.

tPvP Buildlist

IGN: Dantes Night /u/DantesS_P

Metabattle.com

GASM’s 2 v 2 Warrior Invitational

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Posted by: Enzo.2784

Enzo.2784

I’m surprised you didn’t make this an Ele 2v2 tournament. :P

I’ll see if I can sign up though have to convince one of my friends to stop being perma afk. I might run a Greatsword Burst Warrior for lols.

IGN: Dantes Night /u/DantesS_P

Metabattle.com

Dev vs Community - The Challenge

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Posted by: Enzo.2784

Enzo.2784

I don’t like playing with my tag because it’s a beacon for targeting.

I’ve been in solo arenas, turned my tag on, and become the instant target for coordinated play. I’d play more with my tag on if this wasn’t the case.

I’ve seen Hammon (I think it’s Tyler not sure though) use this to his advantage. He plays a very tank Engi build. And as people try to focus kill him and fail, he will lock them down and make it easy for the rest of the team to kill the people trying to kill him.

IGN: Dantes Night /u/DantesS_P

Metabattle.com

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Enzo.2784

Enzo.2784

1. Elementalist
2. Ranger
3. Mesmer

IGN: Dantes Night /u/DantesS_P

Metabattle.com

Stop killing builds

in Profession Balance

Posted by: Enzo.2784

Enzo.2784

RIP 100Nades. I knew your burst damage well as many a Engi 1 shot my Thief when I first started tPvP. Changing a trait so much that the build is completely gone from any kind of play is not a good thing. Dhummfire was nerfed in sPvP so much that many people were considering or already have dropped Necro from their teams. Condi necro will still be a thing, they will probably shift back to older 0/30/20/X/X builds. But I don’t see many Necros wanting to use 30 points for a line that gives then very little benefit.

IGN: Dantes Night /u/DantesS_P

Metabattle.com

The unlocks are a BAD idea

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Posted by: Enzo.2784

Enzo.2784

Everyone in sPvP needs to be on an even playing field. The healing skills is already awful and I would be more angry about those if they weren’t all sub optimal (except the new Mesmer one). But continued unlocks will make it more and more difficult for someone that is returning to the game to play with everyone else. And current players will have to focus on getting unlocks to keep up with everyone else, not on increasing their skill with all the tools they access to.

IGN: Dantes Night /u/DantesS_P

Metabattle.com

[PVP] Undo PVP-only nerfs before balancing

in Profession Balance

Posted by: Enzo.2784

Enzo.2784

We agree. There were some PvP-only changes for professions that made sense in a previous meta, but not so much now. I expect we’ll be looking very closely at some of these skills over the next few weeks.

Hey Josh,

Like guardian spirit weapons? Before the nerf no one used them, after the nerf no one used them. Everything about them became worse. Its sad. A part of me would like to create a guardian similar to: http://www.guildwars2hub.com/sites/sardu.tentonhammer.com/files/styles/banner/public/conjured-weapons-guide_0.png

Unfortunately its just impossible and not logical to do. Some nerfs in the beginning of the game for all classes were very hefty. Some never really recovered from those changes.

The Spirit hammer actually some some play back then. I remember having to learn the rhythm of the hammer: swing, swing, knockback. But that was when Guardians where more decap focused with X/Shield Hammer. Nowadays I don’t see it would see much play in the meta due to the more sustain focus builds with Staff and Mace. Though unerfing it might help the bring the old Guardian meta back to the older Decap Wars between 2 Guardians.

IGN: Dantes Night /u/DantesS_P

Metabattle.com

[PvP][ELE]tism: Balancing The Elementalist

in Profession Balance

Posted by: Enzo.2784

Enzo.2784

One incredibly useless trait that makes chuckle is Stop, Drop, and Roll

http://wiki.guildwars2.com/wiki/Stop,_Drop,_and_Roll

Dodge Rolling removes burning and chilled.

Water master tier has some incredibly good traits like Aquamancer’s Alacrity, Soothing Disruption, Cleansing Wave, etc. I see no reason to trait for this since burning is very easily applied (sadly) and chill is fairly rare. With usually only Necro haveing easy access to it, while other classes sometimes bring Hyrdomancy Sigils or even sometimes Runes of Grenth.

The trait (and other classes have similar condi dodge traits) needs a completely new mechanic or just giving larger condition coverage. like a blanket remove 1 condition on dodge roll.

IGN: Dantes Night /u/DantesS_P

Metabattle.com

[PvE/P][Elementalists],Glass without Cannon

in Profession Balance

Posted by: Enzo.2784

Enzo.2784

Ele is by far the highest DPS class in the game. That is why the fastest Giganticus Lupicus solo kill is with an Ele. Why my Ele autos for 12k-12K-18K with Lighting hammer. And you see all new speed clear videos with at least 1 Ele. The problem is most Ele players don’t know how to trait away from 0/10/0/30/30. You are not going to be doing mad deeps with that kind of build even in full Berserker. Higher DPS traits like 30/10/10/10/10 staff or 30/10/10/20/0 LH are going to out DPS standard ele builds by two or three fold.

In tPvP you haven’t lived until your entire team with protection dies to a single Staff burst from a glass Ele on a point. The problem is that in PvP an Ele can’t go full DPS without being absurdly squishy and will often die to a Thief before they can make a difference. Or deal incredibly mediocre DPS and still be very squishy with practically any other build. Even a full Bunker Ele is relativity squishy to other Bunker builds by other classes. PvE Ele doesn’t have this problem since the difficulty of PvE is fairly low and your team can simple dodge or reflect the damage.

IGN: Dantes Night /u/DantesS_P

Metabattle.com

Pickup Ur Game [PuG]

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Posted by: Enzo.2784

Enzo.2784

Can I talk about PvE in your guild chat?

IGN: Dantes Night /u/DantesS_P

Metabattle.com

up to date builds/meta

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Posted by: Enzo.2784

Enzo.2784

General overview by Dantes on reddit:
Up to date tPVP build list

Although confounding mesmer is not on this list.

what is the confounding mesmer build, I can still add it to the list.

IGN: Dantes Night /u/DantesS_P

Metabattle.com

Your Favorite Class? Why?

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Posted by: Enzo.2784

Enzo.2784

Fellow Member of the Thief Master Race.

Though I haven’t been playing the class to much recently :p. Still my favorite class by far though because of the mobility and mind games possible with teleports/stealth.

IGN: Dantes Night /u/DantesS_P

Metabattle.com

Icy Dragon Sword!

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Posted by: Enzo.2784

Enzo.2784

My friend managed to make PvP Runic Blade aka Infinite Light from a Phoenix token and a Arcane Crystal. Though he went through 3 sets of T2 cultural for tokens.

IGN: Dantes Night /u/DantesS_P

Metabattle.com

tPvP Build List. X-Post /r/guildwars2

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Posted by: Enzo.2784

Enzo.2784

Saved encase I want to add more stuff.

IGN: Dantes Night /u/DantesS_P

Metabattle.com

tPvP Build List. X-Post /r/guildwars2

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Posted by: Enzo.2784

Enzo.2784

Warrior

  • Destruction of the Empowered BurstThere are several variations to Warrior burst. I am merely giving one version of hard burst warrior. Destruction of the Empowered is very strong at punishing enemies. Burst Warriors and Burst Thieves should rarely be the first ones to enter a fight. They should roam around see a fight and back up their allies. This is where DotE shines, since many players will have their buffs at full midway into a fight. Variations include Divinity runes or Scholar also slightly different trait set ups that go for leg specialist.
  • Zerker Longbow Sword/Shield: This build is growing to be very popular. It is a rather different build than most players are used to. But it is very powerful build with burst and mobility from sword and AoE pressure from longbow. I had a pug match the other day where 3 warriors on the enemy team where running this build. The Defektive Build
  • Mace/Shield Greatsword Burst: Cleansing Ire is proving to be a powerful trait that is bringing other weapons into viability. The premise of this build is using Skull Crack to stun the opponent for 3s (+Sigil of Paralyzation) allowing you plenty of time to hundred blades.

Utility skills/Traits/Sigils/Runes and sometimes weapons can often be modified in the above builds. Say I recommended Runes of Divinity but you prefer Runes of the Ogre. You can swap out for Runes of the Ogre and it will be just as strong if not stronger. Most players will make their own modifications to a build depending on the team comps or playstlye preferences.

Disclaimer: I’m no pro player but I have played hundreds of tournament matches. I’m a Champion Shadow and am working on Champion Paragon. My personal best was the Top 300 and I used to lead a team where one of my members was in the Top 100. So I kinda know what I’m talking about but I always continue to learn and play better. So if I made a blatant mistake in one of the above builds, I apologize. If something is missing a sigil or missing a utility skill please comment. I checked them over to see if anything was missing or missplaced and I think I’m okay.

-Dantes

If you see me in matches I"m probably on my Thief alt Dantesa Night or my Guardian Cadea Tayls.

IGN: Dantes Night /u/DantesS_P

Metabattle.com

tPvP Build List. X-Post /r/guildwars2

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Posted by: Enzo.2784

Enzo.2784

Thief

  • D/P Burst: This is the standard 100-0 burst build. If you are new to the class I recommend OH Dagger instead of OH pistol. It is a very strong build and easily punishable if you are a poor player but still sees much high level play.
  • S/D S/D Evade: This build has seen some nerfs but is still very strong. It is a very difficult build for an opponent to lock down but doesn’t have the insane burst of other thief builds. This build is also know as the Jumper build by the player that popularized it.
  • Dantesway: I needed another thief build so I added mine. This build is very high burst and uses MH sword for great effect in team fights. But this build is also very kitten initiative. If you fluff a Black Powder/Heartseeker combo or spam 3 on this build, it will greatly punish you for it. But it is strong in 1v1 and great at bursting down bunkers and glass cannons.
  • D/P Burst Variation: Some players prefer traiting heavier into trickery due to the powerful traits in that line. But this has lower the potential damage.

The skill Shadow Trap is kinda amazing now. It is basically a personal portal and can be used as such. Though it is kinda buggy if you want it is possible implementing it in the above builds.

Guardian

  • Mid Bunker: This is the standard mid point bunker. The weapon choice is actually up to the guardian, I’ve seen players effectively use this with hammer/greatsword or mace/focus. Personally I run this build with scepter/shield staff. Shielded Mind often replaces Indomitable Courage in organized groups.
  • DPS Triple Mediatation: The standard variation of this build is X/30/30/X/X so you are given 10 points to place where you want them. You can also replace the greatsword with scepter/X if you prefer that.
  • DPS Symbol AH: AH builds are fundamentally weaker in tPvP than they are in WvW or PvE. They require other players to be around in order to be incredibly effective. Since outside of large team fights you tend to only have one other ally instead of 4 the survivability is much lower. But it does benefit DPS builds since their survivability is already low. Though this build is still not very popular due to Bunker Guard being such an incredible asset to a team and 3 Meditation is a bit more selfish, it can still be powerful. Variations include staff and hammer
IGN: Dantes Night /u/DantesS_P

Metabattle.com

(edited by Enzo.2784)

tPvP Build List. X-Post /r/guildwars2

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Posted by: Enzo.2784

Enzo.2784

Mesmer

  • Burst Shatter: The most common build in tPvP due to it being strong in team fights and strong in 1v1. Portal is arguably the strongest utility skill in the game and Moa is very strong at shutting down bunkers.
  • Phantasm S/P Greatsword: Phantasm builds where nerfed in the last patch and they where never popular in tPvP to begin with. But they are still considered very strong in 1v1s and are still very much viable.
  • Condition ShatterThe condition Mesmer has similar problems as a phantasm Mesmer. Very strong in 1v1 but very much okay in team fights. Condition shatter is very hard to deal with since Mesmer packs survivability with their clones and condition damage. Destroying them causes conditions on you but not destroying them causes conditions on you.

Moa Morph vs Time Warp: These two elites are interchangeable and they are both considered very stong. I have won fights because of Time Warp and I have also won fights because of Moa Morph.

Engineer

  • HGH: Has recently fallen out of meta but still very powerful. The amulet and runes are usually up to person preference. Rabid and Rampager are the two most common amulets. And Might duration runes or standard Condition runes are also choices.
  • Nodefighter/Teldo Style Engi: This build is very strong in 1v1s but has a very noticeable skill floor. A player that is skilled with this build will wipe the floor of almost anyone but a player that uses it poorly will have major difficulties. Teldo is the player the popularized this build.
  • Static Discharge: This build isn’t very popular but with the recent buff of Rocket Boots. I’ve seen more Engis run this by swapping out Rifle Turret for Rocket Boots. The mobility from rifle and Rocket Boots is pretty amazing.

Ranger

  • Beastmaster Ranger: This build received some much needed nerfs but is still powerful. The most common role of this build is holding the off points. It is strong 1v1 and still tanky enough to hold out for back up to show up. Pets are either felines or birds. Cleric Variation
  • Spirit Ranger: Not very popular but Spirits are noticeably much more powerful in tPvP than they are in PvE. This build is surprisingly strong in 1v1 but is also a tremendous asset in team fights.
  • Trap Ranger Has fallen out of the meta but is still considered strong. The main reason people stop playing it was BM ranger did it’s job at holding off points better. But this brings large amounts of AoE during team fights and is pretty good at holding the home point.
  • Shout HealThis is a newer build that boasts larger amounts of sustain and support than standard BM ranger but at a slight cost of pet damage.
IGN: Dantes Night /u/DantesS_P

Metabattle.com

tPvP Build List. X-Post /r/guildwars2

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Posted by: Enzo.2784

Enzo.2784

Hello my name is Dantes. I am also know as /u/DantesS_P on /r/guildwars2. I keep an up to date build page for my guildmates. A few of them recommended that I share it with more people. Not all builds are created equal and some builds require different mind sets. So here are at least 3 different sets of builds for each class that are up to date and viable in ranked matches. I say ranked matches as you will see builds run tournaments on Twitch, that is a very different environment than ranked matches. Some of those builds are specific to team comps others there are little choice in builds since that is the best build at the time/meta. In ranked matches you typically don’t fight the best players who pump out the utmost efficiency in their builds. So other builds often time shine even if they wouldn’t in a competitive tournament. I will give a quick comment on each of the builds.

Basically this is a meta tPvP build list.

Link to reddit page: www.tinyurl.com/tPvPbuildlist

Elementalist

  • S/D Double Arcane: This is the standard S/D Ele build and very popular. It hits really hard, great survivability, and good team support. The skill cap for this build is surprisingly high due to skill shots on fire and management of water attunement.
  • D/D Triple Cantrip: The famous D/D triple cantrips build has recently fallen out of meta due to nerfs to cantrips and buffs to other builds. Though people have run it and it’s a viable build. If you have run Ele for a long time the slowdowns are noticeable.
  • Fresh Air S/D Burst: This is the new S/D burst build. It uses Berserker amulet instead of a Valkyrie amulet and has less points in water making it very squishy. But it hits like a truck and fresh air allows consistent air bursts.

Necromancer

  • Condition Terror/Dhummfire: The new Dhummfire/Terror build is very powerful and gives Necro large amounts of counter pressure. The base of the build is simply 30/20/0/0/0 with 20 points free to spend. Some variations of the build are 20 in Death magic in order to buff staff or 20 in Soul reaping for Master of Terror. Feel free to place them where you prefer.
  • Minion Master: MM is surprisingly effective at times but in other times you will be yelling profanities at your minions. The build isn’t very popular but is very powerful in it’s own way and should not be quickly dismissed.
  • Zerker Wellmancer: Power builds have always been less popular than condition builds on Necro. But wells are very strong AoE damage and Lich Form with a zerker amulet hits incredibly hard.
IGN: Dantes Night /u/DantesS_P

Metabattle.com

(edited by Enzo.2784)