Showing Posts For Gawin.4250:

Singularity Zerg an exploit, or WAI? (screenshots included)

in WvW

Posted by: Gawin.4250

Gawin.4250

The downside of making AOE hit more then 5 ppl, will make it harder for classes that dont have spammable ranged AOE 1200 and up.

Commander Icons not working in WvW

in WvW

Posted by: Gawin.4250

Gawin.4250

Well working or not, we have stopped using it, cause the enemies for some reason always seemed to appear were the commander icon was all the time. Once we stopped using it the enemies didnt show up as fast as they used to anymore.

[Engineer] Weapon kits don't keep up with weapons.

in Engineer

Posted by: Gawin.4250

Gawin.4250

As a PvE and WvW Engineer i can say with certainty, that there is nothing that beats a grenade kit engineer in raw long range (AoE)damage. Sustained or burst. I really hope this stays like this because everything else the engineer (or any other class) has does not even come close to the ranged damage of the grenade kit when used with the right traits and the right exotic armor supporting it. You are rather squishy though.

You can make a grenade engineer still hurt alot and get survivability. Sure I had to trade away the condition damage, but the burst still kills more then enough.

Feel forced to use grenades. PVE.

in Engineer

Posted by: Gawin.4250

Gawin.4250

I dont in any way feel forced to use grenades in PvE, for the most part I use pistols. Which are my bread and butter there. I do have grenades also, but usually only use them when AOE is called for.

Also pistols for the most part makes it alot easier to kill with in PvE. Cause you are supposed to move/kite mobs and pistols makes that much easier.