Showing Posts For Fikston.5296:
Have anyone gotten one of them since that weekend? I was greeted with this http://i.imgur.com/ocN60Dj.png when I logged in to the forums today so was curious if it’s still possible.
Mental that nothing has been done yet. I would’ve expected elementalist-style icons to be an acceptable and easy solution.
Nothing about hobosacks so far but I’ll stay hopeful. Come on Anet fix em
(engineer kit backpacks must go, basically)
Worth mentioning 2 other general points, maybe:
Weapon skills that hide your weapon no longer hide your back item
&
All player controlled minions. excluding Mesmer phantasm and clones because they were already increased in a previous patch, now have 71.43% more hit points in a PvE map.
It’s vague but these could hopefully affect backpacks and turrets…
I’ll do anything to get this issue fixed. As long as we get it going in EU
After a lot of hard work I finally got the Storm Wizard’s Rifle! It’s my first time seeing the rifle so I wanted to give some feedback if that’s okay; first of all I think the barrel could’ve been a bit longer as it feels just a tiny bit too short. I’m thinking it could be a bit more in the sleeker style of the pistol also
The sound effect is also really nice but it kind of feels like it should have a bit more power to it. Right now the sound almost makes it seem like the gun failed to shoot properly!
The work around solution is to leave to hub whilst the person with the glove drops the bridge.
And then his wife can’t join back in because once you start nobody can join you.
That’s only in Tribulation mode.
I think some kind of suicide button or tool would work much better since they wouldn’t have to change anything and it could apply to other situations as well. I understand the rapids frustration however, worst place to fail :P
Just want to add a thank you for world 2 and SAB in general, it’s the coolest thing I’ve ever seen done in an MMO before! I love the attention to detail, the difficulty, and huge new zones they’ve made, and tribulation mode is also great fun (in its own crazy way), only have world 2-3 left to do on that
Infinite Coin works in World 3 and 4?
in Super Adventure Box: Back to School
Posted by: Fikston.5296
It would definitely work provided you haven’t destroyed it. :P
Is it too hard? Respect the awesome work
in Super Adventure Box: Back to School
Posted by: Fikston.5296
There’s so many people saying SAB is bad or too difficult now I hope it’s not going to halt World 3 or 4 if that’s coming because this stuff is amazing, esp tribulation mode. Only complaint is some levels are bit too lengthy so it’s a pain if you have to go suddenly, idling doesn’t work because of the inactivity kick.
I found that 2-2 and 2-3 were slightly too long given that if you leave you have to redo it all. Otherwise I think it’s a nice challenge, personally
If ANet comes out with that being their official statement as to why they don’t want to make this a universal toggle, then I want elementalists to have to have giant, gaudy, party-cool riddden crystals attached to their back to signify their attunement, because I can’t look at their buff indicators.
Hah.
Hope you’re working on this in any case, Anet. The giant piece of brown on our backs is the worst part of being an engineer by far.
What am I supposed to do at the end of the river there…There doesn’t seem to be any clear path.
No race change is a seriously disappointing limitation, I hope it is introduced!
This needs to happen, I want to use my minis without it being a burden.
GW1 vets could be given a completely unique and exclusive legendary for all I care. Anything but giving them an unfair advantage in a GW2 exclusive progression system that I will forever be behind them in because I didn’t play GW1, a completely separate game.
Whether I or a GW1 player choose to do dailies/monthlies or not, whether GW2 achievements are changed/removed, eventually evening our scores or something does NOT matter as it was all part of the GW2 game. GW1 exclusive boosters are the problem.